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The 20 best PC games you can play right now for 2024

PC gamers have almost too many options when it comes to titles to play, which is a great problem to have. With decades of games to choose from (and the first port of call for most indie titles, too), the options are endless. You also get the perks of (nearly always flawless) backward compatibility and console-beating graphical performance — if you've got the coin for it when you’re building your perfect kit or picking up a high-powered gaming laptop. The whole idea of what a gaming PC is and where you can play it is shifting, too, with the rise of handheld gaming PCs like the Steam Deck. We've tried to be broad with our recommendations here on purpose; here are the best PC games you can play right now.

This article originally appeared on Engadget at https://www.engadget.com/the-best-pc-games-150000910.html?src=rss

OpenAI strikes deal to put Reddit posts in ChatGPT

OpenAI and Reddit announced a partnership on Thursday that will allow OpenAI to surface Reddit discussions in ChatGPT and for Reddit to bring AI-powered features to its users. The partnership will “enable OpenAI’s tools to better understand and showcase Reddit content, especially on recent topics,” both companies said in a joint statement. As part of the agreement, OpenAI will also become an advertising partner on Reddit, which means that it will run ads on the platform.

The deal is similar to the one that Reddit signed with Google in February, and which is reportedly worth $60 million. A Reddit spokesperson declined to disclose the terms of the OpenAI deal to Engadget and OpenAI did not respond to a request for comment.

OpenAI has been increasingly striking partnerships with publishers to get data to continue training its AI models. In the last few weeks alone, the company has signed deals with the Financial Times and Dotdash Meredith. Last year, it also partnered with German publisher Axel Springer to train its models on news from Politico and Business Insider in the US and Bild and Die Welt in Germany.

Under the new arrangement, OpenAI will get access to Reddit’s Data API, which, the company said, will provide it with “real time, structured, and unique content from Reddit.” It’s not clear what AI-powered features Reddit will build into its platform as a result of the partnership. A Reddit spokesperson declined to comment.

Last year, getting access to Reddit’s data, a rich source of real time, human generated, and often high-quality information, became a contentious issue after the company announced that it would start charging developers to use its API. As a result, dozens of third-party Reddit clients were forced to shut down and thousands of subreddits went dark in protest. At the time, Reddit stood its ground and said that large AI companies were scraping its data with no payment. Since then, Reddit has been monetizing its data by striking such deals with Google and OpenAI, whose progress in training their AI models depends on having access to it.

This article originally appeared on Engadget at https://www.engadget.com/openai-strikes-deal-to-put-reddit-posts-in-chatgpt-224133045.html?src=rss

Grand Theft Auto 6 will arrive in fall 2025

Grand Theft Auto VI’s return to Vice City is officially scheduled for fall 2025. On Thursday, parent company Take-Two Interactive wrote in its Q4 2024 earnings report that it’s narrowed GTA 6’s previously announced 2025 window to autumn of next year.

“Our outlook reflects a narrowing of Rockstar Games’ previously established window of Calendar 2025 to Fall of Calendar 2025 for Grand Theft Auto VI,” Take-Two Chairman and CEO Strauss Zelnick wrote in the earnings report. “We are highly confident that Rockstar Games will deliver an unparalleled entertainment experience, and our expectations for the commercial impact of the title continue to increase.”

The sixth mainline installment in the open-world series will be set in Leonida (Rockstar’s Florida equivalent), focused mostly on Vice City (Miami). The game appears to have a contemporary setting, as opposed to the charming '80s cheese from 2002’s Grand Theft Auto: Vice City. You can catch a glimpse of protagonists Jason and Lucia in the trailer below.

This article originally appeared on Engadget at https://www.engadget.com/grand-theft-auto-6-will-arrive-in-fall-2025-205513138.html?src=rss

US House passes TICKET Act to force event pricing transparency

On Wednesday, the US House of Representatives passed a bill that could provide at least some accountability for Ticketmaster and other live event vendors. NBC News reports the TICKET Act (not to be confused with the Senate’s separate bill with the same try-hard acronym) would mandate that ticket sellers list upfront the total cost of admission — including all fees — to buyers.

In addition to the full pricing breakdown, the bill would require sellers to indicate whether the tickets are currently in their possession. It would also ban deceptive websites from secondary vendors and force sellers to refund tickets to canceled events. The bill doesn’t appear to address price gouging or extravagant fees.

It now moves to the Senate, which is floating two separate event-reform bills: the other TICKET Act and a bipartisan Fans First Act. The latter was introduced in December to strengthen the 2016 BOTS Act that bars the use of bots to buy tickets, a practice that Taylor Swift fans (among others) can attest is still all too common.

Reforming the ticketing industry became a political point-scoring item in late 2022 after Ticketmaster’s Taylor Swift fiasco. The Live Nation-owned service, which has a stronghold on the industry, melted down as millions of fans battled “a staggering number” of bots. Ticketmaster said presale codes reached 1.5 million fans, but 14 million (including those pesky bots) tried to buy tickets.

Live Nation President and CFO Joe Berchtold testified in front of the Senate Judiciary Committee in January 2023, where he largely passed the buck to Congress to fix the mess. He suggested the government strengthen the BOTS Act, which one of the Senate’s bills would try to do. During the hearing, Senator Richard Blumenthal (D-CT) needled the executive for dodging blame, accusing the company of pointing the finger at everyone but itself.

Representatives Gus Bilirakis (R-FL), Jan Schakowsky (D-IL), Cathy McMorris Rodgers (R-WA) and Frank Pallone Jr. (D-NJ) issued a joint statement on Wednesday about the House’s TICKET Act. “This consensus legislation will end deceptive ticketing practices that frustrate consumers who simply want to enjoy a concert, show, or sporting event by restoring fairness and transparency to the ticket marketplace,” the group wrote. “After years of bipartisan work, we will now be able to enhance the customer experience of buying event tickets online. We look forward to continuing to work together to urge quick Senate passage so that we can send it to the President’s desk to be signed into law.”

Artists publicly supporting legislation to combat the ticketing industry’s failures include (among others) Billie Eilish, Lorde, Green Day, Cyndi Lauper, Jason Mraz and Dave Matthews. “We are joining together to say that the current system is broken: predatory resellers and secondary platforms engage in deceptive ticketing practices to inflate ticket prices and deprive fans of the chance to see their favorite artists at a fair price,” a joint letter from over 250 musicians reads.

This article originally appeared on Engadget at https://www.engadget.com/us-house-passes-ticket-act-to-force-event-pricing-transparency-202852148.html?src=rss

HBO’s upcoming MoviePass documentary is a must-watch for fans of tech trainwrecks

The rise and fall of MoviePass is one of those stories just begging for the documentary treatment and, well, HBO has got you covered. The platform just set a premiere date of May 29 for MoviePass, MovieCrash, a documentary helmed by filmmaker Muta’Ali and produced by none other than Mark Wahlberg.

The film chronicles the “meteoric rise and stranger-than-fiction implosion” of the movie ticket subscription platform, which originally set the world on fire when it first launched back in 2011. However, it wasn’t long before the company realized that the “all you can eat” approach that works so well with gyms and other membership clubs is a weird fit for movie theaters, particularly at the service’s low price point. In just eight years, the company went from the fastest growing subscription service since Spotify to total bankruptcy.

As the trailer shows, the documentary will feature interviews with many of the major players involved in the various stages of MoviePass. This includes original co-founder Stacy Spikes and former CEO Mitch Lowe. There will also be plenty of interviews with journalists who covered the service, FTC personnel and former subscribers. Incidentally, the trailer promises an anecdote in which a customer sent a box of feces to the MoviePass offices, and we don’t want to miss that.

Though premiering on HBO at 9PM ET on May 29, the documentary will also be available on-demand via Max. Director Muta’Ali has made a few good documentaries, including Yusuf Hawkins: Storm Over Brooklyn and Cassius X: Becoming Ali.

As for MoviePass, well, it’s a long and complicated story. The app captured the hearts of theater-goers in 2011 by promising unlimited trips to the cinema for a single monthly subscription fee. The love affair didn’t last. The company ceased operations in 2019 and filed for bankruptcy in 2020. Between those dates, there have been reports of wire fraud, securities fraud and significant data breaches, among other outlandish scenarios. In short, it’s perfect fodder for a documentary.

MoviePass is actually still around. Co-founder Spikes recently bought the company’s assets, brought on new investors and re-launched the service. However, the updated pricing model is on the confusing side, with credits and tiers, and seems to have not captured lightning in a bottle for the second time.

This article originally appeared on Engadget at https://www.engadget.com/hbos-upcoming-moviepass-documentary-is-a-must-watch-for-fans-of-tech-trainwrecks-184923511.html?src=rss

What to expect from Microsoft Build 2024: The Surface event, Windows 11 and AI

If you can't tell by now, just about every tech company is eager to pray at the altar of AI, for better or worse. Google's recent I/O developer conference was dominated by AI features, like its seemingly life-like Project Astra assistant. Just before that, OpenAI debuted GPT 4o, a free and conversational AI model that's disturbingly flirty. Next up is Microsoft Build 2024, the company's developer conference that's kicking off next week in Seattle.

Normally, Build is a fairly straightforward celebration of Microsoft's devotion to productivity, with a dash of on-stage coding to excite the developer crowd. But this year, the company is gearing up to make some more huge AI moves, following its debut of the ChatGPT-powered Bing Chat in early 2023. Take that together with rumors around new Surface hardware, and Build 2024 could potentially be one of the most important events Microsoft has ever held.

But prior to Build, Microsoft is hosting a showcase for new Surfaces and AI in Windows 11 on May 20. Build kicks off a day later on May 21. For the average Joe, the Surface event is shaping up to be the more impactful of the two, as rumors suggest we will see some of the first systems featuring Qualcomm’s Arm-based Snapdragon X Elite chip alongside new features coming in the next major Windows 11 update.

That's not to say it's all rosy for the Windows maker. Build 2024 is the point where we'll see if AI will make or break Microsoft. Will the billions in funding towards OpenAI and Copilot projects actually pay off with useful tools for consumers? Or is the push for AI, and the fabled idea of "artificial general intelligence," inherently foolhardy as it makes computers more opaque and potentially untrustworthy? (How, exactly, do generative AI models come up with their answers? It's not always clear.)

Here are a few things we expect to see at Build 2024:

While Microsoft did push out updates to the Surface family earlier this spring, those machines were more meant for enterprise customers, so they aren’t available for purchase in regular retail stores. A Microsoft spokesperson told us at the time that it "absolutely remain[s] committed to consumer devices," and that the commercial focused announcement was "only the first part of this effort."

Instead, the company's upcoming refresh for its consumer PCs is expected to consist of new 13 and 15-inch Surface Laptop 6 models with thinner bezels, larger trackpads, improved port selection and the aforementioned X Elite chip. There’s a good chance that at the May 20th showcase, we’ll also see an Arm-based version of the Surface Pro 10, which will sport a similar design to the business model that came out in March, but with revamped accessories including a Type Cover with a dedicated Copilot key.

According to The Verge, Microsoft is confident that these new systems could outmatch Apple's M3-powered MacBook Air in raw speed and AI performance.

The company has also reportedly revamped emulation for x86 software in its Arm-based version of Windows 11. That's a good thing, since poor emulation was one of the main reasons we hated the Surface Pro 9 5G, a confounding system powered by Microsoft's SQ3 Arm chip. That mobile processor was based on Qualcomm's Snapdragon 8cx Gen 3, which was unproven in laptops at the time. Using the Surface Pro 9 5G was so frustrating we felt genuinely offended that Microsoft was selling it as a "Pro" device. So you can be sure we're skeptical about any amazing performance gains from another batch of Qualcomm Arm chips.

It'll also be interesting to see if Microsoft's new consumer devices look any different than their enterprise counterparts, which were basically just chip swaps inside of the cases from the Surface Pro 9 and Laptop 5. If Microsoft is actually betting on mobile chips for its consumer Surfaces, there's room for a complete rethinking of its designs, just like how Apple refashioned its entire laptop lineup around its M-series chips.

Aside from updated hardware, one of the biggest upgrades on these new Surfaces should be vastly improved on-device AI and machine learning performance thanks to the Snapdragon X Elite chip, which can deliver up to 45 TOPS (trillions of operations per second) from its neural processing unit (NPU). This is key because Microsoft has previously said PCs will need at least 40 TOPs in order to run Windows AI features locally. This leads us to some of the additions coming in the next major build of Microsoft’s OS, including something the company is calling its AI Explorer, expanded Studio effects and more.

According to Windows Central, AI Explorer is going to be Microsoft’s catch-all term covering a range of machine learning-based features. This is expected to include a revamped search tool that lets users look up everything from websites to files using natural language input. There may also be a new timeline that will allow people to scroll back through anything they've done recently on their computer and the addition of contextual suggestions that appear based on whatever they're currently looking at. And building off of some of the Copilot features we’ve seen previously, it seems Microsoft is planning to add support for tools like live captions, expanded Studio effects (including real-time filters) and local generative AI tools that can help create photos and more on the spot.

Microsoft wants an AI Copilot in everything. The company first launched Github Copilot in 2021 as a way to let programmers use AI to deal with mundane coding tasks. At this point, all of the company's other AI tools have also been rebranded as "Microsoft Copilot" (that includes Bing Chat, and Microsoft 365 Copilot for productivity apps). With Copilot Pro, a $20 monthly offering launched earlier this year, the company provides access to the latest GPT models from OpenAI, along with other premium features.

But there's still one downside to all of Microsoft's Copilot tools: They require an internet connection. Very little work is actually happening locally, on your device. That could change soon, though, as Intel confirmed that Microsoft is already working on ways to make Copilot local. That means it may be able to answer simpler questions, like basic math or queries about files on your system, more quickly without hitting the internet at all. As impressive as Microsoft's AI assistant can be, it still typically takes a few seconds to deal with your questions.

After all the new hardware and software are announced, Build is positioned to help developers lay even more groundwork to better support those new AI and expanded Copilot features. Microsoft has already teased things like Copilot on Edge and Copilot Plugins for 365 apps, so we’re expecting to hear more on how those will work. And by taking a look at some of the sessions already scheduled for Build, we can see there’s a massive focus on everything AI-related, with breakouts for Customizing Microsoft Copilot, Copilot in Teams, Copilot Extensions and more.

While Microsoft will surely draw a lot of attention, it’s important to mention that it won’t be the only manufacturer coming out with new AI PCs. That’s because alongside revamped Surfaces, we’re expecting to see a whole host of other laptops featuring Qualcomm’s Snapdragon X Elite Chip (or possibly the X Plus) from other major vendors like Dell, Lenovo and more.

Admittedly, following the intense focus Google put on AI at I/O 2024, the last thing people may want to hear about is yet more AI. But at this point, like most of its rivals, Microsoft is betting big on machine learning to grow and expand the capabilities of Windows PCs.

This article originally appeared on Engadget at https://www.engadget.com/what-to-expect-from-microsoft-build-2024-the-surface-event-windows-11-and-ai-182010326.html?src=rss

Sony’s new smartphone could entice shutterbugs away from Apple and Google

Sony used to be a fairly major player in the smartphone space, but its offerings never quite made a splash in the US. Despite that, the company has been pumping out yearly refreshes of its Xperia line of smartphones and the just-announced Xperia 1 VI looks like the perfect device for both amateur and professional photographers. Sony, after all, is no slouch when it comes to cameras.

The sixth-generation of the company’s flagship smartphone is filled with so many camera-centric features that it could actually lure people away from rival iPhone and Pixel devices. There’s a true optical zoom, AI-assisted autofocus and a telephoto camera for snapping macro shots.

This breaks down to three cameras on the back, in the form of a 24mm main camera with a 48-megapixel Sony Exmor T sensor, a 16mm ultrawide and the aforementioned 85-170mm variable zoom telephoto camera. That last one provides 3.5x to 7.1x magnification when compared to the main camera. The ladybug in your yard is begging for its closeup.

As for that AI-assisted autofocus, Sony touts a technology called “human pose estimation” that can recognize a person’s body and head position to provide the perfect focus. The camera system also supports filming video in 4K HDR at 120fps. All of these features work together within Sony’s new unified camera app, so people don’t have to constantly jump between different software to get the job done.

Of course, this is a smartphone and not just a bunch of cameras attached to a rectangle. The Xperia 1 VI boasts the latest Snapdragon 8 Gen 3 chipset, 12GB of RAM and a choice between 256GB and 512GB of storage. Sony says the integrated 5,000mAh battery should allow for up to two days of use before requiring a charge. To that end, the device supports both 15W wireless charging and wireless battery sharing to other devices.

There is an OLED display which is nice, but it’s 2220 x 1080 and the Xperia V shipped with a 4K screen. The aspect ratio gets a hit here too, downsizing from 21:9 to 19.5:9. This display does now offer a variable refresh rate between 1Hz to 120Hz, however, and it can achieve a 50 percent higher peak brightness when compared to last year’s model. Also, 4K resolution on a phone screen is kind of unnecessary and this thing can shoot in 4K, which is what really matters.

The Sony Xperia 1 VI is available for preorders now in the UK, starting at the jaw-dropping asking price of $1,640 in US dollars. There’s some more bad news for US consumers. Unlike previous versions, the company has no current plans to bring this phone stateside.

This article originally appeared on Engadget at https://www.engadget.com/sonys-new-smartphone-could-entice-shutterbugs-away-from-apple-and-google-180755649.html?src=rss

EA Sports' dormant College Football will reemerge, cicada-like, on July 19

It's been a long time coming but we finally know when College Football 25, EA Sports' revival of the long-dormant football sim series, will hit consoles. The game will land on PlayStation 5 and Xbox Series X/S on July 19, living up to EA's promise that it would arrive sometime this summer.

Michigan running back Donovan Edwards, Texas quarterback Quinn Ewers and Colorado wide receiver/defensive back Travis Hunter are the cover stars. College Football 25 will include thousands of current athletes and feature 134 schools in the Division I Football Bowl Subdivision (FBS) of the National Collegiate Athletic Association (NCAA).

More details about the game will be revealed in the coming weeks. However, like its NFL-centric sibling Madden, College Football 25 will include EA's money-vacuuming Ultimate Team mode. Ultimate Team, which has long been a staple of the EA Sports FC (formerly FIFA) and NHL games too, sees players earn or buy packs of random players to add to their custom roster.

Pre-orders for College Football 25 are now open. EA is selling an MVP bundle of College Football 25 and Madden NFL 25 that includes the deluxe edition of each game and three days of early access to each. 

As it happens, the release date for Madden NFL 25 was also revealed on Thursday, albeit through pre-order product listings. It will hit PC, PlayStation 5 and Xbox Series X/S on August 16, less than a month after College Football 25.

The College Football series had been dormant for over a decade following legal issues over the use of student athletes' likenesses, allegedly without consent. When EA announced a revival of the franchise in 2021, it noted that College Football would not feature real athletes. However, things have changed since then due to the NCAA at long last allowing student athletes to make money from their name, image and likeness (NIL).

Players had the choice of whether to opt in to College Football 25, and as of March, more than 10,000 had reportedly agreed to be included. Most received an NIL check of $600, according to CBS Sports. Higher-profile names, presumably including the cover athletes, were said to have landed better-paying deals.

Update 5/16 2PM ET: Added the Madden NFL 25 release date.

This article originally appeared on Engadget at https://www.engadget.com/ea-sports-dormant-college-football-will-reemerge-cicada-like-on-july-19-175136953.html?src=rss

YouTube reportedly agrees to block videos of Hong Kong’s protest song inside the region

YouTube said it would comply with an order blocking access to videos of Hong Kong’s protest anthem inside the region, according to The Guardian. The platform’s decision comes after an appeals court banned the protest song “Glory to Hong Kong,” which the largely China-controlled government (predictably) framed as a national security threat.

Alphabet, YouTube and Google’s parent company, followed its familiar playbook of legally complying with court orders undermining human rights while issuing statements puffing up its advocacy for them. “We are disappointed by the Court’s decision but are complying with its removal order,” YouTube’s statement to The Guardian said. “We’ll continue to consider our options for an appeal, to promote access to information.”

Alphabet reportedly told the outlet the block would take effect immediately inside the region. It added that it shares the concerns of human rights groups that it could deal a blow to online freedoms.

YouTube reportedly said links to the videos will eventually no longer be visible in Google Search inside Hong Kong. I tried using a Hong Kong-based VPN server while in the US, and the videos were still viewable on Thursday morning. However, The Guardian said attempts to view it from inside the region show the message, “This content is not available on this country domain due to a court order.”

This article originally appeared on Engadget at https://www.engadget.com/youtube-reportedly-agrees-to-block-videos-of-hong-kongs-protest-song-inside-the-region-174245129.html?src=rss

Meta's Threads gets its own Tweetdeck clone

The web version of Threads could soon be much more useful. Meta is starting to test custom Tweetdeck-like feeds that will allow users to track multiple topics, searches and accounts in a single view.

People who are part of the test can set up to “pinned columns” that will track updates around specific topics, tags, accounts or search terms. Users can also opt to have these columns automatically refresh with new content. For now, Threads will support up to 100 different columns, though a Meta spokesperson said that number may change as the test progresses. 

Based on screenshots shared by Mark Zuckerberg, the new Threads columns look a lot like Tweetdeck, the desktop app long favored by Twitter’s power users. The app is now called X Pro and only available to X’s paid subscribers.

The test is the latest sign Meta is looking to make Threads a more reliable source for real-time information. The company has also added a “recent” tab and trending topics to search. But being able to track multiple feeds of updates at once is even more useful. It could also address long-running complaints about Threads’ algorithmic “for you” feed, which tends to surface a random mix of days-old posts and bizarre personal stories from unconnected accounts.

It’s not clear how many people will be part of Meta’s initial test of the feature, though Adam Mosseri said the company is looking for feedback on the changes. But the company has often rolled out major Threads changes to small group of users first before making them more widely available.

Update May 16, 2024, 2:15 PM ET: Added details about how many columns Threads will support.

This article originally appeared on Engadget at https://www.engadget.com/metas-threads-gets-its-own-tweetdeck-clone-172131218.html?src=rss

Activision forms a studio to develop a brand-spanking new IP

Activision just announced that it's working on a brand-new IP, with a mission “to craft a franchise with an enduring legacy that resonates far beyond games.” To help steward this mysterious franchise into the world, the company has opened up a new internal studio called Elsewhere Entertainment.

The team is headquartered in Warsaw, which is where CD Projekt Red cooks up The Witcher and Cyberpunk games, with assistance from a smaller US-based group. The company hasn’t given one ounce of detail regarding the IP itself, just saying that Elsewhere is “dedicated to establishing an environment that inspires bold and diverse ideas” and that it has “full access to Activision’s resources and tools.”

The developer has suggested the final release will be a “next-gen” experience, but didn’t say whether that meant today’s next-gen or whatever consoles are coming down the pike in the next few years. This will likely be a story-driven game, as Activision has hired up folks who worked on The Last of Us, the Uncharted franchise, Cyberpunk 2077 and The Witcher 3. If you have a decent resume and a hankering to work on a new IP, here’s a likely-related job posting.

A new studio means new hires, which is great news for an industry plagued by layoffs. As a matter of fact, the formation of Elsewhere comes just over one week after Activision’s parent company Microsoft closed three Bethesda studios. This is also happening a couple of months after Toys for Bob, another Activision studio, spun off into an indie. In any event, we’ll let you know when the company drops some concrete information about the franchise itself.

This article originally appeared on Engadget at https://www.engadget.com/activision-forms-a-studio-to-develop-a-brand-spanking-new-ip-164001419.html?src=rss

The Meater Plus smart meat thermometer drops to a record-low price

When it comes to cooking meat — especially on the grill — it's critical to make sure that you're getting it to the correct temperature. One easy way to do that is to use a smart meat thermometer and, as luck would have it, one of our favorite models is on sale just ahead of Memorial Day weekend. The Meater Plus thermometer has dropped to $70, which is its lowest price ever. It typically costs $100. You can buy it at the sale price at Amazon or from Meater directly.

We've included a newer model, the Meater 2 Plus, in our latest guide to the best grilling gear as it offers some upgrades, including improved temperature accuracy and a waterproof design to support deep fry and sous vide usage. But the original Meater Plus is still plenty capable.

The wireless design allows you to monitor the temperature of your cook from up to 1,000 feet away, Meater claims, though that range drops to a maximum of around 165 feet when obstacles like walls get in the way. 

The Meater app aims to help you get consistently strong results by, for instance, estimating the optimal cooking and resting times. It can also provide you with step-by-step directions to follow. You can set up time- and temperature-based alerts and notifications on your phone, tablet and smartwatch to help make sure you're on top of things too.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-meater-plus-smart-meat-thermometer-drops-to-a-record-low-price-162005145.html?src=rss

Google’s accessibility app Lookout can use your phone’s camera to find and recognize objects

Google has updated some of its accessibility apps to add capabilities that will make them easier to use for people who need them. It has rolled out a new version of the Lookout app, which can read text and even lengthy documents out loud for people with low vision or blindness. The app can also read food labels, recognize currency and can tell users what it sees through the camera and in an image. Its latest version comes with a new "Find" mode that allows users to choose from seven item categories, including seating, tables, vehicles, utensils and bathrooms.

When users choose a category, the app will be able to recognize objects associated with them as the user moves their camera around a room. It will then tell them the direction or distance to the object, making it easier for users to interact with their surroundings. Google has also launched an in-app capture button, so they can take photos and quickly get AI-generated descriptions. 

A screenshot showing object categories in Google Lookout, such as Seating & Tables, Doors & Windows, Cups, etc.
Google

The company has updated its Look to Speak app, as well. Look to Speak enables users to communicate with other people by selecting from a list of phrases, which they want the app to speak out loud, using eye gestures. Now, Google has added a text-free mode that gives them the option to trigger speech by choosing from a photo book containing various emojis, symbols and photos. Even better, they can personalize what each symbol or image means for them. 

Google has also expanded its screen reader capabilities for Lens in Maps, so that it can tell the user the names and categories of the places it sees, such as ATMs and restaurants. It can also tell them how far away a particular location is. In addition, it's rolling out improvements for detailed voice guidance, which provides audio prompts that tell the user where they're supposed to go. 

Finally, Google has made Maps' wheelchair information accessible on desktop, four years after it launched on Android and iOS. The Accessible Places feature allows users to see if the place they're visiting can accommodate their needs — businesses and public venues with an accessible entrance, for example, will show a wheelchair icon. They can also use the feature to see if a location has accessible washrooms, seating and parking. The company says Maps has accessibility information for over 50 million places at the moment. Those who prefer looking up wheelchair information on Android and iOS will now also be able to easily filter reviews focusing on wheelchair access. 

Google made all these announcements at this year's I/O developer conference, where it also revealed that it open-sourced more code for the Project Gameface hands-free "mouse," allowing Android developers to use it for their apps. The tool allows users to control the cursor with their head movements and facial gestures, so that they can more easily use their computers and phones. 

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/googles-accessibility-app-lookout-can-use-your-phones-camera-to-find-and-recognize-objects-160007994.html?src=rss

8Bitdo's Ultimate Controller with charging dock is back on sale for $56

8BitDo makes some of our most beloved third-party game controllers. They work with just about everything and they’re well-built. Right now, you can scoop up a bundle with an 8BitDo Ultimate Controller and a charging dock for $56 via Amazon. That’s almost a record-low price and the cheapest we’ve seen this particular controller combo since earlier this year.

We called this controller the “last gamepad” most people will “need to buy for Switch and PC.” There’s no stick drift, thanks to the use of magnets and “hall effect” sensors instead of traditional potentiometers. This gamepad should stick around for the long haul. We also loved the Bluetooth functionality, especially when using the controller with portable devices like the Nintendo Switch and Steam Deck.

There’s a neat little mobile app for customization, which can adjust the sensitivity of the joysticks, triggers and haptic vibrations. Of course, this app also allows users to remap the buttons, add macros and create unique settings profiles. If mobile isn’t your bag, this can all be done on PC.

The charging dock powers up via USB-C and doubles as a storage container for the included USB wireless dongle. The gamepad can connect over this dongle, Bluetooth or a USB-C cable. Pairing is simple, with a mostly plug-and-play experience.

The battery life is decent, though not spectacular. This controller gets around 20 hours per charge. The only real downside here is the original $70 asking price, which is the same as a Switch Pro controller. This issue has been alleviated by this discount, as $56 is pretty much the sweet spot for a high-grade third-party controller.

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This article originally appeared on Engadget at https://www.engadget.com/8bitdos-ultimate-controller-with-charging-dock-is-back-on-sale-for-56-150938138.html?src=rss

Solo Stove Memorial Day sales cut up to $280 off Pi Ultimate pizza oven bundles

When a good deal hits your eye like a big pizza pie, it may be a great day. Maybe more so than usual in this case if you’re in the market for a pizza oven, as some Solo Stove bundles have been discounted ahead of Memorial Day. The company is running a site-wide sale with up to 30 percent off everything, including the Pi Ultimate bundle that includes an oven with support for both gas and wood sources. That has dropped by $280 to $600.

Meanwhile, a bundle with the Pi model that supports wood burning only is $270 off. That means it can be yours for $480. On the downside, both models are showing estimated shipping dates of June 3 at the time of writing, so likely you won't get your oven in time for Memorial Day weekend, sadly.

That said, snapping one up will prepare you for a summer of delicious pies. The Solo Stove Pi is one of our top picks for the best multifuel outdoor pizza oven, behind the more expensive Ooni Karu 16.

The Pi has an open-front design and it's made out of stainless steel. It can reach temperatures of up to 850 degrees Fahrenheit when burning wood and 900 degrees when using gas, according to Solo Stove. That works out to stone temperatures of 750 and 800 degrees, respectively.

The bundles include all kinds of useful accessories, including a stand, bamboo and stainless steel peels, turner, thermometer, silicon mat, pizza cutter and shelter for protection from the elements. One thing the bundle does not include, unfortunately, is a gas burner for the dual fuel model. You'll need to buy that separately for $120.

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This article originally appeared on Engadget at https://www.engadget.com/solo-stove-memorial-day-sales-cut-up-to-280-off-pi-ultimate-pizza-oven-bundles-142652678.html?src=rss

Samsung's Music Frame gets its first discount on Amazon

Update, 1:55PM ET: This discount/coupon has expired.

Samsung launched its Music Frame speaker last month, and now it finally has its first Amazon sale running. A $23 coupon brings the device down to $375 from $398 — already $2 off its standard $400 retail price. All you need to do is apply the coupon at checkout, and you can get the Music Frame for a discount (though the deal is limited to one device per purchase).

Samsung first announced its Music Frame back in January at CES 2024 after years of success with its Frame TVs. The wireless speaker has two woofers, two tweeters and two mid-range drivers inside. It uses Samsung's SpaceFit to calibrate based on your room and is compatible with Dolby Atmos audio. Unlike other smart speakers (or Samsung's Frame TVs), the Music Frame actually requires a physical picture put inside it. It might seem a bit weird, given its digital nature, but it does help it blend in among other pictures better. You can connect the Music Frame to your television or phone and change the bezel color to better match its surroundings. 

We had a chance to see the Music Frame in action at the conference and found the speaker had a robust, clear sound quality with solid highs and mids. The bass was more restrained, but it wasn't clear whether that was due to the noisy environment. 

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This article originally appeared on Engadget at https://www.engadget.com/samsungs-music-frame-gets-its-first-discount-on-amazon-132056376.html?src=rss

The best immersion blenders for 2024

Immersion blenders (or hand blenders) might not be absolutely essential in every good kitchen arsenal. But they can unlock faster and easier ways of making soups, smoothies, sauces and more. Plus, they’re smaller than their countertop brethren, which often makes them a better choice for RVs, boats or apartments where space is a premium. Finally, because cleaning them is usually as simple as running them in a bowl of hot soapy water, there’s less hassle, too. To help you figure out which immersion blender is right for you, we’ve put together a list of our favorite models across a variety of needs and use cases.

Before you even think about buying a new kitchen appliance, it’s important to figure out how you’re going to use it and where it fits in with any gadgets you already own. In an ideal world, everyone would have a dedicated food processor, countertop blender and a stand mixer. But the reality is that many people don’t have the room or the budget.

While handheld blenders and traditional, full-size blenders have a lot of overlap, there are strengths and weaknesses to both. For example, if you’re looking to make smoothies every day, a countertop blender might be a better choice. The bigger pitchers make it easier to blend drinks for multiple people at once, while larger motors will make short work of ice and frozen fruit. Additionally, more expensive options like those from Vitamix, All-Clad, Ninja or Robocoupe can even cook soup during the blending process using the heat generated from the blender’s motor, which isn’t something you can do with an immersion model. I’d even go so far as to say that if you have the space for it and don’t already own one, a regular blender is probably the best option for most people.

That said, immersion blenders are often less expensive and, thanks to a wide variety of accessories offered by some manufacturers, they can be great multitaskers. A whisk attachment allows you to make whipped cream or meringues quickly without needing an electric hand mixer, or risk getting tendonitis in your elbow doing it manually. Some immersion blenders also come with food processing bowls, so you can easily throw together things like small batches of hummus, salad dressings or homemade pesto in minutes. And because immersion blenders are smaller and less bulky than traditional models, they're a great choice for apartment dwellers or anyone with limited storage or counter space. That means if you’re simply trying to expand your culinary repertoire without blowing up your budget, an immersion blender can be a great way to try something new without committing too hard.

Similar to figuring out if you should get a blender or not, trying to decide between a corded or cordless model depends a lot on the other gadgets you already own. Corded versions typically have more powerful motors, which makes them great for people who don’t have a countertop blender or food processor. But if you do own one of both of those, cordless is the way to go. Not only do you get the convenience of not worrying about wires, but the ease of use makes it fast and easy to whip out your immersion blender to add some extra texture to a sauce, or puree a large pot of soup without having to do it in batches.

The most important safety tip for immersion blenders is to always keep the blade pointed down and away from you.
Sam Rutherford/Engadget

No one should be ashamed of being nervous around a device that is essentially a motorized blending wand with a spinning blade at the end. But with proper care and use, an immersion blender doesn’t have to be much more dangerous than a chef’s knife. The most important safety tip is to make sure you always keep the sharp blades pointed down and away from you or anyone else nearby. That includes your hands, along with any utensils (like a spoon), that might be in or around your mixing bowl.

Thankfully, all consumer immersion blenders are designed to prevent their blade from directly hitting the vessel holding your food (be it a mixing bowl or a pot). However, to be extra safe, you should avoid blending things in glass containers or nonstick cookware, as glass can chip or shatter while the metal blades and shroud of an immersion blender can damage teflon and ceramic.

Immersion blenders are extremely useful kitchen gadgets, especially when it comes to making creamy soups like this roasted cauliflower chowder.
Sam Rutherford/Engadget

You’ll also want to make sure you keep water away from the plug or outlet of corded immersion blenders. And if you want to remove the blade or clear away any food that might have gotten tangled, first make sure the blender is off, disconnected from its power source (either its battery or wall socket) and in safety mode with a lock button or other feature.

On the bright side, cleaning an immersion is rather simple and straightforward. All you have to do is fill up a bowl or cup with soapy water, submerge the immersion blender, and then run it for 10 to 20 seconds. That’s it. If it’s still not clean, you can repeat that process again until it is. And if hand washing is too much work, the blending wand on a lot of models (including all of the ones on this list) are dishwasher safe too.

This article originally appeared on Engadget at https://www.engadget.com/best-immersion-blenders-150006296.html?src=rss

Netflix is becoming an ad-tech company

There was a time when streamers wooed potential customers with the promise of an ad-free experience. In recent years, however, companies such as Netflix, Amazon, Disney and more have hiked up their prices and made an ad-supported tier the most affordable option. Now, Netflix is taking the next step towards becoming a de-facto ad tech company by moving its development in-house, according to The Hollywood Reporter

Netflix announced the shift during its upfront preview, in which the company also shared that its $7 per month ad-supported tier has 40 million monthly active users. The ad-supported plan is reportedly getting 40 percent of new signups, with it having 15 million users just six months ago, in November. 

The streaming company has relied heavily on Microsoft to reach this success, partnering with the tech giant in 2022 on advertising and sales. But, the training wheels are coming off with Netflix's choice to move things in house, a choice that "will allow us to power the ads plan with the same level of excellence that’s made Netflix the leader in streaming technology today," Netflix ads chief Amy Reinhard said. Microsoft will also no longer be Netflix's sole ad tech partner, as the streamer will start working with companies like Google’s Display & Video 360 and The Trade Desk later this summer. 

This article originally appeared on Engadget at https://www.engadget.com/netflix-is-becoming-an-ad-tech-company-130004240.html?src=rss

Intel's Thunderbolt Share makes it easier to move large files between PCs

Intel has launched a new software application called Thunderbolt Share that will make controlling two or more PCs a more seamless experience. It will allow you to sync files between PCs through its interface, or see multiple computers' folders so you can drag and drop and specific documents, images and other file types. That makes collaborations easy if you're transferring particularly hefty files, say raw photos or unedited videos, between you and a colleague. You can also use the app to transfer data from an old PC to a new one, so you don't have to use an external drive to facilitate the move. 

When it comes to screen sharing, Intel says the software can retain the resolution of the source PC without compression, so long as the maximum specs only reach Full HD at up to 60 frames per second. The mouse cursor and keyboard also remain smooth and responsive between PCs, thanks to the Thunderbolt technology's high bandwidth and low latency. 

The company says it's licensing Thunderbolt Share to OEMs as a value-add feature for their upcoming PCs and accessories. You will need Windows computers with Thunderbolt 4 or 5 ports to be able to use it, and they have to be directly connected with a Thunderbolt cable, or connected to the same Thunderbolt dock or monitor. The first devices that support the application will be available in the second half of 2024 and will be coming from various manufacturers, including Lenovo, Acer, MSI, Razer, Kensington and Belkin.

This article originally appeared on Engadget at https://www.engadget.com/intels-thunderbolt-share-makes-it-easier-to-move-large-files-between-pcs-123011505.html?src=rss

EU investigating Meta over addiction and safety concerns for minors

Meta is back in hot water for its methods (or lack thereof) for protecting children. The European Commission has launched formal proceedings to determine whether the owner of Facebook and Instagram has violated the Digital Services Act (DSA) by contributing to children's social media addiction and not ensuring they have high levels of safety and privacy.

The Commission's investigation will specifically examine whether Meta is properly assessing and acting against risks brought on by its platforms' interfaces. It's concerned about how their designs could "exploit the weaknesses and inexperience of minors and cause addictive behavior, and/or reinforce so-called 'rabbit hole' effect. Such an assessment is required to counter potential risks for the exercise of the fundamental right to the physical and mental well-being of children as well as to the respect of their rights."

The proceedings will also explore whether Meta takes necessary steps to prevent minors from accessing inappropriate content, has effective age-verification tools and minors have straightforward, strong privacy tools, such as default settings.

The DSA sets standards for very large online platforms and search engines (those with 45 million or more monthly users in the EU) like Meta. Obligations for designated companies include transparency about advertising and content moderation decisions, sharing their data with the Commission and looking into risks their systems pose related to areas such as gender-based violence, mental health and protection of minors.

Meta responded to the formal proceedings by pointing to features such as parental supervision settings, quiet mode and it automatically restricting content for teens. "We want young people to have safe, age-appropriate experiences online and have spent a decade developing more than 50 tools and policies designed to protect them. This is a challenge the whole industry is facing, and we look forward to sharing details of our work with the European Commission," a Meta spokesperson told Engadget.

However, Meta has continuously failed to prioritize the safety of young people. Previous alarming incidents include Instagram's algorithm suggesting content that features child sexual exploitation and claims that it designs its platforms to be addictive to young people while suggesting psychologically harmful content, such as the promotion of eating disorders and body dysmorphia.

Meta has also famously served as a hub of misinformation for people of all ages. The Commission already launched formal proceedings against the company on April 30 due to concerns around deceptive advertising, data access for researchers and the lack of an "effective third-party real-time civic discourse and election-monitoring tool" before June's European Parliament elections, among other concerns. Earlier this year, Meta announced that CrowdTangle, which has publicly shown how fake news and conspiracy theories move around Facebook and Instagram, would be completely shut down in August.

This article originally appeared on Engadget at https://www.engadget.com/eu-investigating-meta-over-addiction-and-safety-concerns-for-minors-120709921.html?src=rss

Meta’s Oversight Board will wade into the debate over political content on Threads

Meta’s Oversight Board has accepted its first case involving a post on Threads and it will allow the group to weigh in on the debate over the role of political content on Threads. The board, which started taking appeals from Threads users earlier this year, announced its first case involving Meta’s newest app.

The case stems from a post by a Japanese user who was replying to a screenshot of a news article about Prime Minister Fumio Kishida and allegations of tax evasion. The reply, according to the board, included “several hashtags using the phrase ‘drop dead.’” Meta’s content moderators removed the post, citing the company’s rules against inciting violence. But after the user appealed to the Oversight Board and had the case accepted, Meta reversed course, saying that the post didn’t violate its rules after all.

All that may sound like a fairly typical case for the board, which regularly reviews Meta’s content moderation decisions and pushes the social media company to change its policies. But it’s the first time the group will apply that same process to Threads. And the board has suggested it will use the case to weigh in on the company’s controversial decision to stop showing political content in its algorithmic recommendations on Threads and Instagram.

“The Board selected thi case to examine Meta’s content moderation policies and enforcement practices on political content on Threads,” the Oversight Board wrote in a statement. “This is particularly important, in the context of Meta’s decision not to proactively recommend political content on Threads.”

As usual, it will likely be several months before we see the Oversight Board’s decision actually play out in any policy changes at Meta. In the meantime, the board is seeking public comment on “how Meta’s choice not to recommend political content on Threads and Instagram newsfeeds, or pages not followed by users, affects access to information and political speech.”

This article originally appeared on Engadget at https://www.engadget.com/metas-oversight-board-will-wade-into-the-debate-over-political-content-on-threads-120001168.html?src=rss

The Morning After: In a bid to stop ban, TikTok creators are suing the US government

Eight TikTok creators are suing the US government in an effort to block a law requiring TikTok’s parent company, ByteDance, to sell the service or face a US-wide ban. The lawsuit claims the Protecting Americans from Foreign Adversary Controlled Applications Act is unconstitutional because it violates the First Amendment rights of the creators who depend on the platform.

TikTok has already filed its own lawsuit against the government, but according to The Washington Post, the company is “covering” the legal fees for this separate suit too. ByteDance has money.

But will it work? Maybe? A group of TikTok creators sued Montana over an attempted statewide ban last year. And that ban never happened.

— Mat Smith

Google I/O 2024: Everything revealed, including Gemini AI, Android 15 and more

Assassin’s Creed Shadows brings stealthy mayhem to feudal Japan on November 15

Android 15 will make it harder for phone thieves to steal your data

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Coinciding with Global Accessibility Awareness Day, this week, Apple is bringing eye-tracking support to recent models of iPhones and iPads (with an A12 chip), as well as customizable vocal shortcuts, music haptics, vehicle motion cues and more.

With eye tracking enabled, people can look at their screen to move through apps and menus, then linger on an item to select it. That pause to select action is called Dwell Control, which has already been available on Macs. There are also new vocal shortcuts and music haptics for Apple Music.

Continue reading.

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Microsoft

Xbox is also expanding its accessibility with the Proteus Controller, a modular gamepad created by peripheral company ByoWave. The controller is a group of palm-sized cubes connected in a variety of configurations, with interchangeable buttons and controller faceplates. This means players can set up the Proteus Controller in myriad ways: in one hand, flat on a desktop or as part of a traditional gamepad with palm grips. The Proteus Controller is available for pre-order now at a discounted price of $255. It’s expected to ship in the fall.

Continue reading.

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Bandai

Bandai announced this week it’s bringing back the Tamagotchi Connection to celebrate the 20th anniversary of the toy’s release. Yes, you’re old.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-in-a-bid-to-stop-ban-tiktok-creators-are-suing-the-us-government-111555478.html?src=rss

AT&T deal will make every phone a satellite phone

Soon, AT&T subscribers will have the option to ensure that they have access to cell service even in typical dead zones, like deep inside national parks or far-flung rural locations. The mobile carrier has been working with AST SpaceMobile since 2018 under a Memorandum of Understanding, helping the latter test two-way audio calls, texts and video calls via satellites in space using ordinary smartphones. Now, the companies have entered a definitive commercial agreement, which means AT&T is getting close to offering subscribers the capability to transform their regular phones into legit satellite devices.

Phones need to be close enough to cell towers to be able to get any sort of service. That's why people aren't usually able to call their families, or even text them, when they're in a forest or in the mountains. AT&T's satellite-to-phone service will use satellites as cell towers, and since they're placed in orbit, they're able to provide connectivity even in remote areas.

The companies have reached an agreement just in time for a rocket launch this summer that will ferry five commercial AST satellites to space. Those satellites will enable AT&T to roll out its service and are just the first ones in the company's planned constellation. Unfortunately, AT&T has yet to reveal a specific rollout date for the service, and it's also unclear if it will charge extra for the capability.

Last year, AT&T wrote the FCC to raise concerns about a similar satellite-to-phone technology T-Mobile and SpaceX's Starlink are working on. The two companies formed an alliance in 2022, promising to provide users with a service that they'll be able to access even if they're in the middle of the ocean. SpaceX launched the first Starlink satellites with direct-to-cell service capability in January 2024, and the companies sent and received the first text messages via T-Mobile using the satellites a week later. The carrier said it's planning to offer satellite-based texting to the public sometime this year.

This article originally appeared on Engadget at https://www.engadget.com/att-deal-will-make-every-phone-a-satellite-phone-101351590.html?src=rss

The best power banks and portable chargers for 2024

A portable charger can feel like a lifeline when you can’t find an outlet. We’ve been testing batteries and updating this guide for more than a year. In that time, I’ve seen the ways power banks come in handy, from the critical (keeping my phone alive as I rode public transit in an unfamiliar city) to the slothful (recharging a tablet so I can keep doing the crossword without leaving the couch). So far, we’ve tested more than two dozen banks to determine which are worthy and as of now, these are the best power banks you can buy.   

Nearly every rechargeable power bank you can buy (and most portable devices) contain a lithium-ion battery. These beat other current battery types in terms of size-to-charge capacity, and have even increased in energy density by eight fold in the past 14 years. They also don’t suffer from a memory effect (where battery life deteriorates due to partial charges).

One drawback you may have heard is the possibility of lithium ion batteries catching fire. To limit the danger, battery packs require internal mechanisms to limit things like voltage and pressure. While you should still make sure a battery isn’t exposed to unnecessary stress like excessive heat, damage from drops or operating in freezing weather, battery packs are considered safe enough to bring on an airplane. According to the TSA, external batteries rated at 100Wh or less (which all of our recommendations are) can fly with you – just make sure you stash them in your carryon as they aren’t allowed in checked baggage.

Power bank manufacturers almost always list a battery’s capacity in milliamp hours, or mAh. Smaller batteries, say those that can charge a smartphone to between 50 and 75 percent, tend to have a 5,000mAh capacity. Larger batteries that can recharge laptops and tablets, or give phones multiple charges, can exceed 25,000mAh. Unsurprisingly, the prices on most batteries goes up as mAh capacity increases, and since batteries are physical storage units, size and weight go up with capacity as well. If you want more power, be prepared to spend more and carry around a heavier brick.

You might think that a 10,000mAh power bank could charge a 5,000mAh phone to 100 percent twice, but that’s not the case. In addition to simple energy loss through heat dissipation, factors like voltage conversion also bring down the amount of juice that makes it into your phone. Most manufacturers list how many charges a battery can give a certain smartphone. In our tests, 10,000mAh of battery pack capacity translated to roughly 5,800mAh of device charge. 20,000mAh chargers delivered around 11,250mAh to a device, and 25,000mAh banks translated to about 16,200mAh of charge. That’s an average efficiency rate of around 60 percent.

Wireless

More manufacturers are making power banks with wireless charging. Not hassling with cables is nice, but it’s important to note that wireless charging is less efficient than plugging in your phone. Outside of MagSafe options, wireless portable chargers historically didn’t make the cut for our top picks for this guide for that reason. The Qi2 wireless charging standard arrived last year and improves performance for wireless charging, including for portable banks. Currently, iPhones are the only handsets that support the new tech, but as it’s an open standard, expect Google, Samsung and others to adopt it for future phones. In my testing, I’ve noticed an uptick in the performance of non-Qi2-enabled batteries as well.

Ports

Since Apple ditched the Lightning cable and adopted USB-C, we’re getting closer to a standard for charging connections — and all of our picks have at least one such port. But plenty of other devices use older interfaces, like USB-A and microUSB ports, plus Lightning for older iPhones. You can find cables with just about any combination of those connections, so when you’re picking out a battery, just check that one end of your preferred cord will fit.

Most battery packs have more than one port, which gives you different charging options. You’ll typically see at least one port labeled “in/out,” which means you can use it to both charge the bank and charge your device. While USB-A output ports can power up smartphones and other small devices, they can’t charge larger devices. Plus, they aren’t as fast as USB-C ports overall. That’s something to keep in mind when you’re deciding which ports and charging cables to use to connect your phone to the pack.

There’s even more variation among USB-C ports themselves, with different ports on the same device supporting different power transfer rates. What that means in practical terms is an iPhone will charge just fine plugged into a power bank’s 18W port. But to properly charge, say, a MacBook or similar laptop, it’ll need the extra juice supplied by a 100W port (which larger power banks can offer). Power banks with more than one port can also charge multiple devices at the same time, but speeds and the overall charge delivered will be lower.

You’ll also want to consider your charging cable. For anything larger than a smartphone (and to access fast-charging capabilities) you’ll want to use USB-C ports and cables. But not all cables are created equal, even when they have the same USB-C plugs on the end. If you want power delivery from a 100W USB-C power bank port, you’ll need a 100W-rated USB-C cable. Luckily, power banks capable of delivering 100W tend to include a compatible cable. For any devices that don’t, we’ve tried and liked Anker’s 100W USB-C cable. For smaller devices, we used this 60W cable from Nimble and we don’t recommend bothering with cables under 60W. For around $20, higher-capacity charging cables will make sure you’re not wasting time with connections that limit your potential power transfer.

For the most part, these rechargeable batteries have a squared-off, brick-like design, though many nod towards aesthetics with attractive finishes and detailing. While that doesn’t affect how they perform, it’s a consideration for something you’ll interact with regularly. Some portable power stations include extra features like MagSafe compatibility, a built-in wall plug or even a kickstand. Nearly all have some sort of indicator to let you know how much available charge your power bank has left, usually expressed with lighted pips near the power button. Some of the newer banks take that a step further with an LED display indicating remaining battery percentage.

Overhead view of the devices used for battery testing arranged on a table, including an iPhone, Galaxy phone and iPad, all face down.
Amy Skorheim / Engadget

Before we even put our hands on a battery pack, we did extensive research. We considered brands Engadget reviewers and staff have tried over the years and we checked out customer ratings on retail sites like Amazon and Best Buy. Here’s the full list of power banks we've tested, which range from small wireless banks to large, multi-device batteries.

MagSafe-compatible

Low capacity (≤10,000mAh)

Mid capacity (10,001 - 20,000mAh)

High capacity (20,001mAh+)

We're continuously updating this guide as companies release new products and we test them. We remove some products as we find better top picks, and we add updated specs and prices where necessary. For testing, we used each battery with some combination of an iPhone 15, an iPhone 14 Plus, an iPhone 11, a Samsung Galaxy S22 Ultra, a Galaxy S23 Ultra, a 5th-gen iPad Air and an M1 Pro 16-inch MacBook Pro. I charged one phone battery at a time, even though some packs are capable of multiple-device charging. I charged the phones and tablets from between zero and five percent until they were 100 percent full (or until the power bank was dead), and didn’t use the phones or tablets while they charged other than to power them on and enter the unlock code. In the case of the MacBook, I used it while it was charging (it’s my work computer).

an assortment of power banks sit on a wooden table
Amy Skorheim for Engadget

I used the charging cable included with each power bank to charge the Galaxy S22 Ultra, MacBook Pro and the iPad Air. For the iPhones, I used the USB-C to Lighting cable that Apple provides. In the case of the lower-capacity power banks that didn’t include a cord or included one with USB-C to USB-A connectors, I used this 60W-rated USB-C to USB-C cable.

For reference, here are the battery capacities of each device we used for testing:

I noted the times for each charge and the number of charges each bank provided. I also paid attention to things like ease of use and overall design. 

The Blade 2 from Baseus has a unique, flat shape that’s just a little wider than an ereader — which may make it easier to slip into a low profile laptop bag. It charged a Samsung Galaxy S23 Ultra considerably faster than any other battery bank we tried, getting it from four percent to full in just over an hour. It then filled the phone back to 62 percent from dead on a second charge in about a half an hour. But $100 is a lot for a standard power bank that holds fewer than two full charges. But if you can find the Blade 2 on sale, snap it up.

Anker’s 6.6k MagGo is pretty similar to our top pick for a MagSafe-compatible battery pack. It supports the Qi2 charging standard and props up your iPhone so you can use it or enable StandBy mode while powering up. This one even lets you set the viewing angle from 30 to 65 degrees. It was speedy in getting an iPhone 15 up to 50 percent in about 40 minutes. But for the added bulk, it doesn’t have as much capacity as the 10K MagGo, holding just enough juice for a single full charge plus about 5 percent. But it is $20 cheaper, which may be key for some.

This article originally appeared on Engadget at https://www.engadget.com/best-power-bank-143048526.html?src=rss

The best 2-in-1 laptops for 2024

We’re still waiting for the perfect hybrid PC that can work as well as a tablet as it does as a laptop. As we enter 2024, it seems like many companies have also given up on that ideal — but Microsoft, Apple and Samsung still have some options to consider. And we’re still seeing OS tweaks to make iOS and Android more usable for larger displays. If you’re on the hunt for your next computer and are dead-set on it being a 2-in-1, we’ve collected our current top picks here plus all of the things you should know before making a purchase.

When you’re shopping for a 2-in-1, there are some basic criteria to keep in mind. First, look at the spec sheet to see how heavy the tablet is (alone, and with the keyboard). Most modern hybrids weigh less than 2 pounds. If the overall weight of the tablet and its keyboard come close to 3 pounds, you may be better off getting an ultraportable laptop.

Also, while some 2-in-1s offer built-in LTE or 5G connectivity, not everyone will want to pay the premium for it. An integrated cellular radio makes checking emails or replying to messages on the go far more convenient. But it also often costs more, and that’s not counting what you’ll pay for data. And, as for 5G — you can hold off on it unless you live within range of a mmWave beacon. Coverage is still spotty and existing nationwide networks use the slower sub-6 technology that’s barely faster than LTE. For now, tethering a PC to your phone is still the best way to get online.

These machines still have their limits, of course. Since they’re smaller than proper laptops, they tend to have less-powerful processors. Keyboards are often less sturdy, with condensed layouts and shallower travel. Plus, they’re almost always tablets first, leaving you to buy a keyboard case separately. (And those ain’t cheap!) So, you can’t always assume the advertised price is what you’ll actually spend on the 2-in-1 you want.

See Also:

Sometimes, getting a third-party keyboard might be just as good, and they’re often cheaper than first-party offerings. If you’re looking to save some money, Logitech’s Slim Folio is an affordable option, and if you don’t need your keyboard to attach to your tablet, Logitech’s K780 Multi-Device wireless keyboard is also a good pick.

While we’ve typically made sure to include a budget 2-in-1 in previous years, this time there isn’t a great choice. We would usually pick a Surface Go, but the latest model is still too expensive. Other alternatives, like cheaper Android tablets, are underpowered and don’t offer a great multitasking interface. If you want something around $500 that’s thin, lightweight and long-lasting, you’re better off this year looking at a conventional laptop (like those on our best budget PCs list).

Nathan Ingraham contributed to this report.

This article originally appeared on Engadget at https://www.engadget.com/best-2-in-1-laptops-173038508.html?src=rss

Fujifilm's X-T50 has a special dial for film simulations

Fujifilm has unveiled the X-T50 APS-C mirrorless camera, a long-awaited follow-up to the consumer-friendly X-T30 and X-T30 II. The new model retains key features from the past model, including the light weight and generous manual controls. At the same time, it adds a higher-resolution 40.2-megapixel sensor, 6.2K 30p video and other features from the X-T5 and other recent models. However, it also has a much higher price than the X-T30 and unusual new dial that may prove controversial. 

The X-T50 looks similar to the X-T30 II, with a relatively slim and light 438 gram (15.45 ounce) body, just a bit heavier than before. However, in place of the shooting mode dial on the previous model, Fujifilm introduced a dedicated film simulation dial with eight preset modes (Acros, Nostalgic Negative, Classic Neg and others), three custom slots for other built-in simulations and a custom slot for user-designed simulations.

The company likely believes that sales of the X100 V and VI took off due to the popularity of film simulations with the TikTok and influencer set. However, users may find that it's more of a hassle to change shooting modes (burst, single-shot etc.) than before.

Fujifilm's X-T50 has a special dial for film simulations
Fujifilm

One key feature missing from the X-T30 was in-body stabilization, but with the X-T50, Fujifilm has introduced a five-axis system with seven stops of shake reduction that hardly adds any weight. That will make it a much better tourism and street photography camera, as handheld shooting is possible at shutter speeds down to 1/4th of a second or so. It will also make the X-T50 far more useful for video. 

Unfortunately, the rear 1.8-million-dot display still only flips up/down and not out, so it's not going to be great for vlogging. Another feature carried over is the NP-W126S battery (about half the power of the battery in the X-T5), which is pretty small considering the higher-resolution sensor and upgraded video capabilities. 

With the same sensor as the X-T5, X-H2 and X100 VI, you can expect similar image quality and speeds, up to 13 fps bursts with the electronic shutter. Autofocus performance is likely to be in line with the X100 VI, which is to say, pretty good but not great. The main attraction, Fujifilm hopes, will be the film simulations that let creators take Instagram-ready shots straight out of the camera.

Fujifilm's X-T50 has a special dial for film simulations
Fujifilm

Like the X-100 VI, the X-T50 is surprisingly competent at video as well, with 6.2K at up to 30p and 10-bit F-Log2 on tap. That's why, again, it's a shame that it doesn't have a flip-out screen as vloggers and content creators may prefer the form factor and interchangeable lenses over the X100 VI. 

Fujifilm also introduced the Fujinon XF16-50mmF2.8-4.8 R LM WR (24-75 or so in full-frame terms). It's a compact, lightweight and decently fast kit zoom that should be ideal for the X-T50. Though it costs $700 by itself, it's a much better deal if purchased in a kit.

The X-T50 is now on pre-order for $1,400 (body only), or $1,800 with the XF16-50mm. That's a hefty $500 more than the X-T30 II cost at launch, and just a few hundred dollars less than the X-T5. I'm not sure that the extra features justify such a large jump, but Fujifilm must be confident that people will pay it, given the runaway success of the X100 series. 

This article originally appeared on Engadget at https://www.engadget.com/fujifilms-x-t50-has-a-special-dial-for-film-simulations-060043643.html?src=rss

Fujifilm’s medium-frame GFX 100S II is lighter, cheaper and AI-enhanced

Fujifilm’s successor to the GFX 100S, its 2021 medium format camera with terrific performance but slow speeds, is the aptly named GFX 100S II. The new model is $1,000 cheaper, smaller, lighter and has (shocker) AI features to improve its autofocus, one of our gripes with its predecessor.

The Fujifilm GFX 100S II uses a 102MP high-speed sensor and the X-Processor 5 processing engine. The company says its medium format sensor is about 1.7 times larger than a 35mm full-frame sensor. Its body weighs around 883g (including the battery and memory card), making it the lightest in the lineup.

The camera has “enhanced” in-body image stabilization, allowing for a maximum of eight-stop, five-axis performance. This could boost its image quality when using longer exposure times. 

Fujifilm says it improved the sensor’s pixel layout design, enabling a standard sensitivity of ISO80. “When the sensor sensitivity is set at ISO80, the camera can capture images at greater dynamic range and lower noise than with the previous model” when shooting in 16-bit RAW mode, the company wrote in a press release. This should lead to better low-light performance, autofocus accuracy and overall image quality.

The camera’s sensor has an improved micro-lens design, increasing light use efficiency at its edges. Fujifilm says this gives it better image quality and autofocus accuracy around the edges than its predecessor.

A person holding and looking down at the Fujifilm GFX 100S II in an indoor setting with blurred background. View from the person’s left side.
Fujifilm

Like nearly every other bit of recent tech gear, Fujifilm is using AI in its products — in this case, AI-based subject detection. Fujifilm says it can automatically recognize animals, birds, cars, motorcycles, bicycles, airplanes, trains, insects, and drones and focus accordingly. The company claims its improved autofocus predictive algorithm and a continuous shooting speed of up to seven FPS make it better at tracking high-speed subjects. Autofocus was one of our nitpicks in Engadget’s review of the GFX 100S, so we’ll be curious to see if those claims hold up in practice.

On the video front, the new camera supports 4K / 30P 4:2:2 10bit videos (for more precise color reproduction) when using its internal SD card. It’s equipped with the F-Log 2 profile for improved dynamic range. Its compatibility is boosted by supporting Apple ProRes, but only when using an external solid-state drive connected via USB-C.

The Fujifilm GFX 100S II costs $4,999, or €5,499 in Europe. That’s cheaper than the $7,500 GFX 100 II, trading some extra video perks for less of a hit on the wallet. You can order it on Friday from Fujifilm’s website.

This article originally appeared on Engadget at https://www.engadget.com/fujifilms-medium-frame-gfx-100s-ii-is-lighter-cheaper-and-ai-enhanced-060037826.html?src=rss

Sony PSP emulator PPSSPP hits the iOS App Store

PPSSPP, an app that's capable of emulating PSP games, has joined the growing number of retro game emulators on the iOS App Store. The program has been around for almost 12 years, but prior to this, you could only install it on your device through workarounds. "Thanks to Apple for relaxing their policies, allowing retro games console emulators on the store," its developer Henrik Rydgård wrote in his announcement. If you'll recall, Apple updated its developer guidelines in early April, and since then, the company has approved an app that can emulate Game Boy and DS games and another that can play PS1 titles

Rydgård's app is free to download, but as he told The Verge, there's $5 gold version coming, as well. While the paid version of PPSSPP for Android does have some extra features, it's mostly available so that you can support his work. At the moment, the emulator you can download from the App Store doesn't support Magic Keyboard for the iPad, because he originally enabled compatibility using an undocumented API. Retro Achievements is also currently unavailable. Rydgård said they'll be re-added in future updates.

The emulator's other versions support the Just-in-time (JIT) compiler, which optimizes code to make it run more smoothly on a particular platform. However, the one on the App Store doesn't and will not ever support it unless Apple changes its rules. Rydgård says iOS devices are "generally fast enough" to run almost all PSP games at full speed, though, so you may not notice much of a difference. Of course, the PPSSPP program only contains the emulator itself — you're responsible for finding games you can play on the app, since Apple will not allow developers to upload games they don't own the rights to. 

This article originally appeared on Engadget at https://www.engadget.com/sony-psp-emulator-ppsspp-hits-the-ios-app-store-052506248.html?src=rss

Threads search will finally be usable with 'recent' tab rollout

Threads is inching closer to becoming an actually useful source for real-time news and updates. The app is finally rolling out the ability to search posts in order of recency, after testing the feature last month.

“In an effort to make it easier to find timely, relevant content on Threads, we’re introducing a Recent tab for your searches,” Instagram’s Adam Mosseri wrote in an update. “Search results here are still evaluated for quality, but you can now see them in chronological order.”

The change has been a long requested one from users hoping Meta’s app will one day be a source of breaking news and real-time information the way that Twitter historically functioned. Being able to search for topics and keywords and find the most recent results is key to finding up-to-date details and commentary about breaking news, sports and anything else happening in real time.

On the other hand, Meta has also made it clear that it would prefer “news” to not be what Threads is known for. Mosseri has said he doesn’t want to “encourage” hard news on Threads and the company actively discourages political content. Threads’ default “for you” algorithm is also known for surfacing days-old posts, random personal stories and other content that’s not exactly timely.

It’s also worth pointing out that Threads’ new recency filter in search is not the same as the “latest” search filter on X. As Mosseri noted in his post, Meta still hides an unknown number of posts in search results that have been “evaluated for quality,” so Threads search will never surface all of the posts containing your search terms. But being able to at least find posts that aren’t a few days old should make looking for timely information a lot less frustrating.

This article originally appeared on Engadget at https://www.engadget.com/threads-search-will-finally-be-usable-with-recent-tab-rollout-202054011.html?src=rss

Ubisoft's planned free-to-play Division game is dead

Just over three years ago, Ubisoft announced The Division Heartland, a free-to-play entry in its survival-action shooter series. At the time, it suggested that Heartland would arrive later in 2021 or in 2022, but that never happened. In fact, Heartland isn't coming out at all.

In its quarterly earnings report, Ubisoft said it ended development of the game, which Red Storm Entertainment, a studio that author Tom Clancy co-founded, was working on. Ubisoft is shifting resources to what it calls "bigger opportunities," including other aspects of the Clancyverse in XDefiant and the Rainbow Six series.

Ubisoft canceled a number of games over the last couple of years to try and streamline its pipeline and reduce costs. It noted that it had reduced its headcount by more than 1,700 workers over 18 months to have 19,011 employees at the end of March.

The company also provided an update on its overarching strategy. It plans to focus on two core pillars: open=world titles (like Assassin's Creed Shadows and Star Wars Outlaws) and ongoing live-service games (XDefiant and Rainbow Six Siege). That's where Ubisoft sees room for growth, so expect more Far Cry and Ghost Recon titles in the coming years.

As for the more immediate future, we'll find out the latest about the likes of AC Shadows, Star Wars Outlaws, Rainbow Six Mobile (which should finally arrive in September), The Division Resurgence and XDefiant at Ubisoft Forward on June 10.

This article originally appeared on Engadget at https://www.engadget.com/ubisofts-planned-free-to-play-division-game-is-dead-200334383.html?src=rss

Uber will soon let you reserve a shuttle to get home from a big concert or ballgame

Google I/O isn’t the only tech-adjacent event this week. Uber just held its annual GO-GET event and announced a whole bunch of new features coming to the rideshare platform/taxi app/whatever you wanna call it. Much of this news concerns shuttles and expanded ride sharing options, specifically a new option called Uber Shuttle.

This lets users reserve up to five seats up to seven days in advance for transportation to and from major events like concerts and basketball games, though it's also available for trips to the airport. The company brags that this feature is particularly budget-friendly, noting that each rider will pay “a fraction of the price of an UberX.” The company promises that these rides will not be impacted by surge pricing. It’s also worth noting that these shuttles are only for events listed in the app, which is kind of a bummer. 

Uber has partnered with Live Nation to bring these shuttles to certain venues throughout the summer, including Miami’s Hard Rock Stadium and Charlotte’s PNC Pavilion. These Uber Shuttles won’t be your typical Nissan Sentra or Toyota Camry. They are actual shuttles that hold anywhere from 14 to 55 occupants. The company says each driver will be commercially licensed to operate a large transport vehicle.

Rideshare companies have been trying to crack the "rebranded bus" for a while now. Uber tried something in 2015, called Uber Hop, which was meant to group more riders together who are on a similar route. It didn't last, but Uber Pool shared rides were a thing for years until the pandemic. This time, Uber's effort is strictly targeted at events, trying to fill a gap that exists in places where public transportation to and from venues isn't terribly efficient thanks to our country's reliance on cars.

GO-GET wasn't just about shuttles with a fresh coat of Silicon Valley paint. UberX Share, the company's replacement for Uber Pool that launched in 2023, is getting a new feature that lets users schedule shared rides in advance to save a bit of money. The company notes that an average rider should save around 25 percent per ride using this tool when compared to a regular trip with UberX.

It says this is “perfect for commutes,” as the company has seen data that rides during traditional commuting hours have shot up recently. Uber also says its “intentionally launching this new offering in cities that have experienced some of the highest rates of employees returning to office.” This includes New York City, Los Angeles, Chicago, San Francisco, San Diego and Atlanta, with more locations to be added in the near future.

The company also announced Uber Caregiver, which lets people book rides for loved ones to doctors appointments and the like. Eventually, you'll also be able to use it to get things like groceries or over-the-counter medication delivered as well. If you're caring for someone, they can add you in their Uber app as a designated Caregiver, which then gives you the option to do things like booking a ride. Uber says you'll also be able to apply insurance benefits — so if the person you're caring for is on a program that provides a set number of rides to a medical services center, for example, those things can be applied in the app to save you out-of-pocket cash. Caregiver will roll out this summer, starting with ride booking options.

The app being used to order Costco.
Uber

Food delivery platform Uber Eats is getting a couple of updates. The company has added Costco to its lineup of retail delivery offerings. Costco members will not only get stuff delivered, but should get an additional discount on top of membership privileges. Finally, Uber Eats Lists is a new way for people to decide on what to nosh on. This allows users to peruse restaurant recommendations from friends and local foodies. Uber says this “makes it easy to explore a new city or switch up your go-tos.” The service launches in July in NYC and Chicago, with more cities to come.

Regular Uber users should look out for these features throughout the summer, though not if they live in Minneapolis. Uber’s pulling up stakes after the city council voted to increase driver pay. It would rather leave a bustling metropolis than abide by a slight pay increase. After all, the idea of fair pay could spread and infect the innocent minds of Uber drivers everywhere. Long live the totally healthy and normal gig economy.

Correction, May 15 2024, 2:45PM ET: This story has been updated to correct information about Uber Caregiver and to clarify that surge pricing does not apply to the Uber Shuttle service. The headline has also been updated.

This article originally appeared on Engadget at https://www.engadget.com/uber-will-soon-let-you-reserve-a-shuttle-to-get-home-from-a-big-concert-or-ballgame-160727564.html?src=rss

Google I/O 2024: Everything revealed including Gemini AI, Android 15 and more

At the end of I/O, Google’s annual developer conference at the Shoreline Amphitheater in Mountain View, Google CEO Sundar Pichai revealed that the company had said “AI” 121 times. That, essentially, was the crux of Google’s two-hour keynote — stuffing AI into every Google app and service used by more than two billion people around the world. Here are all the major updates from Google's big event, along with some additional announcements that came after the keynote.

Gemini Pro
Google

Google announced a brand new AI model called Gemini 1.5 Flash, which it says is optimised for speed and efficiency. Flash sits between Gemini 1.5 Pro and Gemini 1.5 Nano, which its the company’s smallest model that runs locally on device. Google said that it created Flash because developers wanted a lighter and less expensive model than Gemini Pro to build AI-powered apps and services while keeping some of the things like a long context window of one million tokens that differentiates Gemini Pro from competing models. Later this year, Google will double Gemini’s context window to two million tokens, which means that it will be able to process two hours of video, 22 hours of audio, more than 60,000 lines of code or more than 1.4 million words at the same time.

Project Astra
Google

Google showed off Project Astra, an early version of a universal assistant powered by AI that Google’s DeepMind CEO Demis Hassabis said was Google’s version of an AI agent “that can be helpful in everyday life.”

In a video that Google says was shot in a single take, an Astra user moves around Google’s London office holding up their phone and pointing the camera at various things — a speaker, some code on a whiteboard, and out a window — and has a natural conversation with the app about what it seems. In one of the video’s most impressive moments, the correctly tells the user where she left her glasses before without the user ever having brought up the glasses.

The video ends with a twist — when the user finds and wears the missing glasses, we learn that they have an onboard camera system and are capable of using Project Astra to seamlessly carry on a conversation with the user, perhaps indicating that Google might be working on a competitor to Meta’s Ray Ban smart glasses.

Ask Photos
Google

Google Photos was already intelligent when it came to searching for specific images or videos, but with AI, Google is taking things to the next level. If you’re a Google One subscriber in the US, you will be able to ask Google Photos a complex question like “show me the best photo from each national park I’ve visited" when the feature rolls out over the next few months. Google Photos will use GPS information as well as its own judgement of what is “best” to present you with options. You can also ask Google Photos to generate captions to post the photos to social media.

Veo
Google

Google’s new AI-powered media creation engines are called Veo and Imagen 3. Veo is Google’s answer to OpenAI’s Sora. It can produce “high-quality” 1080p videos that can last “beyond a minute”, Google said, and can understand cinematic concepts like a timelapse.

Imagen 3, meanwhile, is a text-to-image generator that Google claims handles text better than its previous version, Imagen 2. The result is the company’s highest quality” text-to-image model with “incredible level of detail” for “photorealistic, lifelike images” and fewer artifacts — essentially pitting it against OpenAI’s DALLE-3.

Google Search
Google

Google is making big changes to how Search fundamentally works. Most of the updates announced today like the ability to ask really complex questions (“Find the best yoga or pilates studios in Boston and show details on their intro offers and walking time from Beacon Hill.”) and using Search to plan meals and vacations won’t be available unless you opt in to Search Labs, the company’s platform that lets people try out experimental features.

But a big new feature that Google is calling AI Overviews and which the company has been testing for a year now, is finally rolling out to millions of people in the US. Google Search will now present AI-generated answers on top of the results by default, and the company says that it will bring the feature to more than a billion users around the world by the end of the year.

Gemini on Android
Google

Google is integrating Gemini directly into Android. When Android 15 releases later this year, Gemini will be aware of the app, image or video that you’re running, and you’ll be able to pull it up as an overlay and ask it context-specific questions. Where does that leave Google Assistant that already does this? Who knows! Google didn’t bring it up at all during today’s keynote.

Google isn't quite ready to roll out the latest version of it smartwatch OS, but it is promising some major battery life improvements when it comes. The company said that Wear OS 5 will consume 20 percent less power than Wear OS 4 if a user runs a marathon. Wear OS 4 already brought battery life improvements to smartwatches that support it, but it could still be a lot better at managing a device's power. Google also provided developers with a new guide on how to conserve power and battery, so that they can create more efficient apps.

Android 15's developer preview may have been rolling for months, but there are still features to come. Theft Detection Lock is a new Android 15 feature that will use AI (there it is again) to predict phone thefts and lock things up accordingly. Google says its algorithms can detect motions associated with theft, like those associated with grabbing the phone and bolting, biking or driving away. If an Android 15 handset pinpoints one of these situations, the phone’s screen will quickly lock, making it much harder for the phone snatcher to access your data.

There were a bunch of other updates too. Google said it would add digital watermarks to AI-generated video and text, make Gemini accessible in the side panel in Gmail and Docs, power a virtual AI teammate in Workspace, listen in on phone calls and detect if you’re being scammed in real time, and a lot more.


Catch up on all the news from Google I/O 2024 right here!

Update May 15, 2:45PM ET: This story was updated after being published to include details on new Android 15 and WearOS 5 announcements made following the I/O 2024 keynote.

This article originally appeared on Engadget at https://www.engadget.com/google-io-2024-everything-revealed-including-gemini-ai-android-15-and-more-210414423.html?src=rss

The Shark AI robot vacuum and mop drops to a record low of $230 at Amazon

The Shark AI robot vacuum and mop combo unit has dropped to a record low of $230 at Amazon. This is a massive discount of 52 percent, which knocks nearly $250 off the price. It does look to be one of those deals that ends when the stock runs out, so you might want to act quickly instead of popping it on your wishlist.

This is a version of our very favorite robot vacuum. The only difference between this robovac and the one that took the top spot is that this edition doesn’t come with a self-emptying base. That model, however, is also currently on sale for $370.

If you can get over the absence of the base, the Shark AI vacuum is a fantastic cleaning partner. It ticks all of the boxes. The suction power is fantastic, the obstacle avoidance is on point and it works with voice assistants like Alexa. It’s also a great mop, cleaning hard surfaces with 100 scrubs per minute.

We also enjoyed using the mobile app, which easily creates accurate maps of your space. The app can also be used to operate the vacuum when not at home, so you can return from work to find a freshly-cleaned living area. You can even set “no-go” zones for the robot to avoid, so it won’t mop carpet. The best robot vacuums are the ones that do their job without requiring constant surveillance, and this lil robovac consistently manages to get itself out of tight spots to continue cleaning. The AI in the name refers to obstacle avoidance. 

There’s only one major downside, besides the lack of a base. This robovac/mop hybrid can get pretty loud when vacuuming, so you may want to schedule the book club meeting for somewhere else. Other than that, this is pretty much the perfect mid-range robot vacuum. 

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This article originally appeared on Engadget at https://www.engadget.com/the-shark-ai-robot-vacuum-and-mop-drops-to-a-record-low-of-230-at-amazon-184259470.html?src=rss

Google's Wear OS 5 promises better battery life

Google has unveiled Wear OS 5 at its I/O developer conference today, giving us a glimpse of new features and other improvements coming with the platform. The company isn't quite ready to roll out the final version of the wearable OS, but its developer preview already features enhanced battery life. As an example, Google said Wear OS 5 will consume 20 percent less power than Wear OS 4 if the user runs a marathon. Wear OS 4 already brought battery life improvements to smartwatches that support it, but it could still be a lot better at managing a device's power. Google also provided developers with a new guide on how to conserve power and battery, so that they can create more efficient apps.

In addition, Google has launched new features in Watch Face Format, allowing developers to make more types of watch faces that show different kinds of information. It has enabled the creation of apps that can show current weather information at a glance with this update, including the temperature and chances of rain. The company is also adding support for new complication types. They include "goal progress," which suits data wherein the user has a target but can exceed it, and "weighted elements," which can be used to represent discrete subsets of data.

Wear OS 5 could give rise to new apps and new functionalities in old apps, as well. Google's Health Connect API for the platform will allow apps to access user data even while they're only running in the background. It will also enable them to access health information over the past 30 days, though users will have to give their explicit permission before apps can take advantage of both features. Finally, Wear OS 5's Health Services API supports new data types for running, such as ground contact time and stride length.

Google didn't announce when Wear OS 5 will be available, but its predecessor, Wear OS 4, launched with the Samsung Galaxy Watch 6 in August 2023. Based on the timeline and the devices that support the current platform, Watch OS 5 could launch with the Samsung Galaxy 7 or the Pixel Watch 3 later this year.

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/googles-wear-os-5-promises-better-battery-life-182834300.html?src=rss

A group of TikTok creators are also suing the US government to stop a ban of the app

A group of TikTok creators have joined the legal fight to keep the app from being banned in the United States. Eight creators have sued the US government in an effort to block a law requiring TikTok's parent company ByteDance to sell the service. 

The lawsuit claims that the “Protecting Americans from Foreign Adversary Controlled Applications Act” is unconstitutional because it violates the First Amendment rights of the creators who depend on the platform. “They have found their voices, amassed significant audiences, made new friends, and encountered new and different ways of thinking—all because of TikTok’s novel way of hosting, curating, and disseminating speech,” it states. “The Act’s ban of TikTok threatens to deprive them, and the rest of the country, of this distinctive means of expression and communication.”

The lawsuit comes one week after TikTok filed its own lawsuit against the government. According to The Washington Post, the company is “covering” the legal fees for the creators participating in the latest suit. It’s also strategy that has worked for the company in the past. A group of Montana-based TikTok creators sued the state over an attempted statewide ban last year. That effort was ultimately successful and the ban never went into effect. The Montana creators were represented by the same law firm currently repping the eight creators involved in the latest suit.

This article originally appeared on Engadget at https://www.engadget.com/a-group-of-tiktok-creators-are-also-suing-the-us-government-to-stop-a-ban-of-the-app-181524472.html?src=rss

Google lets third-party developers into Home through new APIs

Google is opening up its Home platform to third-party developers through new APIs. As such, any app will eventually be able to tap into the more than 600 million devices that are connected to Home, even if they're not necessarily smart home-oriented apps. Google suggests, for instance, that a food delivery app might be able to switch on the outdoor lights before the courier shows up with dinner.

The APIs build on the foundation of Matter and Google says it created them with privacy and security at the forefront. For one thing, developers who tap into the APIs will need to pass certification before rolling out their app. In addition, apps won't be able to access someone's smart home devices without a user's explicit consent.

Developers are already starting to integrate the APIs, which include one focused on automation. Eve, for instance, will let you set up your smart blinds to lower automatically when the temperature dips at night. A workout app might switch on a fan for you before you start working up a sweat.

Google is taking things a little slow with the APIs, as there's a waitlist and it's working with select partners. It plans to open up access to the APIs on a rolling basis, and the first apps using them will hit the Play Store and App Store this fall.

Meanwhile, Google is turning TVs into smart home hubs. Starting later this year, you'll be able to control smart home devices via Chromecast with Google TV and certain models with Google TV running Android 14 or higher, as well as some LG TVs.

This article originally appeared on Engadget at https://www.engadget.com/google-lets-third-party-developers-into-home-through-new-apis-180420068.html?src=rss

Proteus Xbox controller is an accessible gamepad made of modular cubes

Xbox is expanding its accessibility footprint with the Proteus Controller, a modular gamepad created by nascent peripheral company Byowave as part of the Designed for Xbox program. The Proteus Controller is a group of palm-sized cubes that can be connected to each other in a wide variety of configurations, with interchangeable faceplates that include standard controller buttons, analog sticks and a directional pad. This means players can set up the Proteus Controller to be used in individualized ways: in one hand, flat on a desktop, as part of a traditional gamepad with palm grips, connected to a joystick, and other setups.

The Proteus Controller is available for pre-order now at a discounted price of $255. It's expected to ship in the fall. The full kit includes two power cubes, two analogue cubes (with Hall effect sensors), one half cube and two spacers, plus the swappable peripherals. There's a D-pad, left trigger, right trigger, two single-button options, an XYAB diamond, a mini analog stick and the Xbox home grouping. It also comes with left and right handles to create a traditional gamepad, and socket and plug covers featuring Byowave's cute blue beastie. A USB-C charging cable and Bluetooth dongle are included in the package.

Byowave is selling the Proteus Controller in tiers, and it has just 150 available at the $255 VIP Price. After that, it'll have 500 kits available at $268 (Early Bird), and then 1,000 kits available at $284 (Pre-Order). The standard price of the Proteus Controller will be $300.

As evidenced by the built-in Xbox home button, the Proteus Controller was backed by Microsoft and at launch it'll work only with Xbox Series X/S, Xbox One, and Windows 10 and 11. It will not work with PlayStation 5 or Switch — at least not at first.

"It is very important to us to be officially licensed with console companies to ensure a seamless user experience and so that we can ensure the longevity of the controller," the Proteus FAQ reads. "We would love to partner with these platforms in the future! 🤞"

The Byowave team says it can't verify that the Proteus Controller will work with Steam Deck, but they're hopeful that it will. They encourage interested players to reach out directly for more information about Steam Deck integration.

The Proteus Controller is part of the Designed by Xbox program, which means it was developed alongside Microsoft's gaming teams and should work seamlessly with the company's hardware. Companies like Razer, Turtle Beach, PowerA and Logitech also sell gadgets with the Designed by Xbox logo, but the Byowave partnership marks a new emphasis on accessibility products in this space. Microsoft today said it's accelerating and streamlining the Designed by Xbox onboarding process for hardware manufacturers focused on serving the disability community.

The announcement of the Proteus Controller is part of Xbox's recognition of Global Accessibility Awareness Day. Xbox has been a leader in accessible gaming hardware since it launched the Adaptive Controller in late 2018. The Adaptive Controller is a reimagined, deeply customizable gamepad designed in partnership with AbleGamers, Warfighter Engaged, SpecialEffect, Craig Hospital and the Cerebral Palsy Foundation, and it was the first piece of hardware from a major manufacturer to focus on players with disabilities. It costs just $100 and allows users to plug in their own third-party peripherals to create their ideal gaming setup.

The Adaptive Controller is also getting some love for Global Accessibility Awareness Day, as laid out on Xbox Wire: "Based on community feedback from an update impacting unauthorized accessories on our platform, we are updating the Xbox Adaptive Controller to expand support for more accessories connected via USB port. This update will better support full functionality of some accessibility peripherals."

Each port on the Adaptive Controller will now support up to 12 buttons, a second stick and a hat switch. The update will hit Xbox Insiders first over the next few weeks and it'll go public through a controller update prompt in the coming months.

This article originally appeared on Engadget at https://www.engadget.com/proteus-xbox-controller-is-an-accessible-gamepad-made-of-modular-cubes-180242918.html?src=rss

Assassin's Creed Shadows brings stealthy mayhem to feudal Japan on November 15

Assassin's Creed Shadows will be available globally on November 15. The latest iteration of the historical murder sim will be playable on a bunch of devices, including PS5, Xbox Series X/S and PC via the Ubisoft Store and the Epic Games Store. It’ll also be available for Apple silicon Mac computers right at launch, which is something of a rarity, and on cloud gaming platforms like Amazon Luna and Ubisoft+.

If the name sounds unfamiliar, the game used to be called Assassin’s Creed Codename Red and it’s been in development since at least 2022. It’s set in feudal Japan and the developer promises “a very different type of Assassin’s Creed game.” Ubisoft Quebec is leading work on the project, suggesting it could resemble something like the expansive Assassin's Creed Odyssey more than the streamlined Assassin’s Creed Mirage.

It’s hard to make out any major gameplay changes from the trailer, as it’s primarily cinematics. The vibes seem pretty cool though. Also, 16th-century Japan is one heck of a great setting. Here’s hoping Ubisoft nails it. The game features two playable characters, a samurai and a shinobi assassin. Each has unique playstyles, with the assassin Naoe favoring stealth and the samurai Yasuke preferring brute force.

Assassin's Creed Shadows will also be playable a bit early for Ubisoft+ subscribers, on November 12. It’ll be available in the usual array of editions. The standard version costs $70, which has somehow become the new normal price for AAA games. The Gold Edition costs $110 and nets players a season pass for DLC, a bonus quest and early access to the game on November 12, just like Ubisoft+ subscribers.

The Ultimate Edition costs $130 and includes everything just mentioned, plus a red and black photo filter and some character skins. Finally, the Collector’s Edition comes in at a jaw-dropping $280 and adds some nifty physical trinkets, including a SteelBook case, a paper world map, figurines of the main characters, a large art book, two lithographs and more. Ubisoft promises another trailer in June that will focus on gameplay.

This article originally appeared on Engadget at https://www.engadget.com/assassins-creed-shadows-brings-stealthy-mayhem-to-feudal-japan-on-november-15-180139119.html?src=rss

Google announced an update for Android Auto with new apps and casting support

Google just announced at an update coming to Android for Cars that should make paying attention to the road just a tiny bit harder. The automobile-based OS is getting new apps, screen casting and more, which were revealed at Google I/O 2024.

First up, select car models are getting a suite of new entertainment apps, like Max and Peacock. The apps are coming to car models with Google built-in that support video, including Polestar, Volvo and Renault. More entertainment options are never a bad thing.

To that end, Angry Birds is coming to cars with Google built-in, for those who want another game to fool around with. The once-iconic bird-flinging simulator is likely the best known gaming IP on the platform, as Android Auto’s other games include stuff like Pin the UFO and Zoo Boom. Both Angry Birds and the aforementioned entertainment options are only available when parked.

Cars with Android Automotive OS are getting Google Cast as part of a forthcoming update, which will let users stream content from phones and tablets. Rivian models will be the first to get this particular feature, with more manufacturers to come.

Google’s also rolling out new developer tools to make it easier for folks to create new apps and experiences for Android Auto. There’s even a new program that should make it much easier to convert pre-existing mobile apps into car-ready experiences.

Android Automotive OS is becoming the de facto standard when it comes to car-based operating systems. Google also used the event to announce that there are now over 200 million cars on the road compatible with Android Auto. Recent updates to the platform allow users to instantly check on EV battery levels and take Zoom calls while on the road.

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/google-announced-an-update-for-android-auto-with-new-apps-and-casting-support-170831358.html?src=rss

Android 15 will make it harder for phone thieves to steal your data

After shirking tradition and devoting its entire Google I/O keynote to showcase how it’s stuffing AI into everything imaginable, the company has reserved day two to catch up on the one-time star of the show, Android. Alongside the arrival of the second Android 15 beta on Wednesday, Google is unveiling previously unannounced security features in its 2024 mobile software, including AI-powered theft detection, Google Play fraud protection and more.

Theft Detection Lock is a new Android 15 feature that will use AI (there it is again) to predict phone thefts and lock things up accordingly. Google says its algorithms can detect motions associated with theft, like those associated with grabbing the phone and bolting, biking or driving away. If an Android 15 handset pinpoints one of these situations, the phone’s screen will quickly lock, making it much harder for the phone snatcher to access your data.

A fallback Remote Lock feature lets you quickly lock your handset if someone manages to take it without triggering Theft Detection Lock. With Remote Lock, you can (you guessed it) remotely lock the phone’s screen from any device with only your phone number and the completion of a “quick security challenge.” This is designed to avoid situations where someone gets their phone taken (or loses it) but doesn’t know their Google account password to access Find My Device.

Along similar lines, Offline Device Lock automatically locks your phone’s screen — requiring authentication to unlock — when it’s off the grid. This is designed to counter thieves who quickly take a stolen device offline before the owner can lock or wipe it remotely.

Meanwhile, an update to factory reset protection will require your credentials to use the phone after a data wipe, reducing the incentives for them to steal it in the first place. In addition, disabling Find My Device or lengthening the phone’s screen timeout will require security authentication, voiding another common tactic phone snatchers use to reset the device before getting locked out.

Similar to a feature Apple rolled out earlier this year, Android 15 will also require extra authentication when trying to change account security settings (changing the PIN, disabling theft protection or accessing Passkeys) from an untrusted location.

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/android-15-will-make-it-harder-for-phone-thieves-to-steal-your-data-170037992.html?src=rss

Xbox Cloud Gaming finally supports keyboard and mouse inputs on web browsers

Microsoft just released a new update for Xbox Cloud Gaming that finally brings mouse and keyboard support, after teasing the feature for years. The tool is currently in beta release and works with both the Edge and Chrome web browsers. It looks pretty simple to use. Just select a game that supports a mouse and keyboard and have at it.

You can also instantly switch between a mouse/keyboard combination to a standard controller by pressing the Xbox button on the controller or pressing a key on the keyboard. The company says it’ll be rolling out badges later in the month to alert users which games support mouse and keyboard inputs.

For now, there’s support for 26 games. These include blockbusters like ARK Survival Evolved, Halo Infinite and, of course, Fortnite. Smaller games like High on Life and Pentiment can also be controlled via mouse and keyboard. Check the above link for the full list.

Microsoft hasn’t said what took it so long to get this going. The feature was originally presumed to launch back in June of 2022, but we didn’t get a progress update until two months ago. No matter the reason, KBM setups are practically a requirement for first-person shooters and, well, better late than never.

This article originally appeared on Engadget at https://www.engadget.com/xbox-cloud-gaming-finally-supports-keyboard-and-mouse-inputs-on-web-browsers-165215925.html?src=rss

Tamagotchi collectors rejoice: Bandai is finally rereleasing a beloved model from 2004

Another classic Tamagotchi is getting the reboot treatment. Bandai announced this week that it’s bringing back the Tamagotchi Connection to celebrate the 20th anniversary of the toy’s release. Tamagotchi Connection, which first came out in 2004, was a pivotal entry to the virtual pet family, introducing more modern capabilities like infrared pairing so two devices could link up. There were several versions over the course of the subsequent decade, but v3 brought the beloved shell design the Connection family has become known for: the recognizable Tamagotchi egg, but with a faux antenna attached. This is the style Bandai is resurrecting.

Pre-orders are now open in the US for the Tamagotchi Connection in six colors: Bubbles (light blue), Ice Cream (pink), Rainbow Sky, the multicolored Clear Retro, and Blue and Pink Graffiti. They’re $30 each, or you can get the two Graffiti shells as a pair for $58. As usual, some additional, even cuter shells appear to be coming out in Japan

While the new Connection revives the v3 design, it looks like the gameplay will combine elements of a few models from the pre-color era rather than just the one, or even add some new touches. Per the materials that have been released so far, the toy will feature more than 50 characters and come with 150 in-game items to collect. Some items will be unlockable by finding passwords. And the devices will, of course, be able to connect to one another.

There are still a lot of questions about what else the new Connection will offer — especially when considering the original v3 was the first internationally released Tamagotchi to connect to a companion website, the now-defunct TamaTown. Bandai hasn’t said anything at this point about launching something similar (though eagle-eyed fans speculate it may be in the cards based on a recent trademark filing), but a girl can dream. The rerelease of Tamagotchi Connection is huge in and of itself, though; fans have been asking for exactly this for years, and now it’s actually happening.

Tamagotchi Connection pictured in six colors: Bubbles (light blue), Ice Cream (pink), Rainbow Sky, the multicolored Clear Retro, and Blue and Pink Graffiti
Bandai
This article originally appeared on Engadget at https://www.engadget.com/tamagotchi-collectors-rejoice-bandai-is-finally-rereleasing-a-beloved-model-from-2004-164645733.html?src=rss

Netflix will stream its first NFL games on Christmas Day

After dipping its toes into live sports with golf and tennis exhibitions, Netflix is taking a major step forward on that front. The company has locked in a deal with the NFL to air a Christmas Day doubleheader, marking the first time that it will broadcast games from the league. Netflix will stream at least one holiday game in 2025 and 2026 as well. These games won't be blacked out in competing teams' home markets.

Reports last week suggested Netflix was in play for Christmas Day NFL games, and that was seemingly why the league postponed the reveal of its 2024 schedule until today (when Netflix is trying to win over advertisers at its upfront presentation). To that end, it's not yet clear which NFL teams will be the first to square off live on Netflix around the world, though we'll find out when the league releases the schedule at 8PM ET.

Of course, Netflix isn't the first streaming service to broadcast NFL games. Prime Video has been showing them for years, while YouTube is the home of NFL Sunday Ticket.

It's not Netflix's first foray into the NFL as a whole, either. Last year, it debuted Quarterback, a hit unscripted series that followed Patrick Mahomes, Kirk Cousins, and Marcus Mariota during the 2022 season. A self-explanatory follow-up show called Receiver will arrive this summer.

Before we get to Christmas Day and Netflix's first NFL games, the company will stream a boxing card featuring Mike Tyson vs. Logan Paul, which is somehow now an official professional fight. The holiday NFL games will also act as something of a warmup for Netflix as the company will start streaming live WWE programming every week in January.

This article originally appeared on Engadget at https://www.engadget.com/netflix-will-stream-its-first-nfl-games-on-christmas-day-163407396.html?src=rss

Blink Outdoor 4 security cameras are up to half off right now

Anyone who wants to keep an eye on their perimeter or see nighttime trash panda action may want to check out this deal on Amazon. Currently, bundles of the Blink Outdoor 4 cameras are on sale, with the deepest discount going to a five-pack set. At full price, it costs $400. With the discount, it's $200 instead. That matches the Prime member-only price we saw earlier this year, but this time, even those who don't pay for Amazon's program can get the offer. Other bundles and Blink devices are on sale too as part of a larger sale.  

The Blink Outdoor 4 security cameras allow users to see, hear and talk with anyone who comes into view and send motion-detection alerts and live feeds to a connected smartphone. They can also send footage to an Echo Show smart display and receive commands from other Alexa-enabled devices like an Echo Dot or Fire TV. Just note that Blink equipment isn't Google Assistant- or Siri-compatible, so these really only make sense for the Amazon-based smart home.  

The Outdoor 4 is the latest generation of the cameras, offering a wider field of vision and better day and night image quality over the previous generation. During the day, they shoot 1080p video and use infrared night vision in the dark. Each unit runs on a pair of AA batteries which should power the camera for two years. A plug-in Sync Module that stays inside is required to operate the Outdoor 4 cameras and, conveniently, is included in each bundle — as are enough batteries for the cameras, mounting kits and the plug for the Sync Module. 

For those who just need to keep an eye on one area outside, there's the one-camera system, which also includes the Sync Module and other accessories. It's 40 percent off right now and down to an all-time low of $60. For a longer battery life, the Outdoor 4 single-cam system can also be bundled with a battery pack that extends the run time from two years to four. That version is $80 after a 33 percent discount. 

Amazon is also discounting its Blink branded doorbells, floodlights and indoor cameras as part of a larger sale. Blanketing a home in Alexa's watchful eye just got a whole lot cheaper. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/blink-outdoor-4-security-cameras-are-up-to-half-off-right-now-155239715.html?src=rss

The first Dune: Prophecy teaser takes the action back by 10,000 years

This week, streaming services are joining linear networks in revealing some of the projects they've got coming up in an attempt to win over advertisers. After Prime Video stepped up to the plate on Tuesday, it was Warner Bros. Discovery's turn at bat on Wednesday. The company surprised many by dropping a teaser trailer for Dune: Prophecy, a six-episode Dune prequel series that's coming to Max this fall.

The spinoff is set 10,000 years before the events of the Dune movies. It follows two Harkonnen sisters who tackle a threat to humanity while setting up the sisterhood that will eventually become the Bene Gesserit. Dune: Prophecy is based on the novel Sisterhood of Dune by Brian Herbert and Kevin J. Anderson.

The series stars Emily Watson, Olivia Williams, Travis Fimmel, Jodhi May and the always-great Mark Strong. The trailer makes the show look suitably large in scope, though you'll need to wait a few more months for it to arrive.

In the meantime, you'll soon be able to watch Dune: Part Two on Max (though we recommend catching this butt-kicking epic on a giant screen if it's still showing in a theater near you). The sequel is coming to the streaming service next week, on May 21.

In addition, it might be too early for a trailer for the second season of The Last of Us, though WBD has released the first official images. The shots of Joel (Pedro Pascal) and Ellie (Bella Ramsey) don't give much away, but fans of the second game in the series might recognize those fairy lights behind Joel's magnificent mane. The Last of Us will return on HBO and Max in 2025, hopefully on January 1.

Joel (Pedro Pascal) in The Last of Us season two.
Warner Bros. Discovery
Ellie (Bella Ramsey) in The Last of Us season two.
Warner Bros. Discovery

This article originally appeared on Engadget at https://www.engadget.com/the-first-dune-prophecy-teaser-takes-the-action-back-by-10000-years-152911407.html?src=rss

Chuck Schumer is dropping the ball on regulating AI

AI's capabilities are growing at tremendous speeds, and while that apparently warrants a ton of the United States' money for development, it doesn't seem to translate to a very obvious action: regulation. A bipartisan group of four senators, led by majority leader Chuck Schumer, have announced a legislative plan for AI that includes putting $32 billion towards research and development. But, it passes off the responsibility of devising regulatory measures around areas such as job eliminations, discrimination and copyright infringement to Senate committees. 

“It’s very hard to do regulations because AI is changing too quickly,” Schumer said in an interview published by The New York Times. Yet, in March, the European Parliament approved wide-ranging legislation for regulating AI that manages the obligations of AI applications based on what risks and effects they could bring. The European Union said it hopes to "protect fundamental rights, democracy, the rule of law and environmental sustainability from high-risk AI, while boosting innovation and establishing Europe as a leader in the field." 

Schumer seems to disagree with finding that balance, instead stating in the interview that investment into AI research and development "is sort of the American way — we are more entrepreneurial." 

For absolutely no reason at all and clearly not to hypothesize on reasons he avoided regulations, if you didn't know, one of Schumer's daughters works as a senior policy manager for Amazon, and the other one has worked for Meta (it's unclear if she still does). Furthermore, in May 2022, the New York Post reported that over 80 of Schumer's former employees held jobs in Big Tech at places such as Google and Apple.

This article originally appeared on Engadget at https://www.engadget.com/chuck-schumer-is-dropping-the-ball-on-regulating-ai-144957345.html?src=rss

Canon confirms its long-rumored flagship EOS R1 is coming later this year

After years of rumors, Canon has confirmed that a flagship EOS R1 camera is in the works for its EOS line. The full-frame mirrorless camera is slated to arrive later this year and, while Canon hasn't revealed all the details just yet, it teased just enough to whet your appetite. There's no indication as to how much the EOS R1 will cost just yet either, but you may need to dig deep into your wallet this one.

The company says that the professional-grade camera will have an RF mount and offer improved video and still performance compared with the EOS R3. It will boast an upgraded image processing system that combines a fresh CMOS sensor, a new image processor called Digic Accelerator and the existing Digic X processor.

Canon says the system will be able to process a large volume of data at high speed and deliver advancements in auto focus and other areas. The company claims it's been able to combine the capabilities of the image processing system with its deep-learning tech to achieve "high-speed and high-accuracy subject recognition."

This powers a feature called Action Priority, which can, for instance, detect a player carrying a certain action in a sports game (like shooting a ball) and identify them as the main subject for a shot. The system would be able to instantly shift the auto focus frame in that person's direction to help make sure the photographer doesn't miss out on capturing key moments from a game.

Canon claims the EOS R1 can track athletes during sporting events even if they're momentarily out of line of sight. The focus on sports in the initial announcement suggests that the camera could be put to the test at this summer's Olympic Games in Paris.

In addition, Canon says it's bringing the image noise reduction feature that was initially built for PC software directly into the camera. It suggests this further improves image quality and can help users fulfill their creative goals.

This article originally appeared on Engadget at https://www.engadget.com/canon-confirms-its-long-rumored-flagship-eos-r1-is-coming-later-this-year-142838188.html?src=rss

Apple brings eye-tracking to recent iPhones and iPads

Ahead of Global Accessibility Awareness Day this week, Apple is issuing its typical annual set of announcements around its assistive features. Many of these are useful for people with disabilities, but also have broader applications as well. For instance, Personal Voice, which was released last year, helps preserve someone's speaking voice. It can be helpful to those who are at risk of losing their voice or have other reasons for wanting to retain their own vocal signature for loved ones in their absence. Today, Apple is bringing eye-tracking support to recent models of iPhones and iPads, as well as customizable vocal shortcuts, music haptics, vehicle motion cues and more. 

The most intriguing feature of the set is the ability to use the front-facing camera on iPhones or iPads (at least those with the A12 chip or later) to navigate the software without additional hardware or accessories. With this enabled, people can look at their screen to move through elements like apps and menus, then linger on an item to select it. 

That pause to select is something Apple calls Dwell Control, which has already been available elsewhere in the company's ecosystem like in Mac's accessibility settings. The setup and calibration process should only take a few seconds, and on-device AI is at work to understand your gaze. It'll also work with third-party apps from launch, since it's a layer in the OS like Assistive Touch. Since Apple already supported eye-tracking in iOS and iPadOS with eye-detection devices connected, the news today is the ability to do so without extra hardware.

Apple is also working on improving the accessibility of its voice-based controls on iPhones and iPads. It again uses on-device AI to create personalized models for each person setting up a new vocal shortcut. You can set up a command for a single word or phrase, or even an utterance (like "Oy!" perhaps). Siri will understand these and perform your designated shortcut or task. You can have these launch apps or run a series of actions that you define in the Shortcuts app, and once set up, you won't have to first ask Siri to be ready. 

Another improvement coming to vocal interactions is "Listen for Atypical Speech," which has iPhones and iPads use on-device machine learning to recognize speech patterns and customize their voice recognition around your unique way of vocalizing. This sounds similar to Google's Project Relate, which is also designed to help technology better understand those with speech impairments or atypical speech.

To build these tools, Apple worked with the Speech Accessibility Project at the Beckman Institute for Advanced Science and Technology at the University of Illinois Urbana-Champaign. The institute is also collaborating with other tech giants like Google and Amazon to further development in this space across their products.

For those who are deaf or hard of hearing, Apple is bringing haptics to music players on iPhone, starting with millions of songs on its own Music app. When enabled, music haptics will play taps, textures and specialized vibrations in tandem with the audio to bring a new layer of sensation. It'll be available as an API so developers can bring greater accessibility to their apps, too. 

Drivers with disabilities need better systems in their cars, and Apple is addressing some of the issues with its updates to CarPlay. Voice control and color filters are coming to the interface for vehicles, making it easier to control apps by talking and for those with visual impairments to see menus or alerts. To that end, CarPlay is also getting bold and large text support, as well as sound recognition for noises like sirens or honks. When the system identifies such a sound, it will display an alert at the bottom of the screen to let you know what it heard. This works similarly to Apple's existing sound recognition feature in other devices like the iPhone.

A graphic demonstrating Vehicle Motion Cues on an iPhone. On the left is a drawing of a car with two arrows on either side of its rear. The word
Apple

For those who get motion sickness while using their iPhones or iPads in moving vehicles, a new feature called Vehicle Motion Cues might alleviate some of that discomfort. Since motion sickness is based on a sensory conflict from looking at stationary content while being in a moving vehicle, the new feature is meant to better align the conflicting senses through onscreen dots. When enabled, these dots will line the four edges of your screen and sway in response to the motion it detects. If the car moves forward or accelerates, the dots will sway backwards as if in reaction to the increase in speed in that direction.

There are plenty more features coming to the company's suite of products, including Live Captions in VisionOS, a new Reader mode in Magnifier, support for multi-line braille and a virtual trackpad for those who use Assistive Touch. It's not yet clear when all of these announced updates will roll out, though Apple has historically made these features available in upcoming versions of iOS. With its developer conference WWDC just a few weeks away, it's likely many of today's tools get officially released with the next iOS.

This article originally appeared on Engadget at https://www.engadget.com/apple-brings-eye-tracking-to-recent-iphones-and-ipads-140012990.html?src=rss

Threads gets its own fact-checking program

This might come as a shock to you but the things people put on social media aren't always truthful — really blew your mind there, right? Due to this, it can be challenging for people to know what's real without context or expertise in a specific area. That's part of why many platforms use a fact-checking team to keep an eye (often more so look like they're keeping an eye) on what's getting shared. Now, Threads is getting its own fact-checking program, Adam Mosseri, head of Instagram and de-facto person in charge at Threads, announced. He first shared the company's plans to do so in December. 

Mosseri stated that Threads "recently" made it so that Meta's third-party fact-checkers could review and rate any inaccurate content on the platform. Before the shift, Meta was having fact-checks conducted on Facebook and Instagram and then matching "near-identical false content" that users shared on Threads. However, there's no indication of exactly when the program started or if it's global.

Then there's the matter of seeing how effective it really can be. Facebook and Instagram already had these dedicated fact-checkers, yet misinformation has run rampant across the platforms. Ahead of the 2024 Presidential election — and as ongoing elections and conflicts happen worldwide — is it too much to ask for some hardcore fact-checking from social media companies?

This article originally appeared on Engadget at https://www.engadget.com/threads-gets-its-own-fact-checking-program-130013115.html?src=rss

Google's Project Gameface hands-free 'mouse' launches on Android

At last year's Google I/O developer conference, the company introduced Project Gameface, a hands-free gaming "mouse" that allows users to control a computer's cursor with movements of their head and facial gestures. This year, Google has announced that it has open-sourced more code for Project Gameface, allowing developers to build Android applications that can use the technology. 

The tool relies on the phone's front camera to track facial expressions and head movements, which can be used to control a virtual cursor. A user could smile to "select" items onscreen, for instance, or raise their left eyebrow to go back to the home screen on an Android phone. In addition, users can set thresholds or gesture sizes for each expression, so that they can control how prominent their expressions should be to trigger a specific mouse action. 

The company developed Project Gameface with gaming streamer Lance Carr, who has muscular dystrophy that weakens his muscles. Carr used a head-tracking mouse to game before a fire destroyed his home, along with his expensive equipment. The early version of Project Gameface was focused on gaming and uses a webcam to detect facial expressions, though Google had known from the start that it had a lot of other potential uses. 

For the tool's Android launch, Google teamed up with an Indian organization called Incluzza that supports people with disabilities. The partnership gave the company the chance to learn how Project Gameface can help people with disabilities further their studies, communicate with friends and family more easily and find jobs online. Google has released the project's open source code on GitHub and is hoping that more developers decide to "leverage it to build new experiences."

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/googles-project-gameface-hands-free-mouse-launches-on-android-123029158.html?src=rss