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Sony's enhanced PSSR upscaling arrives on PS5 Pro today
Sony's upgraded PlayStation Spectral Super Resolution (PSSR) tech is rolling out as part of the PlayStation 5 Pro system update that's available today. The company had teased last month that this update was in the works. These improvements should be a better reflection of why you might pay a premium price for the more powerful console if you value peak image quality in gaming.
For a very surface-level definition, PSSR is Sony's upscaling tech. It uses an AI library for a pixel-by-pixel analysis to display a game with better visuals even while running at a lower resolution. Today's update revamped the algorithm and neural networked in use, which in practice means that "image reconstruction is more precise, motion stability is improved, and developers have greater flexibility to balance performance and fidelity on PS5 Pro," according to the latest blog post from the company. For those who want more technical definition, you'll likely be familiar with the folks at Digital Foundry, who have a more detailed analysis with comparisons between the old and new upscaling on four titles.
The improved PSSR is only available for supported games, but several familiar Sony partners are already on board. PS5 Pro owners can enable the enhanced PSSR image quality for all supported titles via a toggle in the Screen and Video settings menu. The following games are joining Resident Evil Requiem in offering the better upscaling experience:
Silent Hill 2
Silent Hill f
Dragon Age: The Veilguard
Control
Alan Wake 2
Senua’s Saga: Hellblade II
Final Fantasy VII Rebirth
Nioh 3
Rise of the Ronin
Monster Hunter Wilds
Dragon’s Dogma 2
xAI is being sued by teens who say Grok created CSAM using their photos
xAI, which is already facing multiple investigations around the world over widespread reports that Grok repeatedly created sexualized images of children, is now facing a class action lawsuit. Three teenagers, who allege that photos of them were used by Grok to generate child exploitation material, have filed a class action lawsuit against xAI in California.
According to the lawsuit, one of the teens was alerted last December that someone was sharing AI-generated images and videos of her and other minors "in settings with which she was familiar, but morphed into sexually explicit poses." The images and videos were allegedly shared on Discord, Telegram and other platforms and used "as a bartering tool" for other CSAM imagery. Law enforcement officials who investigated the images told the girls' parents they were created with xAi's Grok, the lawsuit says.
The three teens, all of whom live in Tennessee and are identified as Jane Doe 1, Jane Doe 2 and Jane Doe 3, have "suffered severe emotional distress," the filing says. "Their lives have been shattered by the devastating loss of privacy, dignity, and personal safety that the production and dissemination of this CSAM have caused," lawyers for the teens write in the complaint, which was provided to Engadget. "xAI’s financial gain through the increased use of its image- and video-making product came at their expense and wellbeing. Plaintiffs will have to spend the rest of their lives knowing that their CSAM images and videos may continue to be trafficked and traded online by child sex predators."
Though the lawsuit currently names three individuals, the complaint says that it could cover "at least thousands of minors" who have also had their photos manipulated by Grok into sexualized images. The lawsuit claims xAI has violated multiple laws, including laws barring the production and distribution of child abuse material.
xAI didn't immediately respond to a request for comment on the lawsuit. The company is also facing multiple investigations in the US and Europe over Grok's alleged generation of nonconsensual nudity. Researchers at the Center for Countering Digital Hate estimated in January that Grok had produced millions of sexualized images, including 23,000 that appeared to show children.
xAI CEO Elon Musk, who previously promoted Grok's "spicy" abilities, has claimed that he was "not aware of any naked underage images generated by Grok." xAI announced in January it would stop allowing people to use Grok to edit images of real people into bikinis and limit Grok's image-generation feature to paid subscribers.
This article originally appeared on Engadget at https://www.engadget.com/social-media/xai-is-being-sued-by-teens-who-say-grok-created-csam-using-their-photos-200102733.html?src=rssNVIDIA claims DLSS 5 will deliver 'photoreal' image quality with AI this fall
Just months after announcing DLSS 4.5 at CES, NVIDIA has unveiled its next major upscaling technology, DLSS 5. The company is doubling-down on AI for this next iteration, claiming DLSS 5 “infuses pixels with photoreal lighting and materials” using a real-time neural rendering model when it arrives this fall.
So what does this mean in practice? In an on-stage demo at NVIDIA’s GTC 2026 keynote, CEO Jensen Huang showed off the technology with Resident Evil: Requiem, Hogwarts Legacy and Starfield. DLSS 5 adds a noticeable amount of detail to character’s hair and skin tone, but it also appears it’s being compared to those games without any DLSS features turned on. It’s unclear how much of a difference it makes compared to DLSS 4.5 with path tracing and all of its features turned on.
“DLSS 5 takes a game’s color and motion vectors for each frame as input, and uses an AI model to infuse the scene with photoreal lighting and materials that are anchored to source 3D content and consistent from frame to frame,” NVIDIA said in a blog post. The company also notes that the technology runs in real time, and it works at up to 4K.
Huang showed off DLSS 5 while running a system with two RTX 5090 GPUs. Eventually, it will be able to run on a single video card (though I’d imagine it would have to be almost as powerful as two 5090s). Huang also paints DLSS 5 as a step towards offering Hollywood-like quality for real-time rendering, without the need for the GPU horsepower required by studios. It sounds a bit like a generative AI video model that can be directly controlled by developers, instead of just AI prompts.
NVIDIA, never shy from self-aggrandizing, claims DLSS 5 is also the “biggest breakthrough in computer graphics” since real-time ray tracing arrived in 2018. But given that ray tracing itself hasn’t being mainstream for many gamers, it’ll be interesting to see if there’s any interest in NVIDIA’s AI-produced pixels.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/nvidia-claims-dlss-5-will-deliver-photoreal-image-quality-with-ai-this-fall-193452088.html?src=rssJudge rules that Krafton must rehire fired Subnautica director
A judge has ruled that publisher Krafton must reinstate Ted Gill as CEO of Unknown Worlds Entertainment, according to a report by Bloomberg. The company fired Gill and two other co-founders last year as part of a shakeup involving the long-anticipated sequel Subnautica 2.
The Delaware judge said Krafton had violated the terms of its contract with Unknown Worlds when it fired the executives. "To remedy these breaches, Gill is reinstated as CEO of Unknown Worlds with full operational authority over the studio," wrote judge Lori W. Will.
A Krafton spokesperson said in a statement that "we respectfully disagree with today's ruling" and that "we are evaluating our options as we determine our path forward." Further litigation over potential damages is still pending.
This legal battle has been brewing for a while. Krafton bought Unknown Worlds back in 2021 and the contract stipulated that executives and staff would get to share in a $250 million bonus if they hit certain revenue targets by 2025. Those targets were not reached, and could not be reached, because Krafton delayed Subnautica 2.
According to the pre-trial brief, Krafton CEO Changham Kim allegedly nixed the payout because it would be a "professional embarrassment" and make him look like a "pushover." He reportedly consulted ChatGPT to ask about ways to avoid paying the bonus and, oddly, seemed to consider a hostile takeover by a newly-formed entity.
Judge Will dinged the CEO on both counts, saying that Kim regretted committing to the payout and "consulted an artificial intelligence chatbot to contrive a corporate 'takeover' strategy." Engadget reached out to Krafton and the company re-emphasized it was displeased with the ruling but said that it doesn't resolve the ongoing litigation.
As for the game, Krafton says Subnautica 2 is coming sooner rather than later. We've heard that one before.
This article originally appeared on Engadget at https://www.engadget.com/gaming/judge-rules-that-krafton-must-rehire-fired-subnautica-director-184702823.html?src=rssSamsung ends Galaxy Z TriFold sales three months after launch
Samsung will reportedly end Galaxy Z TriFold sales in South Korea on March 17, three months after the device went on sale, according to South Korean newspaper Dong-A Ilbo. Samsung has not yet confirmed the report, but Engadget has reached out for comment. In the US, where the TriFold arrived in January, the phone will remain available until existing inventory runs out. A unit at retail (if you can find it) will run you almost $3,000.
Samsung seemingly never intended the model for mass production. It sold the device in small batches through its website, with each selling out within minutes. Samsung reportedly moved roughly 3,000 units across the first two allotments and did not send review units to the media.
Industry sources told Dong-A Ilbo that the TriFold was a technology showcase rather than a revenue-generating product. Rising costs of components like DRAM and NAND flash have left virtually no profit margin on the device. In South Korea, the phone briefly traded for nearly three times its retail price on the secondary market.
In Engadget's limited time with the TriFold, the device felt solid, despite not having been built for a true production run. The original Galaxy Fold had to be delayed in 2019 after multiple review units sent to the press broke within days.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/samsung-ends-galaxy-z-trifold-sales-three-months-after-launch-182903503.html?src=rssApple acquires popular video editing software company MotionVFX
Apple's latest acquisition could be a hint towards improvements for Final Cut Pro. The tech giant acquired MotionVFX, as seen on the company's website and first reported by MacRumors, which is known for providing plugins, templates, visual effects and more to video editors. MotionVFX currently offers its software for a handful of video-editing apps, like DaVinci Resolve and Adobe Premiere, but is also listed as a trusted Apple partner and found in the Final Cut Pro ecosystem of third-party products.
Apple hasn't revealed an acquisition price nor details of the deal. On its website announcement, MotionVFX wrote that it's "thrilled to embrace" similar values seen with Apple products and that it's the "beginning of something wonderful."
Considering a lot of MotionVFX's tools are designed for Final Cut Pro and Apple's Motion app, we could see native integration of popular visual effects and templates into Apple's app interfaces. It's worth noting that MotionVFX already offers an extension that creates a panel directly in Final Cut Pro for users to browse, download and apply visual effects from its repository. The acquisition could also hint at Apple trying to make its Creator Studio more enticing in the future, since it includes both Final Cut Pro and Motion. However, there hasn't been any clarity on what will happen to MotionVFX's monthly or annual subscription plans, nor its support for competing products.
This article originally appeared on Engadget at https://www.engadget.com/apps/apple-acquires-popular-video-editing-software-company-motionvfx-175429480.html?src=rssLego Batman: Legacy of the Dark Knight's release date moves up a week
Lego Batman: Legacy of the Dark Knight is a game that a whole bunch of people are looking forward to, and they might be pleased to learn Warner Bros. Games is making the wait a bit shorter. The publisher has moved up the game by a week from its previous release date of May 29, meaning it will land on PlayStation 5, Xbox Series X/S, Steam and Epic Games Store on May 22. A Nintendo Switch 2 version will be released later this year.
Folks who buy the deluxe edition will still be able to jump in three days early. Everyone who pre-orders the game will get access to a The Dark Knight Returns Batsuit from the jump.
TT Games is the team behind Lego Batman: Legacy of the Dark Knight. The studio did a fantastic job of folding nine movies worth of material into the fantastic Lego Star Wars: The Skywalker Saga. Here’s hoping it can pull off a similar trick this time — it has nearly nine decades of Batman history to work with.
This article originally appeared on Engadget at https://www.engadget.com/gaming/lego-batman-legacy-of-the-dark-knights-release-date-moves-up-a-week-174035977.html?src=rssEncyclopedia Britannica sues OpenAI for copyright and trademark infringement
OpenAI has been hit with another lawsuit. This time, Encyclopedia Britannica took legal action against OpenAI, accusing the company of copyright and trademark infringements, as first reported by Reuters. More specifically, Britannica alleged that OpenAI illegally used its "copyrighted content at a massive scale" when training its AI models. Not just with training, the encyclopedia company claimed that ChatGPT's responses to user queries sometimes contain "full or partial verbatim reproductions of [Britannica's] copyright articles."
Along with claims of copyright violations, Britannica argued that OpenAI was also responsible for trademark infringement. According to the lawsuit, ChatGPT generates "made-up content or 'hallucinations' and falsely attributes them" to Encyclopedia Britannica. The lawsuit doesn't specify an amount for monetary damages, but Britannica is also seeking an injunction to prevent OpenAI from repeating these accusations.
When reached out for comment, a spokesperson for OpenAI told Engadget that, "ChatGPT helps enhance human creativity, advance scientific discovery and medical research, and enable hundreds of millions of people to improve their daily lives. Our models empower innovation, and are trained on publicly available data and grounded in fair use."
It's not the first time that Britannica has filed a lawsuit against an AI company. In September, the company, which owns Merriam-Webster, also sued Perplexity for similar reasons. On the other side, OpenAI is still embroiled in a legal battle with The New York Times, which also sued the AI giant for copyright infringement.
This article originally appeared on Engadget at https://www.engadget.com/ai/encyclopedia-britannica-sues-openai-for-copyright-and-trademark-infringement-164747991.html?src=rssOpenAI's adult mode reportedly won't generate pornographic audio, images or video
OpenAI's forthcoming "adult mode" will allow users to engage in lewd conversations with ChatGPT, but not use the chatbot to generate explicit images, audio or video. In response to reporting from The Wall Street Journal, an OpenAI spokesperson characterized the upcoming release as capable of producing smut rather than pornography.
OpenAI CEO Sam Altman first floated the idea of allowing people to use ChatGPT for erotica last October, saying the company wanted to "treat adult users like adults." OpenAI originally planned to release adult mode at the start of 2026. Since then, the company has pushed back the feature a handful of times, with the most recent delay coming at the start of March so that OpenAI could "focus on work that is a higher priority for more users."
Through The Journal's reporting, we're learning OpenAI forged ahead with work on adult mode despite reservations from its council on wellbeing and AI. The group of eight researchers and experts were reportedly unanimous in warning the company AI-generated erotica could lead to people developing an unhealthy emotional dependence on ChatGPT, and that underage users would almost certainly find ways to access the feature. According to The Journal, one council member, citing cases where people have taken their own lives after becoming attached to ChatGPT, said the company was at risk of creating a "sexy suicide coach."
Those concerns appear to have been well-founded. At one point, the company's age verification technology was misidentifying underage users as adults about 12 percent of the time, according to The Journal. At OpenAI's scale, with around 100 million teens using ChatGPT every week, that error rate would have translated to millions of minors accessing erotic chats. OpenAI told The Journal its prediction algorithm performs to industry standards, adding no such system will ever be completely foolproof.
This article originally appeared on Engadget at https://www.engadget.com/ai/openais-adult-mode-reportedly-wont-generate-pornographic-audio-images-or-video-150744035.html?src=rssHow to find and cancel your unused subscriptions
Subscriptions are out of control. I can remember a time when the monthly payouts were few: just Netflix, a couple of magazines and a mobile plan. Now we have subscriptions for music, security cameras, cloud gaming, AI chatbots, meal kits, LinkedIn, DoorDash, Uber, Photoshop — the list is long. Basically, if there’s an app for something, there’s likely an associated subscription available, too. This guide was put together to help you locate and cancel the subscriptions that are no longer serving you. That way, you won’t end up paying for something you don’t use. Every time I go through this process, I’m always amazed at what random stuff I’ve signed up for — and cancelling always feels good.
It’s true that signing up for something is far easier than canceling — that’s by design. The FTC tried to pass a rule requiring companies to make cancelling a subscription as easy as it was to sign up for it. But that solution died before it ever went into effect.
That means it will still take some effort to get rid of the services you don’t use, but there are a couple of tactics that might make your efforts more effective. Here’s our advice on finding and cancelling your unneeded subscriptions.
First things first: Find out what subscriptions you have
Before putting this post together, I had no idea how many subscriptions I was paying for. Surprises included a coding game for my kid (that he no longer plays) and a British streaming app I’d gotten for one show (that I finished nearly a year ago). You, too, may not know what subscriptions are stealthily subtracting dollars from your accounts. One of the most comprehensive ways to see what you’re paying for is to look at your bank and credit card transactions, generating a search that includes every transaction in the previous full month. It may be a lot to scroll through, but each monthly subscription will appear at least once in that time frame.
Annual subscriptions can be tricker to track down. I was able to find most by searching for introductory emails, since most services send out an initial message confirming a new subscription. You can use the advanced search with the words “welcome” or “thank you” in the subject field, plus variations on the words “annual” “subscribing” and “membership” in the general or keyword search fields. You should get a decent idea of the things you’ve signed up for, but may have to wade through lots of promotional emails before you find the services you actually subscribed to. It could save you some time over searching through a year of bank statements.
Sometimes it’s helpful to simply see a list of common subscriptions people pay for (and often forget about). Here are a few:
Entertainment
• YouTube Premium
• Amazon Prime Video (or Prime in general)
• Netflix
• Disney+
• Pandora Premium
• Twitch Subscriber
• Crunchyroll
• Peacock
Gaming
• PlayStation Plus
• Xbox Game Pass
• Nintendo Switch Online
Work/Productivity
• LinkedIn Premium
• Adobe Creative Cloud
• Microsoft 365
• ToDo
• Evernote
Dating
• Tinder
• Grindr
• Bumble
• Hinge
• Raya
Food
• Hello Fresh
• Green Chef
• Blue Apron
• Doordash DashPass
• Uber Eats Uber One
• Monthly coffee, hot sauce and jerky boxes
How to cancel subscriptions
For the most part, the way you sign up for a subscription is the way you’ll cancel it. If you signed up for Strava or Minecraft Realms from your iOS device, you’ll need to cancel it through your Apple account. If you signed up for Netflix through its website, you’ll cancel there. Sometimes even the device you use matters. For example, if you signed up for Paramount Plus via your Fire TV Stick, you’ll go through your TV to cancel instead of through the Amazon mobile app.
Once you’ve determined where to go, the cancellation processes will nearly always involve logging in to your account and navigating to your profile, then your account settings so you can view and end your subscription.
Here are steps to cancel a few of the most popular subs.
From the Apple App Store or Google Play Store
When you pay for a subscription through an app store, the transaction will likely be listed as a payment to either Apple or Google, so it’s harder to see what you’re paying for using the banking suggestion above. Here’s how to see what you’ve subscribed to using the two major app marketplaces, plus how to cancel.
How to cancel subscriptions through Apple’s App Store
1. Open the Settings app on your iPhone or iPad.
2. Tap your profile box at the top.
3. Tap on Subscriptions. Here, you’ll see your active and inactive subscriptions listed.
4. Tap the one you want to cancel and follow the prompts.
How to cancel subscriptions through Google’s Play Store
1. Open the Google Play app.
2. Tap your profile circle in the upper right.
3. Tap on Payments & Subscriptions.
4. Tap on Subscriptions.
4. You’ll see your active subscriptions and can decide which ones you no longer want.
How to cancel Amazon Prime
Amazon most recently raised the price of a Prime membership in 2022, bringing it to $15 per month or $139 per year. A membership gets you things like free shipping and access to Prime Video — though as of 2024, you’ll pay an additional $3 per month if you want to stream ad-free. If Prime isn’t worth it for you any longer, here’s how to cancel.
Through the Amazon app:
1. Tap the person icon at the bottom of the screen.
2. Tap on the Your Account button at the top of the screen.
3. Scroll down to and tap Memberships and Subscriptions.
4. You’ll be taken to a Prime page; tap Manage Membership in the drop-down menu at the top.
5. Select the Update, Cancel and More option, and tap End Membership. Here, you can also opt for a reminder to be sent three days before your next renewal if you don’t want to cancel right away.
Via a web browser:
1. Sign in to Amazon.
2. Hover over Accounts & Lists to the right of the search bar up top.
3. Click on Memberships & Subscriptions under Your Account.
4. Click the Cancel Subscription button.
How to cancel Paramount Plus
Paramount Plus is one of the cheaper video streaming subscriptions out there, going for $9 per month for the ad-supported version or $14 monthly for the ad-free version with Showtime. But if you finished Starfleet Academy and want to cancel, here’s how. Remember, if you signed up for Paramount Plus through Prime Video or through the App Store, you’ll need to cancel through the same platform.
1. Log in to your Paramount Plus account on a web browser.
2. Select the username in the upper right corner.
3. Click on Account and scroll down to Cancel Subscription.
4. Click on Cancel Subscription.
How to cancel Apple TV
Probably the best thing about Apple TV is how lean it is. Sure, you may not want to watch everything on there, but the ratio of really good stuff to so-so fluff is far better than on most other services. But once you’ve gotten through Severance and Pluribus you may decide to save yourself the $13 per month.
Apple TV + requires an Apple ID to sign up, so the easiest way to cancel is through the Settings app on your Apple device. If you didn’t sign up through a Mac, iPad or iPhone or don’t have an Apple TV box, follow the PC instructions.
On an iPhone or iPad:
1. Open the Settings app.
2. Tap your profile box at the top.
3. Tap on Subscriptions.
4. Tap either Apple TV+ or Apple One membership, depending on how you first signed up.
5. Select the subscription you want to cancel, then click the Cancel Subscription button.
On a Mac:
1. Open the App Store app.
2. Click on your name and profile image at the bottom left.
3. Click on Account Settings at the top of the screen.
4. In the pop-up window, scroll down to the Manage section and click the Manage link to the right of the word Subscriptions.
5. Select the Edit link next to the subscription you want to cancel, then click the Cancel Subscription button.
On an Apple TV box:
1. Open the Settings app from the home page.
2. Click on Users & Accounts.
3. Click on Subscriptions.
4. Find the subscription you want to cancel and follow the prompts.
On a PC:
1. Go to tv.apple.com and sign in.
2. Click on the account icon at the top of the page.
3. Click on Settings and scroll down to Subscriptions, then click Manage
4. Choose Cancel Subscription.
How to cancel an Audible membership
If you downloaded Audible as part of a free trial or grabbed it for a 12-hour road trip but haven’t used it much since, here’s how to stop paying $15 per month. If you didn’t sign up via Amazon or Audible and instead went through Apple’s App Store or Google Play, follow the instructions for how to cancel subscriptions through Apple’s App Store or Google’s Play store above.
Through Amazon:
1. Sign in to your Amazon account.
2. Hover over Accounts & Lists to the right of the search bar.
3. Click on Memberships & Subscriptions under YourAccount.
4. You’ll see your Audible membership listed; click the Audible Settings button.
5. Scroll down to Membership Options & Help and click on Cancel Membership.
Through Audible (on a browser):
1. Sign in to your Audible account.
2. Hover over the link that says Hi [your name] and select Account Details from the menu.
3. You’ll see a box with your membership details; click on Cancel Membership.
4. Answer the “reason for canceling” question and follow the prompts.
How to cancel Spotify Premium
Spotify only gets more expensive. If you just want to go back to the free version, here's how. You can change which tier you pay for through the app. But to cancel, you’ll need to go through a web browser. You can technically cancel through the app, but that involves deleting your account and all its data. If you want to preserve your playlists and just switch to the free version, do so with a mobile or desktop browser.
1. Head to Spotify on a web browser and log in.
2. If you haven’t logged in via the web before, you’ll see a button for Web Player or Account Overview; select Account Overview.
3. If you’re already in the Web Player, click either the gear icon (mobile browser) or your profile image (desktop browser) in the upper right corner and select Account.
4. Your subscription will appear in a box labeled Your Plan; click that box or scroll down to Manage Your Plan and click.
5. You’ll see your plan details, click the Cancel subscription button.
How to cancel YouTube TV
Pretty much every live TV streaming service has raised its prices over the past couple years. YouTube TV is no different. After starting at $35 per month at launch, it went up nearly every year to finally land at $83 with the latest price hike in December of 2024. If that’s edging too close to cable pricing, you can always cancel (after all, not requiring a contract is still one of streaming’s major advantages). And YouTube TV actually lets you cancel through the app.
On an Android device:
1. Open the YouTube TV app.
2. Tap your profile circle at the top right.
3. Tap on Settings, then tap on Membership.
4. Under your membership details, tap Manage.
5. Click on Cancel Membership and follow the prompts.
Via a web browser:
1. Head to YouTubeTV.
2. Log in and click your profile circle in the top right.
3. Tap on Settings, then tap on Membership.
4. Under your membership details, tap on Manage next to Base Plan.
5. Click on Cancel Membership and follow the prompts.
Apps that can help
Some finance apps will track and manage your subscriptions for you. We looked into the bigger ones to see how they can help. One of our previous recommendations, Mint, shut down, but ones from Experian and Monarch Money have cropped up to take its pace. We tried out Rocket Money to see how the process works and detailed it below.
Just note that these apps cost money to handle subscription cancellation on your behalf — and adding another paid service to your life can feel absurd when you’re trying to do the opposite. You’ll also need to give the apps your banking information and your data may, in turn, be sold or shared with third parties for marketing.
A couple of other apps we tried don’t ask for your banking info. Instead you manually enter your subscription details. That’s certainly more private, but might not be saving you much effort in the long run.
Rocket Money
Owned by the same company as Rocket Mortgages, Rocket Money is a finance app that connects with your bank account and offers to help you budget and track your overall spending, in addition to managing your subscriptions. You’ll pay for the app using a sliding scale from $3 to $14 per month for the premium version, which includes automated cancellation and other features. To access the free version at sign-up, move the slider to the left until you reach $0.
Once you’ve linked your account, navigating to the Recurring tab gives you an overview of your subscriptions. I liked that you can access this using either the mobile or desktop app. After linking my accounts, it reminded me of an upcoming renewal for a magazine I don’t read and hosting fees for a website I no longer need. Canceling both of those would save me nearly $200 in a year. Unfortunately, my monthly Apple One payment and the Max access that I pay for through my Samsung TV didn’t show up as recurring subscriptions. That could be due to how my bank lists the transaction, but I’d like to have seen those on the list, too.
Next to each transaction is a three dot menu, which includes an option to “cancel this for me” for Premium subscribers. Click and you’ll see contact methods to handle it yourself or a button to have Rocket Money do it. After you provide your username and password for the service, you’ll get an email confirmation that tells you the process could take up to ten days to complete. When I had Rocket Money cancel Paramount Plus for me, I got an email later that night saying the cancellation was complete.
While it’s not a magic program that zaps your subscriptions away, Rocket Money could save you a few steps. Seeing (most of) your recurring charges together is also helpful for staying on top of things. It’s up to you whether the Premium charge (and taking on another subscription) is worth the cancellation service.
Reminder apps
There are other apps, like Bobby (iOS) and Tilla (Android), that don’t connect with your bank account. Instead, you enter the details of the subscriptions you already have and add new ones as you go. The apps will remind you about upcoming renewals and let you quickly see what you’re paying for, all in one place. Both are free to use but limit the number of subscriptions you can track until you upgrade, which costs a flat $4 for Bobby and $2 for Tilla. I feel like if you possess the diligence to keep apps like these up to date, you could just as easily use a spreadsheet or native apps like Apple or Google’s Reminders, though these are more colorful.
Check out more from our spring cleaning guide.
This article originally appeared on Engadget at https://www.engadget.com/apps/how-to-find-and-cancel-your-unused-subscriptions-130036314.html?src=rssTech companies are teaming up to combat scammers
A coalition of Big Tech companies is working on a more comprehensive solution to combat online scams. As first reported by Axios, Google, Microsoft, LinkedIn, Meta, Amazon, OpenAI, Adobe and Match Group announced the signing of the Online Services Accord Against Scams. The new agreement is meant to put up a united industry-wide front against online fraud and scams, particularly those from sophisticated criminal networks that use multiple platforms.
According to the Axios report, the measures will include adding fraud detection tools, introducing new user security features, and requiring more robust verification for financial transactions. The agreement will also set up best practices for scam detection, prevention and reporting, while encouraging the sharing of information between companies and law enforcement. On the policy side, the coalition will call on the governments to "declare scam prevention a national priority," according to Axios. While these measures are extensive, the report noted that they're all voluntary since the accord doesn't mention any penalties if the companies don't follow through.
Many of the companies involved in the new accord already have experience in dealing with scams found on their own platforms. Earlier this month, Meta announced several new features across Facebook, Messenger and WhatsApp that would alert users about suspicious friend requests or accounts. Last year, LinkedIn introduced a new verification requirement for company recruiters or executives to address scams targeting job seekers on its platform.
This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/tech-companies-are-teaming-up-to-combat-scammers-144616545.html?src=rssApple announces the AirPods Max 2 with improved noise cancelation and H2 chip
The AirPods Max 2 are almost here. Apple announced this morning that the first true update to its over-hear phones are up for pre-order on March 25 and will be shipping in early April. They look identical to the predecessor, with large, colorful earcups and a matching headband. But inside is the H2 chip that Apple first introduced with the AirPods Pro 2, which enables a host of new features. Chief among those is improved noise cancelation — Apple says with the H2 and improved audio algorithms, the AirPods Max 2 are 1.5 times more effective at reducing noise than the old model.
From an audio perspective, there’s a new amplifier on board here as well for clearer music and improved spatial audio performance. If you want lossless music, you can get that by using the included USB-C cable.
There are also a host of new features for the AirPods Max 2 enabled by the H2. These include an “Adaptive Audio” mode that balances between transparency and ANC modes depending on the environment so you can hear things when you need to while still blocking extraneous noise. Similarly, the conversation awareness features lower the volume of your content and increase transparency when your’e speaking. Live Translation comes to the AirPods Max 2 as well, a feature that uses your AirPods and iPhone to translate incoming speech to and from the language of your choosing.

Essentially, the AirPods Max 2 now have almost all the features you’ll find in the AirPods Pro 3, just in an over-ear design. What hasn’t changed is the price — AirPods Max 2 still cost $549, notably more than most of the competition. Despite the high price, the first AirPods Max did sound exceptional — they’ve just been hard to recommend for years because of the aging feature set and cost.
Given that the first AirPods Max were released in 2020, these new headphones are long overdue and are probably what we should have got in 2024 when Apple added USB-C but otherwise didn’t change anything besides refreshing the colors.
This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/apple-announces-the-airpods-max-2-with-improved-noise-cancelation-and-h2-chip-133319594.html?src=rssFirefly is getting rebooted as an animated series
Firefly aired for just one season in 2002 before Fox canceled it. In the 24 years since, the sci-fi show has skyrocketed in popularity and now fans are finally getting more. Nathan Fillion has announced that an animated Firefly series is currently in advanced development, Deadline first reported.
Fillion shared the news at AwesomeCon during a live taping of his podcast Once We Were Spacemen with his Firefly co-stars Gina Torres, Morena Baccarin, Summer Glau, Sean Maher, Jewel Staite and Alan Tudyk. Tudyk co-hosts the podcast, in which the duo look back at their careers and interview past coworkers. Each of the actors present at AwesomeCon are expected to voice the animated versions of their characters.
This isn't one of those maybe one day it will happen announcements, with many steps already being taken. The animated reboot is under the direction of showrunners Tara Butters (Agent Carter, Reaper) and Marc Guggenheim (DC's Legends of Tomorrow, Arrow) — original creator Joss Whedon is not involved, but has given his blessing. It has early concept art from ShadowMachine, an Oscar- and Emmy-winning animation studio. Fillion is producing the show through Collision33, his production company, and with 20th Television Animation. There's even already a script in place.
According to Fillion, the one thing left is a home for the series. He and his co-stars took to Once We Were Spacemen's Instagram to provide more details and implore FireFly fans to show demand for the reboot.
Firefly took place in 2517, centuries after a universal civil war. It followed a group of people living aboard a transport ship, Serenity, flying through the galaxy. In 2005, the show got a sequel in the form of a movie, Serenity.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/firefly-is-getting-rebooted-as-an-animated-series-120604649.html?src=rssHow and where to buy refurbished tech online
In good news for our wallets and the environment at large, many electronic devices like phones and tablets last longer now than they once did. That means refurbished gadgets can have more life than ever before. There are no laws governing the terms, but refurbished or renewed devices tend to be a level above just plain “used.” At minimum, refurbished tech should have undergone cleaning and diagnostic testing. Some sellers also replace components like batteries and screens. Once ready for sale, these devices should operate as if they were new, with only minor scuffs indicating their history.
Refurbished devices not only save you a bit of cash, they have a drastically lower carbon footprint since most environmental impact comes from manufacturing. It’s more efficient than recycling and helps keep e-waste out of landfills. But there are better places to shop refurbished tech than others. We’ve gathered /a few recommendations, along with our advice on what to look for when you start shopping for refurbished gear.
What to consider when buying refurbished devices
Refurbished vs used
Refurbished is not the same as used. Used items tend to be sold “as-is,'' which means you’re simply inheriting whatever mileage and quirks a device had when the previous owner said goodbye to it. It’s true that most refurbished items were previously owned, and many are a result of the growing trend of trading in your old device when you upgrade. But others were hardly used at all and are one of the millions of returns generated each year. Either way, a properly refurbished item has undergone testing to verify that it works, along with cleaning, repairs and parts replacement as needed.
Since there are no government regulations for renewed items, it’s up to the sellers to define what steps they take to ready a device for sale. And it’s up to the buyer to find out what those steps are before taking the plunge. The processes for refurbishing devices from Apple, Bose, Microsoft, Google Pixels and Samsung, for example, include cleaning, inspection, parts replacement as needed and shipment in a new box with the originally supplied accessories. They also all provide a one-year warranty.
Warranties and returns
A refurbished device should perform as well as its new counterpart, but the only way to guarantee that’s the case is to make sure it comes with a warranty. All of the sites we recommend below include a warranty with the products they sell. If you see something labeled as refurbished, but doesn’t include some sort of guarantee as to its reliability – shop elsewhere.
Also, a good return policy will let you send the item back (preferably with the same free shipping a new item gets) for any reason — including that you just changed your mind. That way if a refurbished product doesn’t look as good as you thought it would, you can send it back without having to prove there’s something wrong with it.
Sanitation
Most refurbished tech was used before it made its way back on the market. And while renewed items are cleaned, you’ll still need to consider your comfort with sanitation issues when buying things like headphones and earbuds.
Where to buy refurbished tech
We recommend going directly to the manufacturer whenever possible, especially for more technical items like smartphones and laptops. If you need a new MacBook, check out Apple’s refurbished stock first; if you want a new Galaxy phone, hit up Samsung before anyone else. Repairs will be handled using genuine parts and you’re far more likely to get items that were properly unpaired from the original owner and all data wiped.
Retailers like Amazon, Walmart, and Best Buy are decent options if you’re on a tighter budget or if you’re looking for gadgets from a manufacturer that may not have its own refurbished outlet. Refurbished marketplaces like BackMarket can be useful if you’re looking for older, more specific items, or if price is the number one factor for your purchase.
Other retailers
Some smaller manufacturers like Dyson, Vitamix, Nintendo and JBL offer their own refurbished products, but for many other brands, you may need to head to a retailer.
Check out more from our spring cleaning guide.
This article originally appeared on Engadget at https://www.engadget.com/mobile/where-to-buy-refurbished-tech-140028700.html?src=rssMacBook Pro M5 Max 16-inch review: Still the pinnacle
We've loved Apple's 2021-era MacBook Pro design from the start, and the M5 Max edition is once again the professional notebook to beat. But it's hard to deny that the star of Apple's recent laptop rollout wasn't its most powerful Pro systems — all eyes were on the $599 MacBook Neo. The MacBook Pro's next time to shine is likely this fall, when Apple is expected to finally deliver OLED models and a dynamic touchscreen interface. (I’ve argued before that, at this point, Apple has no excuse not to give us touchscreen Macs.)
This generation of MacBook Pro might just be the last gasp of the 2021 remodel. It's still an incredibly powerful machine that's been honed to near-perfection, but if you're looking for something that feels truly new, it may be worth waiting several months.
It's not too surprising to see the M5 Pro and Max MacBook Pros be relatively low-key efforts. Apple launched the M5 14-inch MacBook last fall with a mere press release. But at least that model delivered a noticeable leap in graphics performance. The new M5 Pro and Max chips are a bit faster than before, but they don't really have any major features to call out. (Unless you're super excited about Neural Accelerators for AI work.)
I don't want to sound like I'm complaining too much, though. The 16-inch M5 Max MacBook Pro I'm reviewing is still a gorgeous laptop, with an overall design that most premium Windows PC makers are still trying to copy. Apple's unibody metal frame design still feels rock solid. There's a generous amount of ports, including three Thunderbolt 5 USB-C connections, HDMI, a headphone jack and a SD card reader. Its 16-inch Liquid RetinaXDR screen also looks incredible, thanks to its bright Mini LED backlighting, and there's once again a nano-texture option to reduce glare.
What else could you want in a laptop? I suppose there's the lingering feeling that an OLED screen would look better, with sharper contrast and pure black levels. But you'd be hard pressed to find much else to complain about with the MacBook Pro's screen. I'm also intrigued to see how Apple implements a touchscreen interface alongside macOS in upcoming MacBook Pros, but I'll admit, I haven't really been compelled to touch this laptop's display much.
Touchscreens always seemed like a quixotic effort for laptops — they're nice to have, but Microsoft has been trying to shove them into PCs for 15 years now. The addition of touchscreens really didn't improve the overall Windows experience much. So I wasn't surprised to see Apple take its time bringing the technology to macOS — if you really want to swipe around screens, just get an iPad.
But back to this MacBook Pro: I still love everything about Apple's current design. Sure, the keyboard could have a bit more depth, but it withstood my furious typing like a champ. (Unlike Dell's XPS 14, which tried so hard to be a MacBook Pro-killer.) And the MacBook Pro's glass touchpad is still one of the best I've ever seen in a laptop.
Our review unit was also equipped with 32GB of RAM, a 4TB SSD, a 40-core GPU and Apple’s $150 nano-texture display upgrade, bringing the total for this M5 Max system to a whopping $6,149. That may seem excessive to most consumers, but for creative professionals who actually need the power of the M5 Max chip, it’s not that unusual. You can also save over $1,000 by opting for the M5 Pro chip instead.
So what does the M5 Max bring to the party? Obviously, it's speedier than the M4 Max. Our review unit was 30 percent faster than the M4 Max-equipped MacBook Studio in the Geekbench 6 multi-threaded CPU benchmark. It's only 10 percent faster in Geekbench's single-threaded test, but that still gives Apple room to claim that it has the fastest chip core around. If you've got an M4 Max machine, you certainly don't need to dump it for this lineup. But if you've been hammering on an M1 Max or M2 Max system for years, you'll see some meaningful benefits from upgrading now.
Computer |
Geekbench 6 |
Geekbench 6 GPU |
Cinebench 2024 |
|---|---|---|---|
Apple MacBook Pro 16-inch (M5 Max, 2026) |
4,338/ 29,261 |
145,309 |
192/2,150 | GPU: 22,374 |
Apple MacBook Pro 14-inch (M5, 2025) |
4,310/18,003 |
48,840 |
197/1,034 | GPU: 6,143 |
Apple MacBook Pro 16-inch (M4 Pro, 2026) |
3,925/22,456 |
70,197 |
178/1,689 GPU 9,295 |
Apple MacBook Pro 16-inch (M3 Max, 2024) |
3,202/21,312 |
92,344 |
143/1,686 GPU 13,182 |
Apple says this new line of MacBook Pros also feature its latest SSD technology, which is up to twice as fast as before. Our review unit reached 13.8 GB/s write speeds and 13 GB/s read speeds in the ATTO disk speed test, whereas previous MacBook Pros hovered around 6 GB/s for read/write speeds. If you're working with huge data files every day, you'll likely notice the difference. Another benefit to the new hardware? Apple is now equipping every MacBook Pro with 1TB of storage by default.
All of the M5 chips feature faster GPUs than before, but that's less noticeable on the M5 Max. I've never had trouble running a high-end game like Lies of P on the M2, M3 or M4 Max hardware, and once again it still runs incredibly well with the M5 Max in its native resolution, and with all of the graphics settings cranked up. All I'm looking for is a smooth 60 fps frame rate, and the MacBook Pros have delivered on that for years. macOS isn't the sort of platform where you'll be playing many high fps games, but the MacBook Pro's 120Hz refresh rate is equipped to handle them.
Beyond raw performance, the MacBook Pro continues to be a joy to use. Its screen is gloriously bright, and its smooth refresh rate makes scrolling through documents and websites easy on the eyes. Its six-speaker setup remains the best audio experience I've ever heard on a laptop, allowing for crisp, detailed and surprisingly dynamic bass. When I'm too lazy to cast music to my Sonos speakers, I can still have a decent jam session on the MacBook Pro's built-in setup.
It's hard to improve much on the 30 hours and 16 minutes of battery life we saw on last year's 16-inch MacBook Pro, but the M5 Max model managed to beat that by 30 minutes. Realistically, it means you can likely use the MacBook Pro for a few days without needing to recharge, assuming you're not doing heavy-duty work the entire time.
You don't need me to sell you on the MacBook Pro; all you need to know is that the M5 Max actually delivers. Given how well the standard M5 14-inch MacBook Pro performed, I'd also expect a decent speed bump from the M5 Pro model. The only downside to the M5 systems is that they'll feel out of date quickly if the rumored OLED and touchscreen models arrive later this year. But if you need the best performance now, it's hard to go wrong with any MacBook Pro.
Warner Bros. dominates Oscars with 11 wins ahead of its acquisition by Paramount
Ahead of its acquisition by Paramount Skydance, Warner Bros. dominated the 2026 Oscars with 11 wins primarily for Ryan Coogler's Sinners and Paul Thomas Anderson's One Battle After Another. Netflix also put in a strong showing with seven Academy Awards, including two for KPop Demon Hunters and three for Guillermo Del Toro's Frankenstein.
All told, dedicated streaming services chalked up eight awards, but were shut out of the major prizes. Frankenstein took the trophies for for Best Production Design, Best Costume Design and Best Makeup and Hairstyling, while KPop Demon Hunters took Best Animated Feature and Best original Song. Netflix also took prizes for All The Empty Rooms (Best Documentary Short Film) and The Singers (Best Live Action Short Film). Apple TV garnered the other streaming service Oscar for F1 (Best Sound).
Warner Bros. dominated the more prestigious awards. The studio took its first Oscar for Best Picture (One Battle After Another) since Argo won in 2012, while also winning Anderson the prizes for Best Director and Best Adapted Screenplay, and giving Sean Penn the Best Supporting Actor Oscar. Sinners, meanwhile, won for Best Cinematography, giving Autumn Durald Arkapaw the first ever win for a woman and woman of color in that category. Michael B. Jordan took the Best Actor prize for that film, while Director Ryan Coogler won for Best Original Screenplay.
Other notable acting prizes were won by Jessie Buckley (Best Actress, Hamnet) and Amy Madigan (Best Support Actress, Weapons).
Host Conan O'Brien joked that it was the "first time in a theater" for Netflix CEO Ted Sarandos. It remains to be seen, however, whether Netflix losing out to Paramount Skydance on the Warner Bros. acquisition will be to the film industry's benefit or detriment. One clear loser of late is broadcast television as the 2026 Oscars will be the third-to-last aired by Walt Disney's ABC, with YouTube set to stream the ceremony exclusively starting in 2029.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/warner-bros-dominates-oscars-with-11-wins-ahead-of-its-acquisition-by-paramount-093916527.html?src=rssPlaydate games to check out before the Catalog's 3-year anniversary sale ends
If your Playdate wishlist is anything like mine (endless), here's a good excuse to actually go ahead and free some of those games from limbo: Panic is running a sale across the Playdate Catalog to celebrate its three-year anniversary. Sure, the majority of Playdate games are pretty cheap as is, but they can still add up when you're on a wild purchasing spree. Ask me how I know! The sale started on March 5 and goes until March 19 at 1PM ET (10AM PT), so take advantage of the discounts while you can.
There are 423 games available in the Catalog now, according to Panic, so if you're having trouble deciding on which you should go for, I've got you covered with a few recommendations right here.
Season Two
If $39 felt like too much to drop on Season Two when it came out last summer, now's the time to get it. Playdate's second season had only half the number of games as its first, but it still felt like a much stronger collection. Each of its 12 games is really solid, and there's plenty of variety in terms of genre and style, from puzzles and hours-long adventures to fast-paced action games that are great for bursts of intense play. And, it comes with Blippo+ — an oddball cable TV simulator that's unlike anything out there right now.
All of these games are worth playing, but there were definitely some standouts from the bunch: The Whiteout, a post-apocalyptic adventure that'll surely hit even harder now considering the winter we've had; the puzzle platformer Taria & Como; the arcade action game Fulcrum Defender; the climbing adventure, Tiny Turnip. I also really enjoyed Dig! Dig! Dino! for something on the chiller side.
Outside Parties
I have not been able to shut up about this game since it came out. It's unique, it's creepy, it's completely engrossing and it really pushes the limits of what the Playdate can do. Outside Parties is a horror scavenger hunt, presenting you with one massive picture to scrutinize and find hidden scenes within, using the crank to adjust the brightness constantly so you can find anything that may be buried in shadow. As you find these targets, more and more of the game's story comes to light through eerie audio clips. It is such a cool experience and the atmosphere of it all is incredible. You'll get many hours of playtime out of this one too, with over 150 targets to find and lots of lore to uncover.
Crankstone
A full-blown western for the Playdate! Crankstone is a gallery shooter with minigames mixed throughout, and between the aesthetic, the music and the activities, it's a lot of fun. You can choose the story mode to get right into the shooting and defending the town from outlaws, or head to the saloon to pick from the handful of mini games individually, including some fast-paced "spot the correct card" deck shuffling games and a few mimicry games involving the crank. It's like a wild west theme park crammed into the Playdate, which is to say, it's wonderful.
Echo: The Oracle's Scroll
This is one of my all-time favorite Playdate games. Echo: The Oracle's Scroll is a metroidvania without the usual combat, focusing entirely on exploration and puzzle-solving in a vast network of subterranean kingdoms. In this game, the Blight has forced civilization underground, and you play as a child who has been sent on a mission to deliver a scroll from the bottom-most territory, where the humans live, up to The Archives.
There are all sorts of treacherous environments underground, including magma lakes and areas filled with hostile vegetation, making for what is at times a challenging platformer that requires lots of creativity to make your way through. The tone is a bit somber, but quirky characters — like a frog prince with a bouncy belly — keep things from getting too dark.
Carte Blanche
This one's for lovers of classic card games. There are six games in this virtual card game parlor (which is run by a bird named Blanche): Cribbage, Gin Rummy, Spades, Cassino and Spite & Malice. It's great for if you already know what you're doing, but I found Carte Blanche to be a really good introduction to these games for absolute beginners too, thanks to the easy-to-follow tutorials. When you win games, you'll be rewarded with coins that you can spend at Blanche's slot machine, which is stocked with little trinkets she's collected.
Castle Kellmore
Castle Kellmore absolutely rules. This first-person action game puts you in a series of mazes where you have to fight off floating-head-style monsters as you hunt around for keys and try to find the doors and portals to your escape. There are sixteen levels, and upon finishing each one you'll get a little summary of how long it took you to complete that area and what percentage of the level's enemies you killed. I also really get a kick out of the sounds in this game. The enemies slurp and squelch, and your character will let out a hilariously passionless, "Ah" or "Ooeuugh" after picking up a health boost or getting injured. Great for fans of dungeons!
Piña Rollada
If you've ever played any of the Super Monkey Ball games, the gist of this one should be pretty familiar: roll the ball through the course and collect all of the fruits before reaching the exit. Don't fall off the edge, and do it all in as little time as possible. Piña Rollada makes use of the Playdate's accelerometer, which means you control the ball's movement by tilting the console (there is also the option to use the D-pad instead). The courses start getting tricky pretty much right away, with thin paths that don't have any guardrails, obstacles to avoid and moving platforms. And, just going near the exit will result in the ball getting sucked in, so you have to keep that in mind as you collect any surrounding fruits if you don't want the level to end prematurely.
This is another one of those games that is both frustrating (in the fun way) and totally addicting. Expect to yell a lot.
Other games to try
These are just the games I've been enjoying lately, but there are tons of other Playdate games worth checking out during the sale, like these cheese games and Spilled Mushrooms. And if you need even more recommendations, take a look through our list of the best Playdate games, where you'll find gems like Summit and Bwirds. There are quite a few I'm planning to finally spring from my wishlist too, including The Shape That Waits.
Update, March 15 2026, 7:15 PM ET: This story has been updated to include additional game recommendations.
This article originally appeared on Engadget at https://www.engadget.com/gaming/playdate-games-to-check-out-before-the-catalogs-3-year-anniversary-sale-ends-181500370.html?src=rssArc Raiders replaced some of its AI-generated voice lines, using professional actors instead
In an unexpected twist, humans have taken some jobs back from AI. Embark Studios' CEO Patrick Söderlund recently told GamesIndustry.biz that the studio "re-recorded" some of the AI-generated voice lines in Arc Raiders with human voices, only after its successful launch in October.
"There is a quality difference," Söderlund told GamesIndustry.biz. "A real professional actor is better than AI; that's just how it is."
With Arc Raiders' player count peaking at nearly half a million users on Steam, the game's breakout success was still marred by its use of text-to-speech AI. While there was no generative AI used for the visuals of the extraction shooter, Embark Studios paid its actors for approval to license their voices for text-to-speech AI, according to Söderlund. Even though Söderlund said that the text-to-speech AI was reserved for lines "that aren't as essential to the immersion of the experience," many players weren't happy with this creative decision.
Responding to the criticism, Embark Studios is seemingly reversing course and relying more on its voice actors. Söderlund said that the studio pays its voice actors for their time in the recording booth and will "continue to bring many of them back as we carry on updating the game." However, it's important to note that Söderlund told GamesIndustry.biz that "some" of the AI-generated lines were replaced by voice actors, which could indicate that the studio isn't looking to completely ditch its text-to-speech AI anytime soon.
This article originally appeared on Engadget at https://www.engadget.com/gaming/arc-raiders-replaced-some-of-its-ai-generated-voice-lines-with-professional-actors-184915627.html?src=rssAnthropic is doubling Claude's usage limits during off-peak hours for the next two weeks
To capitalize on Claude's recent spike in popularity, Anthropic is offering a limited-time promotion that doubles usage limits for anyone using its AI chatbot during off-peak hours. From March 13 to March 27, users on Free, Pro, Max, and Team plans will get double the usage limits in a five-hour window when using Claude outside weekday hours between 8 AM and 2 PM ET. According to Anthropic, the promotion is automatic, and users don't have to enable anything to get the benefits.
A small thank you to everyone using Claude: We’re doubling usage outside our peak hours for the next two weeks. pic.twitter.com/W7TEBPditq
— Claude (@claudeai) March 14, 2026
Anthropic said that this promotion applies to anyone using Claude on web, desktop or mobile, but also with Cowork, Claude Code, Claude for Excel and Claude for PowerPoint. Previously, Anthropic offered a similar event from December 25 to December 31, doubling usage limits for Pro, Max 5x or Max 20x subscribers. However, Anthropic is targeting an even wider audience with its latest promotion since only Enterprise users are excluded this time around.
Anthropic is marketing the promotion as a "small thank you to everyone using Claude," but it's likely tied to its ongoing battle with the Department of Defense. After refusing to remove certain AI safeguards for the Department of Defense, Anthropic was listed as a supply chain risk and lost its contract with the federal agency. In turn, OpenAI signed a deal with the Department of Defense, leading to many users deciding to boycott ChatGPT in favor of Claude and other AI chatbot options.
This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-is-doubling-claudes-usage-limits-during-off-peak-hours-for-the-next-two-weeks-163645928.html?src=rssByteDance has reportedly suspended the global rollout of its new AI video generator
A month after Seedance 2.0's launch in China sparked cease-and-desist letters from Disney and Paramount Skydance over its use of copyrighted materials, its developer ByteDance has reportedly hit pause on the release of the AI video tool in other regions. According to The Information, which spoke to two anonymous sources with knowledge of the matter, ByteDance has suspended Seedance 2.0's global rollout. Engadget has reached out to ByteDance for comment and will update this story if we hear back with more information.
Seedance 2.0 caught heat from Hollywood studios almost immediately upon its release, after user-generated videos including a viral AI clip of Brad Pitt fighting Tom Cruise sparked concerns that copyrighted works were used in training the model. In February, ByteDance told the BBC that it is "taking steps to strengthen current safeguards as we work to prevent the unauthorised use of intellectual property and likeness by users." It's unclear when exactly ByteDance planned to release the tool more widely.
This article originally appeared on Engadget at https://www.engadget.com/ai/bytedance-has-reportedly-suspended-the-global-rollout-of-its-new-ai-video-generator-212326112.html?src=rssSpotify’s new Taste Profile feature lets users fine-tune their algorithm’s recommendations
You're responsible for your own Spotify algorithm now. On stage at SXSW, Spotify's co-CEO, Gustav Söderström, announced the Taste Profile feature, which allows users to personally customize exactly what they want to listen to, whether it's music, audiobooks or podcasts. This AI-powered feature is still in beta, and it will be available to Premium users in New Zealand in the coming weeks.
From its short video demo, Spotify's Taste Profile feature will show you a summary of your listening habits and offer a "Tell us more" prompt at the bottom. With the new prompt, users can inform the AI what they want to see more of or if they want to get rid of a genre that keeps popping up in their algorithm. Spotify said that the Taste Profile will take into consideration more ambiguous prompts, too, like if you're training for a marathon and want upbeat music or want to listen to news podcasts during your commute to work. Spotify added that Taste Profile is an optional feature, and unwilling users can "leave it and enjoy Spotify as usual."
With Taste Profile, Spotify is continuing its momentum of offering AI features, like the Prompted Playlist feature that was made available last month. Unlike the existing AI Playlist feature, Prompted Playlist lets you put in specific requests to generate a playlist, like only including songs from a specific TV show. Like Taste Profile, the Prompted Playlist feature saw beta testing in New Zealand first, before expanding to US and Canadian users a month later.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/spotifys-new-taste-profile-feature-lets-users-fine-tune-their-algorithms-recommendations-191104626.html?src=rssTrump administration will reportedly get $10 billion for brokering the TikTok deal
There may have been some extra incentive for the Trump administration to get the TikTok US deal done. According to a report from The Wall Street Journal, the Trump administration is set to receive a total of $10 billion in the deal that allowed TikTok to remain in the US. The new investors who acquired stakes in the US entity of TikTok already paid a $2.5 billion fee to the administration when the deal closed in January, but WSJ's latest report noted that the group of investors would continue to make payments until the total hits $10 billion.
After a group of investors, which includes Oracle along with the Silver Lake and MGX investment firms, acquired stakes in the US-based TikTok entity called TikTok USDS Joint Venture, the WSJ previously reported that the administration would receive a "multibillion-dollar fee" for its work on the deal. To better contextualize the recently-revealed $10 billion fee the Trump administration is receiving, the US entity of TikTok was valued at $14 billion by Vice President JD Vance.
The Trump administration has previously involved itself in major deals with other US corporations. Last year, the administration invested $8.9 billion into Intel and received a nearly 9 percent equity stake. In terms of unprecedented windfalls, the Trump administration also received a Boeing 747-8 as a gift from the Qatari government in May.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/trump-administration-will-reportedly-get-10-billion-for-brokering-the-tiktok-deal-180954979.html?src=rssWhat to read this weekend: Locked in with The Iron Garden Sutra
Need something new for your reading list? This week, we recommend A.D. Sui's The Iron Garden Sutra, a meditative horror sci-fi/fantasy and murder mystery.
I don't typically gravitate toward locked room mysteries, but the description of this book ticked all the right boxes to win me over: "a death monk and a team of researchers trapped onboard a spaceship of the dead encounter something beyond human understanding." It has all the makings of a compelling murder mystery, which is fine on its own, but thanks to the philosophical musings of its main character, Vessel Iris, and a setting that almost demands existential contemplation, it becomes something much deeper.
Vessel Iris is a monk some time in the far future whose mission is to perform funeral rites for the dead so their souls may reach their ultimate destination, according to the beliefs of his religion, the Starlit Order. "Vessels" like Iris share their mind with an AI companion, which creates a really interesting dynamic for the reader, as there is a constant dialogue going on between the two from the start (carrying a tone that sometimes verges on "old married couple," which I quite enjoyed). Iris shows up to an ancient ship called the Counsel of Nicaea expecting to perform his duties for the long-deceased on board and instead finds himself facing a group of researchers who are very much not dead — and a jumbled mess of bones from the hundreds of bodies they disturbed by moving, which he'll have to sort in order to properly bless.
Despite being a ghost ship in most respects, it turns out the Nicaea is alive with vegetation and gardens that would have once supported the humans that lived there. And, there's seemingly something else, as Iris' AI begins to pick up strange pings from a presence on the ship, and one by one the team of researchers starts getting picked off. As everything unravels, Iris begins to question his faith and his purpose.
This was such a great read, and I was excited to learn it's the first in a two-book series, The Cosmic Wheel series. Fans of horror sci-fi/sci-fantasy should definitely check this one out.
Meta is reportedly planning to cut up to 20 percent of its staff in upcoming layoffs
Meta could be preparing for one of the largest layoffs in its history, according to a Reuters report. The tech giant is planning to cut about 20 percent of its workforce, according to the outlet's sources. According to the report, neither a date nor the exact number of layoffs has been finalized yet.
However, Reuters reported that Meta's top executives have told "other senior leaders" to start "planning how to pare back." In its latest financial report, the company's employee headcount was 78,865 as of December 31, 2025, while revenue reached nearly $60 billion for the fourth quarter and more than $200 billion for the entire year. A Meta spokesperson told Reuters that this was "speculative reporting about theoretical approaches."
Meta is no stranger to major layoffs. Earlier this year, Meta targeted about 1,000 employees in its layoffs with the Reality Labs division that's responsible for the company's virtual reality and metaverse efforts. Early last year, Meta laid off about five percent of its workforce, following a smaller round of firings that same month. Meanwhile, the company has been spending heavily to acquire AI startups, like Moltbook, a social network designed for AI agents, and Manus, a startup focused on AI agents for task automation.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-is-reportedly-planning-to-cut-up-to-20-percent-of-its-staff-in-upcoming-layoffs-160812304.html?src=rssDigg shuts down for a 'hard reset' because it was flooded with bots
Digg has shut down, for now, just a few months after its open beta launched. Justin Mezzell, the company’s CEO, has explained on the home page that it noticed hours after the beta launched that it was already being targeted by SEO spammers. “The internet is now populated, in meaningful part, by sophisticated AI agents and automated accounts,” he wrote. Apparently, the Digg team wasn’t ready for the scale and the speed at which bots found and started flooding the website.
Mezzell said Digg banned thousands of accounts and deployed both internal tools and external solutions, but they weren’t enough. He admitted that the votes and the comments on the website couldn’t be trusted due to the amount of bot activity it got. While Digg has decided to significantly downsize its team, a small number of staff members has stayed to rebuild it completely. He said it wasn’t enough to present Digg as an alternative to current social networks and community-based websites. “What comes next needs to be genuinely different,” he added.
The CEO didn’t explain how Digg will reinvent itself, but he did announce that its founder, Kevin Rose, is joining the company full time. Rose bought back Digg last year in partnership with Reddit co-founder Alexis Ohanian. Back then, they said they had “a fresh vision to restore the spirit of discovery and genuine community that made the early web a fun and exciting place to be.” Based on what happened to Digg, that’s now harder to achieve with the state of the internet today.
This article originally appeared on Engadget at https://www.engadget.com/social-media/digg-shuts-down-for-a-hard-reset-because-it-was-flooded-with-bots-153848094.html?src=rssBall x Pit on mobile, Piece by Piece x2 and other new indie games worth checking out
Welcome to our latest roundup of what's going on in the indie game space. A bunch of intriguing games arrived this week, including a mobile port of one of the most absorbing things I’ve played in years and two completely different titles with the same name. Let’s get things started with a look at a few projects that were featured in the latest edition of the Future Games Show.
Hyperwired (from SidralGames and publisher SelectaPlay) is a 2D roguelike shooter with an interesting resource-management twist. To recharge your weapons and systems, you have to plug a cable that trails behind your spaceship into a socket. While you're plugged in, your movement is restricted by the length of the tether, but you gain more firepower.
There are a whole bunch of upgrades and bullet modifiers to play around with here, including a slow-motion system you can activate at almost any time. Hyperwired is slated to hit Steam, PS4, PS5, Xbox One, Xbox Series X/S and Nintendo Switch this summer.
In Clean Up Earth, you and other players can work together to restore polluted environments. You can play solo if you like, but on the larger maps you'll need to team up with others to handle large bits of junk. One particularly neat aspect of Clean Up Earth is that in-game actions will automatically trigger micro-donations from developer Magic Pockets and its partners to environmental organizations.
Clean Up Earth is coming to Steam, Epic Games Store, PS5, and Xbox Series X/S on April 2. A Nintendo Switch 2 version is on the way in the future. There's a demo available on Steam as well.
Mr. Magpie’s Harmless Card Game is a minesweeper-style riff on the likes of Inscryption and Buckshot Roulette. As with some other roguelike deckbuilders, you're trapped in a creepy situation and the only way to escape alive is to gamble and earn enough money in time to meet quotas. To do that, you'll need to twist the odds in your favor by building multipliers and synergies. You can boost your deck with powerful cards you can buy from a shop.
However, there are dangerous JERRY cards on the board that could spell doom if you flip them over. You can use hints and strategies to try to figure out where those cards are and avoid them.
There's no release date as yet for Mr. Magpie’s Harmless Card Game, which is from Giant Light Studios. However, you can request access to a playtest on Steam.
A press release described Herdles as "Spyro meets Breath of the Wild, with a dog." I'm immediately sold.
Playing as a magical version of creative director Christian Hübel’s own dog, Snoopy, you'll "restore balance to a fracturing world" in this open-world platformer. On your journey, you'll rescue Herdles, or corrupted creatures. Doing so will unlock new powers, such as being able to glide, bust through walls and swim up waterfalls.
There's no combat or death in this game, which seems to be largely about solving puzzles, experimenting with physics-based abilities and exploring. It's said to have "deep accessibility and customization options" too. Fire Sword Studios and One More Journey are behind Herdles, which does not have a release window, though the Steam page is live.
New releases
I took an earlier-than-usual lunch break on Thursday to check out the mobile version of Ball x Pit (from Kenny Sun and friends and publisher Devolver Digital) as soon as it was released. I adore this game. I'm happy it runs smoothly on my iPhone 16, because that should give me more reason to avoid doomscrolling.
It's the same Ball x Pit. It's still fantastic. The touchscreen dual-stick controls work well enough, especially when the auto-fire option is enabled. Still, a mobile controller like OhSnap's MCON or the Backbone Pro works better for me.
A bunch more people will be able to enjoy Ball x Pit now that it's on iOS and Android. You can play the first level for free and it costs $10 to unlock the full game.
It's a pretty good week for folks who are into brick-breaking roguelites, because here's another one. ITER-8 (from fluckyMachine and publisher Fireshine Games) blends mining and tower defense. It's a bit like Dome Keeper.
You're tasked with acquiring resources from an enormous monolith that's above your base. You'll need to drag these items back to your base so you can upgrade your character, ship, shield and weapon. There are relics to find and you can swap these for installations like lasers, barriers and cannons. There are also puzzle-based sections that sees your character leave their ship for some in-person mining and upgrade collecting, temporarily switching from 2D to 3D action.
After a while, the monolith starts to thrum with an ominous sound. That means it's time to race back to base (with the help of a fast-travel system) to fend off waves of alien enemies.
The two sides of ITER-8 work fairly well together and I've enjoyed my time with it so far. I actually find it pretty relaxing overall, though the tower-defense aspect could have been designed a bit more elegantly. Switching aim from one side of the base to the other doesn’t feel snappy enough. ITER-8 is available on Steam for $13. There's a 25 percent launch discount available until March 23.
Piece by Piece is billed as a cozy repair shop game from Gamkat and publisher No More Robots. It looks cute!
You can decorate your shop and make it homely by cleaning, keeping the log fire burning and making sure the cookie jar is full. Of course, you'll be fixing up heirlooms and antiques for customers too. It's out now on Steam for $12, with a 20 percent discount until March 25.
Piece by Piece is a puzzle platformer in the most literal sense. You manipulate levels by moving puzzle pieces around. It's a great idea from Neon Polygons and I'm keen to check this one out on Steam. It typically costs $13, but there's a 15 percent discount until March 27.
Wait a second here... Two games called Piece by Piece that were released in the same week? That's a heck of a coincidence. Thankfully, the teams behind both games saw the funny side. They've even created a bundle of both games so you can buy them both for an extra 10 percent off.
Here's another puzzle-forward game, albeit one that's more of an adventure. In Rhell: Warped Worlds & Troubled Times, you'll discover and combine spells in creative ways to solve riddles in similar fashion to games like Baba Is You. There are said to be more than a million ways to combine the magical keywords. Since every spell works on any object in the game, there are more than 102 million possible configurations. Neat!
Solo developer Alice Jarratt from SlugGlove spent three years making Rhell: Warped Worlds & Troubled Times and drew more than 10,000 frames of animation for it. The game is available on Steam for $15, with a 20 percent launch discount until March 26. A demo is available too.
Upcoming
I've had Hoa on my wishlist for forever, so it's probably time for me to check out that puzzle platformer before the sequel arrives later this year. Hoa 2 (from Skrollcat Studio and publisher PM Studios) sticks with the hand-painted art of the original game but it’s a 3D game this time.
It begins a long, long time after the end of Hoa, with the eponymous fairy returning to a world that's been transformed by time. But many of her old friends have passed away, so Hoa seeks a new purpose.
Along with platforming and spatial puzzles, Hoa 2 features secrets and mini-games. It's coming to Steam, PS5, Xbox Series X/S and Nintendo Switch 2.
I dig what I've seen of MotorSlice, which seems to have Mirror's Edge-style parkour action but in a much grittier-looking world. The developers also took inspiration from the Prince of Persia series and Shadow of the Colossus here — perhaps not too surprising in the latter case given that you'll be scaling huge bosses. This action adventure sees you on a mission to destroy every piece of machinery inside a ruined megastructure.
MotorSlice is coming to Steam this spring. A demo for this game from Regular Studio and publisher Top Hat Studios is available now.
Being a lifelong soccer fan is a curse that's punctuated with infrequent moments of the most intense joy you'll ever feel. Plus, every few years, I lose about a month of my life to the most recent version of Football Manager (I gave up on the last one after winning every possible trophy with Borussia Mönchengladbach for three seasons in a row). So, it's safe to say that a game focused on perhaps the least glamourous job in soccer is up my alley.
Kitman — a job you might know of as "equipment manager" — is a sports management game with co-op for up to four people in which you take care of things behind the scenes of a soccer team. You'll clean locker rooms, polish boots, make sure players have the right uniforms and so on, while taking care of details on the fly on match days.
There's a fun twist here in that you can secretly take on some of the manager's duties, such as scouting players and adjusting formations. Maybe that explains what's been happening with Tottenham Hotspur lately.
Kitman, from Outlier, is coming to Steam later this year. In the meantime, you can sign up to take part in a playtest.
If, like me, you adore Astro Bot, here's something to keep an eye on. Astrolander is a 2.5D platformer with lovely-looking 3D environments. As a robot named Feedback, you set out on a journey with a rocket-powered sidekick named Haptic (heh) to save bots known as the Most Valuable Programs, or MVPs. A second player can join in and help take control of Feedback.
Astrolander is from 16-year-old Max Trest of Lost Cartridge Creations. The PlayStation team (including its then-head of indie games Shuhei Yoshida) tried Astrolander at an event a few years back and offered Trest the chance to bring his game to PS5. Astrolander is also coming to Steam. It's set to arrive later this year.
This article originally appeared on Engadget at https://www.engadget.com/gaming/ball-x-pit-on-mobile-piece-by-piece-x2-and-other-new-indie-games-worth-checking-out-110000319.html?src=rssOpenAI reportedly plans to add Sora video generation to ChatGPT
OpenAI plans to add its Sora video generation model directly into ChatGPT, The Information reports . The standalone Sora app was seen as a smash hit when it launched alongside Sora 2 in September 2025, but interest in the video generation app has fallen in the time since as users ran into limits on the amount and kinds of videos they could create.
Adding Sora to the ChatGPT could give the model a second life, and ideally grow the ChatGPT app's weekly active users from the 900 million OpenAI reported in February, to a billion or more. According to The Information, the standalone Sora app will stick around after the model is integrated, even though the app has fallen out of the App Store's top 100 free apps and only a small number of users reportedly share their videos publicly in the app.
It’s hard to pin down an exact number for what generating a video costs OpenAI, but the company charges API customers $0.10 per second for a 720p video, and in 2025, it was willing to give away 30 free video generations per account per a day in the Sora app. When you consider the even larger audience that could use the model in the ChatGPT app, things could get expensive fast. That could be one reason The Information reports OpenAI has projected it could spend over $225 billion on inference — the cost of running the company's models — between 2026 and 2030.
The company has attempted to monetize the Sora app by having users pay for credits to generate new videos, and could deploy something similar once the model comes to ChatGPT. Maybe giving customers the ability to generate videos with Disney characters could even get people to pay for more videos once they run out of free generations. Whether or not adding Sora to ChatGPT moves the needle for OpenAI, though, the company will likely be spending even more money than it was before.
This article originally appeared on Engadget at https://www.engadget.com/apps/openai-reportedly-plans-to-add-sora-video-generation-to-chatgpt-222611439.html?src=rssMeta is bringing more international news to its AI
Meta AI should soon be better at surfacing international news content thanks to a set of new deals with publishers. The company announced new agreements with international outlets and offered additional details on its recent deal with News Corp.
The latest deals bring French newspaper Le Figaro, Spanish media company Prisa and German newspaper Süddeutsche Zeitung into the fold. Together, along with News Corp, which runs a number of outlets in the UK, these sources should give Meta AI better access to timely info about world events. Meta didn't disclose terms of the deals — The Wall Street Journal previously reported the News Corp arrangement was worth up to $50 million a year — but it said that it intends to link out to the relevant news sources.
"These integrations will also facilitate easier access to information by linking out to articles, allowing you to visit these partners’ websites for more details while providing value to partners, enabling them to reach new audiences," Meta wrote in an update. The company has a long and sometimes fraught history with publishers as its priorities have shifted over the years. In the past, Meta has struck deals to pay publishers to produce live video and "instant articles" only to change course as news content has become less of a priority for Facebook.
Now, with Meta struggling to compete with its AI rivals, it seems the social media company is once again interested in news content. As the company notes in its blog post, Meta AI isn't always great at surfacing accurate and timely info. I noted this in 2024 when the company's assistant was repeatedly unable to accurately answer seemingly simple questions like " who is the Speaker of the House of Representatives."
By striking a bunch of deals with publishers, the company should be better equipped to handle these kinds of queries (and hopefully more complex ones). How much benefit publishers will see from these arrangements, however, is an open question. While Meta says it will link out to the relevant news sources, there are lots of outside data points that raise serious questions about the effect AI search tools are having on web traffic.
This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-is-bringing-more-international-news-to-its-ai-213323713.html?src=rssAdobe agrees to pay settlement for making its subscriptions hard to cancel
Adobe has agreed to pay the US government $75 million to settle its lawsuit over the company's allegedly harmful approach to subscriptions. The suit started in 2024, when the US Department of Justice and the Federal Trade Commission filed a joint complaint alleging the company deliberately made it difficult to cancel subscriptions and obscured the frequently expensive "early termination fee" customers have to pay to get out of annual subscriptions that are paid monthly.
"While we disagree with the government’s claims and deny any wrongdoing, we are pleased to resolve this matter," Adobe writes. "We have agreed to provide $75 million worth of free services to customers that qualify. We will proactively reach out to the affected customers once the appropriate filings with the Court are made and accepted. Additionally, we have agreed to a $75 million payment to the Department of Justice."
Adobe's statement also notes that it's made the process of both signing up for and canceling subscriptions "more streamlined and transparent." A major sticking point of the original complaint is that canceling an "annual plan, paid monthly" subscription before completing the first year of service required customers to pay an early termination fee to make up for the value Adobe lost initially offering its software at a discount. Adobe currently allows plans to be refunded if they're canceled within 14 days after signing up, but canceling an "annual plan, paid monthly" subscription after those first 14 days requires paying a hefty fee (as outlined in the company's detailed support page).
A court will have to approve Adobe's proposed settlement before the lawsuit can be totally resolved, but the timing is at least a little ironic. Shantanu Narayen, Adobe's CEO for the last 18 years and the executive who oversaw the company's transition from traditional software business to software-as-a-service business, recently announced plans to retire.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/adobe-agrees-to-pay-settlement-for-making-its-subscriptions-hard-to-cancel-210336635.html?src=rssNothing updates its AI app with semantic search and a new way to track events
In the mad dash many companies have made to incorporate AI features into their phones, Nothing arrived at one of the better ideas with Essential Space on the Nothing Phone 3a in 2025. The AI-powered app turns screenshots and voice recordings into actionable to-do lists and transcriptions, and now Nothing is rolling out an update to make the app easier to search and capable of recognizing new kinds of content.
As part of the update, Essential Space now recognizes "Events," displaying them in their own card with fields for the date, time and location. That means, for example, if you add a photo of a flyer for pottery class to the app, Essential Space will be able to pull the details of when and where it's happening, and track it in much the same way it does tasks or to-dos. Nothing foresees events being such a big part of how people will use Essential Space that it's also changing the layout of the app's interface and listing things like Events and Tasks in a new For You page you see when you open the app.
To make everything you've stored in Essential Space easier to find, the app now also supports semantic search, surfacing results that don't just match the text you've entered, but try to match the meaning of what you're looking for. Semantic search should be particularly useful when you're looking for an image, because you can enter a description of what you're looking for and Essential Space should still be able to surface it.
Sorting and indexing digital ephemera like voice notes and screenshots with AI is a popular use for the technology. Google offers Pixel Screenshots, and even Apple gave iOS and iPadOS the ability to automatically recognize events in images and add them to your calendar. Essential Space might be less unique now, but the fact that Nothing continues to update it bodes well for its future.
Nothing's new Essential Space update is available starting today on "all 2025–2026 Nothing and CMF phones that support Essential Key," the company says. Essential Space should automatically update, but you also manually update the app in the Google Play Store.
This article originally appeared on Engadget at https://www.engadget.com/apps/nothing-updates-its-ai-app-with-semantic-search-and-a-new-way-to-track-events-202500495.html?src=rssThe MacBook Neo is Apple's most repairable laptop
Apple's cheapest laptop is also its most repairable. iFixit gave the new MacBook Neo a 6/10 repairability score. Although that number would only be mediocre for, say, a game review or final exam grade, it's the MacBook line's highest iFixit score in about 14 years.
As always, iFixit goes into great detail about the product's repairability, but a few points stand out. First, the MacBook Neo's battery is screwed down rather than glued — moving it from "this might burn the house down" to "routine repair" territory. The laptop also has a flat disassembly tree. That means its battery, speakers, ports and trackpad are all immediately accessible after opening the back case.
In other areas, a simplified antenna assembly helps the screen come away cleanly. Keyboard repair is still a bit tedious (41 screws and tape), but at least it isn't riveted to the top case like on other models. (The screwed-not-glued battery helps here, too.) Apple's decision to forego a Force Touch trackpad and return to a mechanical style improves repairability as well. And in a nice touch, all the machine's Torx Plus screw sizes are clearly labeled inside the case.

Several other encouraging signs carry over from recent MacBooks. iFixit found that Apple's Repair Assistant accepted all replacement parts it tried without a fuss. And its USB-C ports and headphone jack are modular, so replacing either doesn't "turn into logic board work."
Not everything is peachy. As expected, the Neo still has soldered RAM and storage, so there's no upgrade path there. iFixit describes Apple's pentalobe screws on the bottom case as an "annoying" choice. And while the device's speakers are easy to remove, they, well, just aren't very good. (Had to cut that cost somewhere.)
While iFixit describes the Neo's repairability as "a real comeback," it's premature to assume higher-end MacBooks will follow suit. After all, with this $599 device ($499 for schools), Apple is targeting the educational sector, where repairability could mean more bulk orders. Until Apple is convinced that the MacBook Air or Pro would sell better with similar serviceability, this kind of score may be limited to the budget model.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/the-macbook-neo-is-apples-most-repairable-laptop-200923202.html?src=rssMeta is killing end-to-end encryption in Instagram DMs
Meta is killing end-to-end encryption in Instagram DMs. The feature will "no longer be supported after May 8, 2026," the company wrote in an update on its support page. Unlike WhatsApp, Meta never made encryption available to all Instagram users and it was never a default setting. Instead, users in "some areas" had the ability to opt-in to encryption on a per-chat basis.
In a statement, a Meta spokesperson said the feature was being retired due to low adoption. "Very few people were opting in to end-to-end encrypted messaging in DMs, so we're removing this option from Instagram in the coming months," the spokesperson said. "Anyone who wants to keep messaging with end-to-end encryption can easily do that on WhatsApp.”
Interestingly, Meta's statement doesn't mention the status of encryption on Messenger. The company began turning on end-to-end encryption as a default setting in 2023 after years of work on the feature. A support page for Messenger currently states that the company "is in the process of securing personal messages with end-to-end encryption by default."
Meta's approach to encrypted messaging has changed several times over the years. It started encrypting WhatsApp chats in 2016. In 2019, Mark Zuckerberg outlined a "privacy-focused" revamp of the company's apps, saying at the time that "implementing end-to-end encryption for all private communications is the right thing to do." In 2021, the company's head of safety said that Meta was delaying its encryption work until 2023 in order to create stronger safety features.
Meta’s use of encryption has been repeatedly criticized by law enforcement and some child safety organizations that say the feature makes it harder to catch predators who target children on social media. Recently, the topic has been raised numerous times during a trial in New Mexico over child safety. Internal documents that have surfaced as part of the trial show Meta executives and researchers debating the trade-offs between safety and privacy as it relates to encryption.
In testimony that was broadcast during the trial, Zuckerberg said that safety issues were "a large part of the reason why it took so long" to bring encryption to Messenger. "There's been debate about this, but I think the majority of folks, from people who use our products to people who are involved in security overall, believe that strong encryption is positive," he said.
You'll now have to fork out for an additional subscription if you want to watch 4K content on Prime Video
Amazon is raising the price of its ad-free Prime Video subscription and locking 4K UHD streaming behind this new tier. Starting April 10 for US customers, a rebranded Prime Video Ultra subscription will cost $5 per month, up from $3 per month.
For that extra $2, you get a download capacity increase from 25 to 100, and you can now run five streams concurrently instead of three. Whether those "Ultra" upgrades are worth the $24 annual hike will probably depend on how many boxsets you like to plough through on a long flight, or how many devices are using your Prime Video account.
The changes are most galling for Prime members who automatically qualify for Prime Video with ads through their membership, as Amazon has decided to remove 4K streaming from the standard tier. That means that, despite already paying $15 per month or $139 per year for Amazon Prime, you’ll be stuck with 1080p shows and movies unless you sign up to Prime Video Ultra.
Amazon has thrown in Dolby Vision support for the first time, as well as upping the concurrent stream and download count on its free tier as well, but you’re losing the privilege of UHD content that has been available to all Prime Video members for years. Dolby Atmos remains exclusive to the $5 tier too.
Amazon is the latest streamer to put its prices up, following similar recent hikes to Apple TV, Disney+ and HBO Max. If you don’t want to give the company any more of your hard-earned, you have just under a month to binge your way through the second season of Fallout in all of its irradiated UHD glory.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/youll-now-have-to-fork-out-for-an-additional-subscription-if-you-want-to-watch-4k-content-on-prime-video-174028064.html?src=rssParallels Desktop creators say MacBook Neo does indeed have enough muscle to run Windows apps
Parallels, the company best known for making the virtualization software that enables you to run Windows and other operating systems on a Mac, has confirmed that Parallels Desktop is compatible with the MacBook Neo.
At launch it was unclear if Apple's new $600 laptop possessed the under-the-hood heft to run Windows apps, but in a recently updated post on its website, Parallels said that initial tests show its software running "stably," although performance is still being assessed.
The MacBook Neo uses an A18 Pro chip, which debuted in the iPhone 16 Pro. However, as this chip is based on the same ARM architecture as M-series chips for Mac, it’s still capable of running Parallels’ Windows virtual machine.
But there is a caveat to all this. Just because you can do something, it doesn’t necessarily mean you should. While Parallels Desktop could theoretically be a viable option for Neo owners who are only interested in light Windows use, anything that puts a significant strain on the CPU or GPU is going to present a problem.
This is because the MacBook Neo only ships with 8GB of RAM, and as Parallels highlights, Windows 11 requires a minimum of 4GB of RAM to run. That leaves a very small amount of remaining headroom for macOS and your Mac apps to run alongside Windows, which is going to noticeably hurt the laptop’s performance. Add to that the lack of a cooling fan, meaning the chip will reduce clock speeds when it detects a heavy CPU or GPU load, and this definitely isn’t a device for power users.
If you really want to dabble with Windows on a Mac, Parallels recommends picking up an Apple laptop with 16GB of unified memory or more, like the new MacBook Air M5 or a MacBook Pro. And for those content with macOS and looking to save some money, we dubbed the MacBook Neo the best $600 laptop we’ve ever used in our recently published review.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/parallels-desktop-creators-say-macbook-neo-does-indeed-have-enough-muscle-to-run-windows-apps-164525546.html?src=rssX could be breaching US sanctions on Iran, watchdog warns
The newly verified X account for Iran's supreme leader could be putting the company on the wrong side of US sanctions, according to a watchdog group. The Tech Transparency Project, which last month published a report on X granting premium perks to sanctioned officials in Iran, now says that the verified account for the country's new leader raises fresh questions about the issue.
The TTP notes that the X account for Iran's new supreme leader, Mojtaba Khamenei, appears to be paying for an X premium subscription despite being on the US government's list of sanctioned individuals since 2019. As the group points out, the Iran-based account was created this month and currently bears a blue checkmark, which typically indicates the account holder is paying for a subscription.
Last month, TTP found that X was providing premium subscriptions to Iranian officials sanctioned by @USTreasury, a transaction that may violate sanctions.
— Tech Transparency Project (@TTP_updates) March 12, 2026
It didn't end there.
An account for Iran's new supreme leader created this month also carries the blue premium checkmark.🧵 pic.twitter.com/5K9Ss1Sex8
The account belonging to Mojtaba Khamenei has been boosted by other state-linked accounts in Iran, including the one that previously belonged to Khamenei's father. That account has had a gray checkmark, which indicates it belongs to a verified government official. Verified accounts on X are rewarded with extra visibility on the platform, along with other perks. The younger Khamenei's verified account has already gained more than 20,000 new followers in the hours since TTP first posted about it.
"The new Supreme Leader's account is just the latest account for a sanctioned entity apparently paying X for premium services," TTP director Katie Paul said in a statement to Engadget. "TTP has identified dozens of accounts, many linked to designated terrorists, that subscribed to X premium over the past three years. What's more concerning than the blatant disregard for U.S. sanctions law is the fact that Musk's companies have a contract with the Pentagon while X is actively profiting from U.S. adversaries."
As Paul notes, this isn't the first time TTP has raised questions about whether X is running afoul of US sanctions via its premium service. In 2024, the group published a report noting that X was accepting paid verification from more than two dozen sanctioned individuals and groups. The company said at the time that it had a "a robust and secure approach in place for our monetization features."
X didn't respond to a request for comment. But in the hours after Engadget reached out about Khamenei’s account, the blue checkmark was removed. The company also removed blue checks from a handful of Iran-based accounts flagged by TTP last month following reporting from Wired.
Update, March 13, 2026, 9:08AM PT: This story was updated to reflect changes made to Khamenei’s account following publication.
This article originally appeared on Engadget at https://www.engadget.com/social-media/x-could-be-breaching-us-sanctions-on-iran-watchdog-warns-213550284.html?src=rssByteDance will reportedly buy NVIDIA's latest AI chips to use outside of China
TikTok's Chinese parent company ByteDance has figured out a way to access NVIDIA's latest AI chips despite export restrictions, according to a report by The Wall Street Journal. The company is working with a firm called Aolani Cloud and building out Blackwell computing systems in Malaysia.
This should give ByteDance access to around 36,000 B200 chips. That's NVIDIA's most powerful processor. The hardware buildout will reportedly cost more than $2.5 billion. The company says it plans on using this new computing power for AI research and development outside of China.
The country has been unable to access the B200 chip, as it was designed in California and, as such, subject to US export controls. This has led some Chinese companies to do what ByteDance is doing with Aolani Cloud. The Singapore-based firm will buy up the components from NVIDIA and will operate exclusively in Malaysia, giving ByteDance access in the process.
"By design, the export rules allow clouds to be built and operated outside controlled countries," an NVIDIA spokesperson said. They also said that all of the company's cloud partners go through review before being approved to receive its products.
A representative from Aolani Cloud told Reuters that the company adheres to all applicable export control regulations and that ByteDance will be just one of many customers. It plans on providing cloud-computing services to multiple companies across Asia and the globe. However, it's worth noting that Aolani currently operates with just $100 million worth of hardware and ByteDance is planning to inject a whopping $2.5 billion.
Nvidia still hasn’t sold a single H200 to China nearly three months after getting the green light from the White House — U.S. Commerce official says department hasn’t approved any sales during a House hearing https://t.co/He1LeEz0uI
— Tom's Hardware (@tomshardware) February 25, 2026
The US did recently allow ByteDance to buy NVIDIA's H200 chips, but they've been slapped with a 25 percent tariff. Additionally, the US government mandated that the export license would only be approved if NVIDIA accepted a Know-Your-Customer requirement, which is an attempt to ensure that China's military can't access the chips. NVIDIA has yet to agree to these terms.
This article originally appeared on Engadget at https://www.engadget.com/ai/bytedance-will-reportedly-buy-nvidias-latest-ai-chips-to-use-outside-of-china-155553019.html?src=rssHow to clean and organize your Mac
Inevitably, the more you use something — your Mac included — the more dirty and cluttered it’s likely to become. At that point, you can buy a new machine, but the more economical move is to make what you have already work better. To help your computer feel new, or at least a little cleaner and less chaotic, we put together this guide with techniques and useful apps that have helped us maintain a more organized computer. I’ve been using these tips since before I first published this guide in 2021, and they’ve helped keep my 2018 MacBook Air looking and running (almost) like brand new.
How to clean your Mac’s screen and body
While there are many products out there from manufacturers claiming their one does it best, my advice is to keep things simple. It’s also the one Apple recommends. To start, you will need some water in a spray bottle and a clean microfiber cloth. You can use regular water from the tap but I've found distilled water works best; it’s far less likely to leave residue behind on your Mac, particularly on the display. You can buy distilled water at a grocery store or make it yourself with some simple cookware. Either way, it’s more affordable than dedicated cleaning solutions. If you don’t already own any microfiber towels, Amazon sells affordable 24-packs you can get for about $10.
One other product I would recommend is a Giottos Rocket Blower. I can’t say enough good things about this little tool. It will save you from buying expensive and wasteful cans of compressed air.
As for the actual process of cleaning your Mac, remember to start with a clean cloth (that’s part of the reason we recommend buying them in bulk). You’ll save yourself time and frustration this way. Begin by turning off your computer and unplugging it. If you bought a Rocket Blower, use it now to remove any dust. If not, take a dry microfiber cloth and go over your computer. Take special care around the keys, particularly if you own an older Mac with a butterfly keyboard.
Next, dampen one side of your cleaning cloth with water. Never spray any liquid directly on your computer. You’ll have more control this way and you’ll avoid getting any moisture into your Mac’s internals. I always clean the display first since the last thing I want to do is create more work for myself by transferring dirt from some other part of my computer to the screen.
The last step is to buff and polish your computer with the dry side of the cloth. Be gentle here as you don’t want to scratch the screen or any other part of. That’s it. Your Mac should be looking clean again.
How to organize your hard drive
One of the trickiest parts of cleaning your Mac’s hard drive is knowing where to start; most of us have apps on our computers we don’t even remember installing in the first place. Thankfully, macOS comes with a tool to help you with that exact issue.
Navigate to System Settings > General > Storage. Here you’ll find a tool that separates your storage into broad categories like "Applications," "Documents," "Music," "Photos" and so on. Either double-click on an item in the list or click the circled i icon to see the last time you used an app and how much space it’s taking up. You can delete the apps from the same window.
The applications section is particularly helpful since you can see the last time you used a program, as well as if it’s no longer supported by the operating system or if it’s outdated thanks to a more recent release.
You don’t need me to tell you to uninstall programs you don’t use, but what you might not know is that there’s a better way to erase them than simply dragging them to the trash can. A free program called AppCleaner will help you track down any files and folders that would get left behind if you were just to delete an application.
After deleting any apps you don’t need, move to the Documents section. The name is somewhat misleading here since you’ll find more than just text files and Keynote spreadsheets. In this case, documents turns out to be the tool’s catch-all term for a variety of files, including ones that take up a large amount of space. You can also safely delete any DMGs (disc image files with the extension .dmg) for which you’ve installed the related app.
The other sections in the storage space are self-explanatory. The only other thing I’ll mention is if you’ve been using an iPhone for a while, there’s a good chance you’ll have old iOS backups stored on your computer. You can safely delete those, too.
Tips and tricks for keeping a neat Desktop and Finder
Let’s start with the menu bar. It may not technically be part of the desktop, but a tidy one can go a long way toward making everything else look less cluttered. My recommendation here is to download an app called Bartender. At first glance, it’s a simple program allowing you to hide unwanted menu bar items behind a three-dots icon, but the strength of Bartender is that you get a lot of customization options. For example, you can set a trigger that will automatically move the battery status icon out from hiding when your computer isn’t connected to a power outlet.
While we’re on the subject of the menu bar, take a second to navigate to System Settings > General > Login Items & Extensions and look at all the apps that launch when you boot up your system. You can speed up your system by paring down this list to only the programs you use frequently.
When it comes to the desktop itself, less is more. Nothing will make your computer look like a cluttered mess more than a busy desktop. Folders and stacks can help, but for most people, I suspect part of the problem is they use their desktop as a way to quickly and easily find files that are important to them.
If you’ve ever struggled to find a specific file or folder on your computer, try using your Mac’s tagging capabilities instead. Start by opening the Finder Settings menu (Command + ,) and click the Tags tab. You can use the default ones provided by macOS or make your own. Drag the ones you think you’ll use most often to the favorites areas at the bottom of the preferences window. This will make it so that they’re easily accessible when you want to use them. To append a tag to a file or folder, click on it while holding the ctrl key and select the one you want from the dropdown menu. You can also tag a file while working on it within an app. Keep in mind you can apply multiple tags to a single file or folder, and you can even apply them to applications.
What makes tags so useful in macOS is that they can appear in the sidebar of the Finder window, and are easily searchable either directly with Finder or using Siri. As long as you have a system for organizing your files, even a simple one, you’ll find it easier to keep track of them. As one example, I like to apply an Engadget tag to any files related to my work. I’ll add an “Important” tag if it’s something that’s critical and I want to find quickly.
One tool that can help supercharge your Finder experience is Alfred. It’s effectively a more powerful version of Apple’s Spotlight feature. Among other things, you can use Alfred to find and launch apps quickly. There’s a bit of a learning curve, but once you get a hang of it, Alfred will change how you use your Mac for the better.
How to organize your windows and tabs
If you’ve used both macOS and Windows 10, you’ll know that Apple’s operating system doesn’t come with the best window management tools. You can click and hold on the green full-screen button to tile a window to either the left or right side of your screen, but that’s about it and the feature has always felt less precise than its Windows counterpart.
My suggestion is to download an app that replicates Windows 10’s snapping feature. You have several competing options that more or less offer the same functionality. My go-to is a $5 program called Magnet. If you want a free alternative, check out Rectangle. Another option is BetterSnapTool, which offers more functionality than Magnet but doesn’t have as clean of an interface. All three apps give you far more ways to configure your windows than what you get through the built-in tool in macOS. They also come with shortcut support, which means you can quickly set up your windows and get to work.
Check out more from our spring cleaning guide.
This article originally appeared on Engadget at https://www.engadget.com/computing/how-to-clean-your-mac-macbook-cleaning-supplies-digital-organization-153007592.html?src=rssSamsung Galaxy S26 review: The smartphone status quo
It's already smartphone season. Samsung's annual deluge encompasses three new phones for 2026: the frontier-pushing S26 Ultra ($1,300) with its innovative Privacy Screen, the S26 ($899) and the S26+ ($999). The smaller flagships, yet again, are iterative versions of what came before, with the major differences centering on bigger batteries and brighter screens.
I'm getting waves of deja vu as I review the Galaxy S26, because at times I was writing exactly what I wrote last year — including the part about it being a little too similar to what came before.
Hardware
Let's focus on the changes. The Galaxy S26's screen size is a little bigger than its predecessor's; 6.3 inches, up from 6.2 inches on the S25. However, it still has the same FHD+ (2,340 x 1,080) resolution. Given the slight size difference, there's no particular drop in sharpness. The screen can also go slightly brighter, topping out at 3,000 nits, which is always welcome — especially when Samsung has increased the battery to 4,300mAh from the S25's 4,000mAh. (The S25 already impressed us with its battery longevity.)
The design, however, is largely unchanged. The camera trio now sits on a unified circular island and, well, that's all I really have to say. Once again, it's premium Samsung hardware, but otherwise I'd just be reiterating what I said last year… and our review from the year before that.
Inside, Samsung increased the base RAM to 12GB and the storage to 256GB on the S26, doubling the space found on the S25. With the S26's processor, Samsung split the device into two different builds depending on region. In the US, you'll get the Snapdragon 8 Elite Gen 5 for Galaxy, like the S26 Ultra. Elsewhere, including my review device in the UK, the S26 and (S26+) have the in-house Exynos 2600.
Samsung's Exynos 2600 SoC is its first 2nm chip and should offer power-efficiency improvements over larger alternatives. This year's S26 didn't struggle with any of the games I played or video-editing tasks. Samsung says its new chip delivers around 50 percent better performance across single- and multicore tasks. The Exynos 2600 includes a new Xclipse 960 GPU, which casubtlenuan deliver double the graphical performance of the Exynos 2500.
On Geekbench 6, the Exynos S26 scored 3151 on single-core tests and 10,664 on multicore tests (not far behind the Snapdragon-powered S26 Ultra). Similarly, the GPU score (24425) didn't lag far behind — all pleasant surprises. There is a but coming.
Comparing battery rundown tests between a Snapdragon S26 and my Exynos version revealed a gap. Watching a looped video at 50 percent brightness, the Exynos iteration lasted almost 28 hours, while the Snapdragon 8 Elite S26 lasted nearly 30 hours. Sure, that's great longevity regardless of which S26 model you get. But this year's flagship does have a bigger battery, so why is the Exynos-powered version only matching last year's phone?
Cameras
Not much has changed in the composition (or resolution) of the camera trio: there's a 50-megapixel main, a 12MP ultrawide and a 10MP telephoto. That means that any improvements in photos and video are subtle, to put it kindly.
It's hard to discern the improvements this year without really scrutinizing dark shots and zooming right in. The S26 does seem a little faster at capturing bursts and high-res video. And while I prefer the no-nonsense shooting of the Pixel 10a, the S26 offers a little more versatility with its zoom and ultrawide cameras. Cropped zoom, for example, lets you get closer to subjects beyond the 3X optical zoom, though more detail is lost than with the S26 Ultra and its larger resolution sensors.
Once you've taken the shot, Samsung's bundle of AI tools can take over. Photo Assist attempts to corral all of these editing features into one place, offering quick ways to reduce reflections or edit out photobombers. You can now use natural language text prompts to guide your photo editing.
For example, I attempted to adjust the lighting more evenly on a photo of me taken outdoors with a flash. I could do it with my rudimentary photo-editing skills, but Samsung's tools are fast and, crucially, very easy to use. It's a feature where natural language interfaces really make sense.
With the front-facing camera, Samsung has added its Object Aware Engine, promising better, more accurate rendering of skin tones and hair, as well as an improved portrait mode. But again, I noticed marginal differences. The S26 seemed to have better color accuracy than its predecessor, resulting in slightly warmer selfies.
For videos, Samsung Super Steady mode is now more versatile, maintaining a consistent horizontal lock no matter how much you move around. As I mentioned during my hands-on, it's an interesting addition, the kind of feature you typically see on action cams and gimbals. It works well, too, although the footage does pick up a bit of focus-pumping as it fights to stabilize everything.
Rounding out the new additions is an Autoframing mode that crops in on your tracked subject as they move around. There's a degree of auto-detection for faces and pets, but you can tap to apply tracking to anything, to which it locks on well. It works particularly well with tripods, but there is a slight floating effect as the S26 tries to keep up with the phone's movement. I also noticed warping at the edge of the lens when the camera app kept my subject centered in the frame.
Software
Samsung's S26 launch event suggested this was the era of agentic AI, with assistants now positioned to connect the dots between tasks themselves. We're not quite there, though.
The company has slightly expanded many of the features introduced last year. Now Brief is capable of pulling data from more apps to generate more comprehensive daily summaries, but I mostly saw the usual suspects: weather, calendar reminders and not much else.
Across the S26, a new Now Nudge feature will suggest actions with an unobtrusive icon, based on what's happening on screen, such as sharing contact numbers with someone or suggesting calendar times while dealing with work emails.
Perplexity is an interesting addition. The S26 series is in a curious spot where it has hooks into no fewer than three AI assistants: Gemini, Bixby (bless its heart) and now Perplexity.
You do have to install the Perplexity app (and log in to use it), but you can then choose to make it your primary AI assistant. Odd things are missing: Samsung said Perplexity integration would work across the phone, including its own Browser app — something I was excited to test. Perplexity's own browser, Comet, has a slick feature that lets it browse and summarize multiple tabs. I was in the middle of deciding where to eat during my recent trip to Barcelona, so I thought this was a great use case. However, that feature isn't available in Samsung's browser for now. According to Perplexity, Samsung will "integrate Perplexity's APIs into the Samsung Browser, with agentic browser capabilities."
Voice commands of "Hey Plex" also went unanswered. I found I had to manually grant permissions to the Perplexity app for it to work like Google's Gemini. This could just be teething issues with a pre-release device and software, but Perplexity, for now, doesn't offer enough utility beyond what I was already used to with Gemini.
Wrap-up
The Galaxy S26 is a solid phone, with upgraded battery capacity and more base storage. Whether you get the Exynos or the Snapdragon S26, there's fortunately no performance gulf as has happened in the past. However, the shorter battery life is a disappointing discovery from Samsung's first 2nm chip.
For Samsung's smallest flagships over the last three years, it's all been very samey. Is the company now focused on its true flagship Ultra phone and foldables to generate buzz and make things exciting? That's what it feels like. There's nothing wrong with this safe, solid Android phone, but you could pick up last year's S25 and get an experience that's 99 percent the same for $99 less.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/samsung-galaxy-s26-review-the-smartphone-status-quo-143033391.html?src=rssEngadget Podcast: Apple's $599 MacBook Neo is astounding
Somehow, Apple made a $599 laptop that's actually a joy to use. In this episode, Devindra and Deputy Editor Nathan Ingraham chat about what makes the MacBook Neo so great. And they also dive into the new M4 iPad Air, M5 MacBook Air and M5 Pro/Max MacBook Pros. Also, Roberto Baldwin, SAE International's Sustainability Editor, joins us to chat about the state of EVs today as gas prices explode.
Subscribe!
Topic
MacBook Neo review: Apple puts $600 Windows PCs to shame – 1:47
iPad Air M4 remains Apple’s best overall tablet – 18:05
Whistleblower claims ex-DOGE employee illegally took social security info on 500 million Americans to their new job – 33:37
Valve clarifies their outlook on the Steam Machine, it’ll launch in 2026, still no word on price – 36:08
Grammerly hit with a class action lawsuit for using reporters’ names in an editing ‘expert’ tool – 40:29
A new study claims every major AI chatbot will help users plan a hate attack or political assassination – 44:03
What to look for in a used EV with SAE International sustainability editor Roberto Baldwin – 48:31
Around Engadget – 1:21:04
Credits
Hosts: Devindra Hardawar and Nathan Ingraham
Guest: Roberto Baldwin
Producer: Ben Ellman
Music: Dale North and Terrence O’Brien
Apple is reducing its App Store commission fees in China
Apple is lowering its developer fees in China following discussions with the Chinese regulator. From March 15, the commission rate for standard in-app purchases (IAPs) will be reduced from 30 percent to 25 percent on its mainland China App Store storefront for both iOS and iPadOS.
In a Developer blog, Apple also said that developers belonging to its App Store Small Business or Mini Apps programmes will also have their fees reduced by 3 percent, from 15 to 12 percent. This applies to the commission rate for IAPs and in-app subscription renewals after the first year.
"We strive for iOS and iPadOS to be the best app ecosystem and a great business opportunity for developers in China," Apple said in the post. "We are committed to terms that remain fair and transparent to all developers, and to always offering competitive App Store rates to developers distributing apps in China that are no higher than overall rates in other markets."
Apple says developers are not required to agree to the terms by March 15 to start receiving their benefits, seemingly making the transition as smooth as possible to avoid further regulatory intervention. It will no doubt be taken as a significant win for Chinese businesses, and comes a year after reports that a state watchdog was investigating the fees Apple enforces on developers it hosts on the App Store.
This article originally appeared on Engadget at https://www.engadget.com/apps/apple-is-reducing-its-app-store-commission-fees-in-china-131221192.html?src=rssThe Morning After: Our verdict on Apple’s $600 Macbook Neo
Apple's new family of laptops might have a cringeworthy name, but don't let it fool you. Despite the MacBook Neo running on a built-for-iPhone A-series processor and being limited to 8GB of RAM, it delivers on what Macs do best. It has a capable screen, keyboardand trackpadand its overall build quality should embarrass other laptop-making rivals that have compromised on those areas with their $600 laptops.
Don't expect a gaming rig – it struggled predictably to run Lies of P, but for most of the things you need a laptop for – especially for students and desk workers – it handles them with aplomb. Yeah, I said aplomb.
Check out our full Neo review by Devindra Hardawar – surely you're intrigued by the idea of a $600 MacBook?
— Mat Smith
The other big stories (and deals) this morning
Rabbit teases its modern take on the netbook, built for vibe coders
I don't have to like the Cyberdeck name.
Project Cyberdeck is Rabbit's attempt to make a PC tailored for vibe coding. The company began working on Project Cyberdeck after its CEO, Jesse Lyu, saw how extensively his software engineers were using Claude Code. Unfortunately, existing cheap, lightweight machines had bad keyboards and other limitations. So Rabbit is making its ownand it's taking a big serving of inspiration from the tiny, almost pocket-sized laptops that VAIO made back in the late '00s and early 2010s.
Microsoft's Project Helix consoles will head to game studios in 2027
Xbox wants a do-over.
In a bid to distract from corporate reshuffles, fears of generative AI game slop and a pretty poor showing against the PS5, Microsoft is getting ahead of its rival. At GDC 2026, the company said that it planned to get Project Helix dev consoles in the hands of game devs as soon as 2027.
Jason Ronald, vice-president of next generation for Xbox, reiterated that the new system would be capable of playing both Xbox console games and PC games. (Sony's decision to halt porting its games across to PC makes more sense. ) Ronald said it would incorporate a custom AMD-made system-on-a-chip, offering "a magnitude leap in ray tracing performance and capability".
Meta bought another social network
Filled with bots, but on purpose.
The owners of Facebook are buying Moltbook, the hyped Reddit-like social network for AI agents that has only been around since January. The company hasn't disclosed the terms of the deal, but Moltbook and its creators will be joining Meta Superintelligence Labs (MSL) when the deal closes.
And that definitely doesn't sound like a cabal of comic book villains that fights the Justice League.
This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-120553713.html?src=rssThe 5 best meditation apps for 2026
Meditation is often touted as a mental cure-all, purported to help with stress, sleep, mood, focus and even certain medical conditions. I’ve been meditating most of my adult life. I’ve done silent retreats. I’ve been formally trained in various techniques. I’ve had someone in my contacts list who I referred to as a “guru.” So I feel I’m relatively qualified to give some bad news: Meditation won’t fix your life, despite what David Lynch says. However, there’s also some good news: Despite not actually being a cure-all for everything bad in the universe, meditation can certainly take the edge off.
This is where meditation apps can come into play. Of course, practicing mindfulness doesn’t require an app; people have been doing it for thousands of years, with nary a smartphone in sight. But mindfulness apps can be useful in a number of ways. They provide access to all kinds of guided meditations to suit different styles. Some even offer social connections, which can motivate you to keep up your practice via the magic of peer pressure. They are also particularly well-suited to beginners, with many of them offering a free trial. With all of this in mind, I downloaded some of the most popular meditation apps and set about sitting calmly on a comfortable chair to test them out. What follows is a comparison aimed at real people just looking to squeeze a bit more joy and relaxation out of daily life.
Best meditation apps
Other meditation gear we tested
Brain-tracking wearables have been around for years, but there are some newer devices that have been tailor-made for meditators. These gadgets track the brain during meditations and offer real-time feedback. It’s a real boon for the data-obsessed, but also a real bank account drainer, with some gadgets costing thousands of dollars. I took two of the more-popular options for a spin to see what they’d make of my brain.
Sens.ai Neurofeedback System
Sens.ai is a weird contraption that not only claims to track brainwaves, but gives real-time feedback to “teach” people how to meditate and enter a flow state. The device involves a giant headset that’s stuffed with brainwave sensors that detect beta, alpha, theta and gamma waves, in addition to heart-rate sensors. It also comes with a truly bizarre companion gadget that uses light stimulation (transcranial photobiomodulation) to keep an eye on focus and attention levels. The whole thing is combined with an app that keeps track of dozens of data metrics and allows access to various guided meditations.
I’m as surprised as you to say that this thing appears to work, with some caveats. It’s uncanny how well it monitors the brain during meditations. If I got lost in a thought spiral about lasagna at six minutes in, sure enough, there would be a dip in analytics at the six-minute mark. It’s also fairly easy to use, despite a process that involves wetting a number of electrodes. As magical as the accurate brain-tracking seems to be, however, I wasn’t as keen on the actual training portion, which often involves staring at a screen throughout the entirety of the practice. It’s also not for the financial faint of heart, as the Sens.ai device costs $1,500.
NeoRhythm Omnipemf
NeoRhythm’s Omnipemf is another wearable to help people get into that ever-elusive flow state. It doesn’t track your brain, but rather floods it with electromagnetic fields at specific frequencies to make it more susceptible to meditation and focus. This is supposed to prime your brain for the meditative state and, in theory, make it easier to capture that zen. However, I didn’t get much from it, other than a placebo-esque buzzing in my head.
To use it, you simply pop on the wearable and go about your day. You aren’t tied to an app, so you can meditate in whatever way you like. There are multiple modes that go beyond meditation, as this thing is supposed to help with focus, pain relief and sleep. I’d wait for some peer-reviewed studies, however, before buying this.
How we tested meditation apps
Every brain is different, so I did not rate these apps based on if they sync up with my preferred meditation style. First and foremost, I looked for apps that cater to various methods and those that offer guided meditations that go beyond what’s free on YouTube. All of the items on this list are available on both Android and iOS, so you won’t have to worry about something being only for iPhone owners.
Of course, there’s lots of free stuff out there, from podcasts and videos on YouTube to audio tracks on streaming services. You can even find guided breathing sessions on an Apple Watch or Fitbit, as well as meditations in Fitness+, Samsung Health or any number of workout video providers. For this guide, I focused on apps that stood out in some way. I liked apps with huge libraries of guided meditations and those that offer additional mindfulness activities, like yoga routines. I also looked for easy-to-use apps with well-designed layouts. You don’t want to start your meditation journey with a clunky app that actually increases anxiety.
The most important thing with meditation is to keep doing it, so I awarded points for clever gamification elements, simple social network integration and anything else that encourages repeat visits. Finally, I considered extra features that set an app apart from the glut of competitors out there. For example, some meditation apps offer novel ways to track your progress, access to yoga routines and a whole lot more.
At the end of the day, each of these apps has its strengths. But if installing an app or using a device is not how you prefer to meditate, you can always turn off your phone and find a quiet room or environment. For those of us who need a little help from a digital guru, though, here are our favorite apps for meditation.
Check out more from our spring cleaning guide.
This article originally appeared on Engadget at https://www.engadget.com/apps/best-meditation-app-140047993.html?src=rssUber robotaxi rides are now available for passengers in Las Vegas
Uber’s and Motional's Hyundai Ioniq 5 autonomous EVs will start appearing as an option for riders in Las Vegas. Passengers requesting for an UberX, Uber Electric, Uber Comfort or Uber Comfort Electric ride may be matched with a Motional robotaxi. They will not be forced to take it, though, and will be notified and given the option to decline and choose a regular ride instead. But if they want to try it, they can boost their chances of getting matched with a robotaxi ride by opting in via the Ride Preferences section under Settings.
Riders who get on autonomous rides will be able to unlock the vehicle through the Uber app. Inside, they’ll hear audio cues reminding them to close the door and fasten their seatbelt. They’ll also be able to access human support through the Uber app in case they need help. The companies started piloting the robotaxi service in Las Vegas in 2022 after establishing a 10-year partnership. Motional’s Hyundai AVs were also tested by Uber Eats for autonomous deliveries in the same year.
The first autonomous rides under the partnership will still have safety drivers behind the wheel to monitor the roads. They will also be only available, for now, at designated locations along Las Vegas Boulevard, “including rideshare zones at the Resorts World Las Vegas and Encore at the Wynn Las Vegas — plus Westgate Las Vegas Resort & Casino and curbside in Downtown Las Vegas and throughout the Town Square shopping district near the airport.” By the end of the year, the companies expect to start offering fully autonomous rides with no human operators. They have plans to expand the rides’ availability throughout the city, as well.
Uber has also just announced that it’s piloting a robotaxi service in Tokyo in late 2026 in partnership with UK self-driving car startup Wayve and Nissan. In addition, the Uber-backed Nuro will test its own autonomous vehicles in the Japanese metropolis soon.
This article originally appeared on Engadget at https://www.engadget.com/transportation/uber-robotaxi-rides-are-now-available-for-passengers-in-las-vegas-120030395.html?src=rssMacBook Air M5 review: Same but faster
It’s hard to believe that it’s been almost four years since Apple gave the MacBook Air a serious glow-up. The 2022 model was a total redesign that bumped its performance with the M2 chip and also improved a number of key components. It was also the first MacBook Air to drop the signature tapered design, and Apple added a 15-inch model one year later to boot. Since then, Apple’s primarily focused on making sure it has a new chip every year — we’re already up to the M5, if you can believe it.
As such, the latest MacBook Air is an expected update that doesn’t change the game. Not that it needed changing: it’s been our favorite ultraportable laptop for years now. But the Air’s place in Apple’s lineup has changed with the simultaneous introduction of the $599 MacBook Neo. And unfortunately, Apple didn’t keep the $999 price that last year’s M4 MacBook Air hit; it’s back up to $1,099, the same price as the M2 and M3 models. Now that there’s the new, inexpensive MacBook Neo out there, who is the MacBook Air for? While I haven’t used the Neo yet, I’m pretty comfortable answering that question: it’s still for almost anyone.
The essentials haven’t changed
While the latest MacBook Air is physically unchanged from its 2022 revision, I don’t have a problem with that. I find the Air to be the Platonic ideal of a laptop that most people will be hard-pressed to find issues with. The 13.6-inch (or 15.3-inch, if you opt for the bigger size) display isn’t the most cutting edge screen out there, but it’s still sharp, bright and colorful. It’s stuck at a 60Hz refresh rate at a time when many PC manufacturers are using faster screens, but for the Air’s audience I don’t think that’s a problem. I may be miffed that the iPad Air similarly only has a pedestrian 60Hz refresh rate — but I think it’s less crucial on a Mac, where you’re not literally touching the screen (at least for now).
Other minor quibbles include the fact that Apple still hasn’t put a USB-C port on the right side of the computer in addition to those on the left, and the screen notch is still weird if you focus on it too much. But other than that, I can’t really come up with any issues here. At 2.7 pounds, the Air isn’t the lightest laptop out there, but I’ll take the extremely solid feel of the unibody aluminum case over a lighter and possibly flimsier plastic.
The keyboard and trackpad remain delightful, as well. My main laptop is a 14-inch MacBook Pro, and I can perceive the Air’s comparatively thinner case when typing on it. It’s not bad at all, it just feels slightly different. But after a short adjustment period, I really didn’t think about it and typed away without a care in the world. It’s baffling to me that a company that made a keyboard this good also made the horrific butterfly keyboards of yore, but fortunately that era is far in the past. The haptic-powered trackpad is huge, smooth and responsive, just like the ones on all other recent Mac laptops. Altogether, the input experience is great, and I rarely find myself really feeling like I need an external keyboard or mouse. I know people have strong feelings about that, so do as you wish, but it’s not really something I think about anymore.
The MacBook Air’s speakers and webcam are also still excellent. Last year, Apple upgraded the 1080p webcam in the Air to a 12-megapixel Center Stage model that can follow your movements to keep you in frame or switch to a “desk view” that shows a top-down viewpoint of the area in front of the laptop. The old 1080p webcam was already pretty solid, and while this one doesn’t magically repair your wrinkles, it’s definitely more versatile and detailed. The speakers, meanwhile, remain one of those things that Apple has absolutely nailed with this generation of its laptops. They’re relatively loud and well-balanced, providing far better sound than I’d expect from such a thin enclosure.
Enough power to last for years
All of this is well-known, though. The big change this year is the M5 chip, which has been available for a while already in the MacBook Pro and iPad Pro. So, we have a good idea of what to expect here as well. I’m testing the 13-inch model with 16GB of RAM and 1TB of storage that costs $1,299. It’s hard to perceive a difference between the M5 and last year’s M4 in my normal routine (dozens of tabs, Slack, Lightroom, Apple Music streaming and a bunch of lightweight apps like Bear notes, Todoist and so on). And based on my history with Apple’s M-series chips, the M5 will be a great performer for years to come. My work-issued MacBook Pro with an M1 Pro chip still runs like a champ almost five years after it was released, for example.
That said, users who do more than the basics with their laptop and have one with a chip older than 2022’s M2 will likely find the M5 Air to be a nice upgrade. Geekbench 6 benchmarks show the M5 is 11 percent and 17 percent faster than the M4 Air in single-core and multi-core tests (both with 16GB of RAM and 1TB SSDs). There were bigger GPU gains this year, with the M5 scoring 31 percent higher than the M4.
Few people out there are likely looking to upgrade from an M4 Air. But the M5 could be a noteworthy upgrade from the M3, depending of course on your workload. The M5 is 31 percent and 43 percent faster than the M3 in single- and multi-core testing. And the GPU is a whopping 56 percent faster as well. If you’re interested in doing things like video editing, music creation, gaming or AI tasks, you’ll definitely appreciate these performance gains.
Finally, these benchmarks illustrate the gap between the MacBook Neo and the Air. The M5 is about 24 percent faster than the A18 Pro in the single-core test, but it demolishes the Neo’s chip in multi-core (105 percent) and GPU (144 percent) performance. This just reiterates what we already know — the Neo is best-suited for basic tasks, while the Air should have more than enough power until you get into more specialized use cases.
And while no one will mistake the MacBook Air for a gaming laptop, Apple has had increasing success at getting developers to bring big titles to the Mac. Games like Assassin’s Creed Shadows, Cyberpunk 2077, Lies of P, Control and Resident Evil Village, along with indies like Neva, Stray and Balatro, are available here. That’s not to mention the many quality games worth checking out on Apple Arcade. All this is to say that Macs may still not be the premiere gaming platform, but people who don’t have access to a PlayStation, Xbox or more powerful gaming PC can still try a lot of great games on the platform.
Thanks to the M5, these games play pretty well to boot. I tried Cyberpunk 2077, one of the more notoriously demanding games out there, and had a stutter-free experience. Most graphically intense Mac games default to a “for this Mac” setting so you don’t really need to worry about optimizing settings. Cyberpunk 2077 stayed pretty well locked at 30 fps in my experience — obviously not as good as what you’ll get on a high-end PC or PlayStation 5, but I never felt like I was having a degraded experience. It was smooth, responsive and looked gorgeous. Getting that kind of performance from an ultraportable like the MacBook Air is hard to complain about.
Finally, battery life was close to Apple’s expectations. The company promises 18 hours of streaming video playback or 15 hours of web browsing. In my test, I looped a locally-stored 4K video file with my screen at half brightness and got… exactly 18 hours of playback before the laptop died. I’m sure it would have been less if I was streaming the video, but still. Under my usual working conditions running a variety of apps, I got more in the 10-hour range, which is more than good enough for me.
Wrap-up
Even with the MacBook Neo showing its chops despite its relatively humble hardware, I think the MacBook Air is by far the best Apple laptop for most people. Sure, Apple’s continued insistence on limiting screens with higher refresh rates to its most expensive hardware is increasingly frustrating. But other than that, the MacBook Air punches above its weight in just about every aspect — particularly when it comes to performance. The M5 is extremely powerful now and should make this year’s Air a useful computer for five years or even longer, depending on what you do with it. The MacBook Air is so mature and well-engineered at this point that it’s not the most exciting thing to review. But if you use one for a bit, it’s easy to appreciate just how good of a laptop it is.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/macbook-air-m5-review-same-but-faster-120000685.html?src=rssApple says F1 streaming already exceeds everyone's expectations
Apple's exclusive deal for US broadcast rights of Formula 1 was a big shift to streaming from ESPN's cable coverage of the past, but after the first race (the Australian Grand Prix), it seems to be going well. "The 2026 Formula 1 season on Apple TV is off to a strong start, with fans responding positively and viewership up year over year for the first weekend, exceeding both F1 and Apple expectations," Apple VP Eddy Cue told The Hollywood Reporter.
Apple didn't give any ratings or other details, but we can glean some clues from previous data. Last year, ESPN said the Australian GP averaged 1.1 million viewers, way up from the previous record of 659,000 in 2019. If Cue's comments were accurate, that means Apple TV's audience was above that, which would be impressive considering that it's a streaming-only service.
When Apple's Formula streaming deal was first announced, F1 CEO Stefano Domenicali was bullish on the deal. "It will allow us to enter in the houses of other people in a different way, in great quality that is very important for us," he told Racer. Indeed, Apple is pouring resources into it in a way that ESPN never did. That includes advanced tech that offers multiple ways for fans to watch, including Multiview, Podium Viewer, driver cams and 4K Dolby Vision coverage, Cue noted.
Apple has jumped into Formula 1 racing in other other ways as well, taking advantage of a surge in the sport's popularity aided by Netflix's series Formula 1: Drive to Survive. The streaming service's F1 movie starring Brad Pitt did huge box office numbers and is likely to see a sequel. Apple also struck a deal with Netflix on the aforementioned Drive to Survive series to share streaming of the current season eight (which details the F1 2025 championship). That agreement will also allow Netflix to stream the F1 Canadian Grand Prix live, along with Apple TV.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/apple-says-f1-streaming-already-exceeds-everyones-expectations-111028328.html?src=rssLittle Nightmares VR: Altered Echoes arrives in April
Bandai Namco has announced a new Little Nightmares game, this time for virtual reality. Little Nightmares VR: Altered Echoes is developed by Iconik and not by Tarsier Studios, but it’s still connected to the beloved titles Little Nightmares I and II. Remember Dark Six, the protagonist Six’s dark doppelganger from the previous games? Well, in this installment, you will control her as she goes on a journey to reunite with the actual Six in order to reunited with her and become whole.
The adventure horror puzzle game promises an “eerie, atmospheric universe” with an immersive first-person perspective. It features new locations within Nowhere, a nightmarish world only accessible through dreams filled with dangerous creatures, such as the human-like Residents. The Thin Man, the antagonist of the franchise’s second installment, is also back.
Little Nightmares VR: Altered Echoes is optimized for the PSVR2, the Meta Quest 2, 3 and 3s, the Oculus Rift and Rift S, the Pico 4, the Valve Index and the HTC Vive. However, it also works with other PC VR headsets. It will be available on April 24, 2026, and you can add it to your Wishlist right now on the PlayStation, Steam and Meta stores.
This web app lets you 'channel surf' YouTube like a '90s kid watching cable
Many of us remember the halcyon days of being a kid in the ‘90s, spending a weekend afternoon with remote control in hand and a seemingly endless well of stuff to watch on TV. Now you can relive the experience thanks to the appropriately named Channel Surfer web app. It's essentially a YouTube discovery tool that surfaces interesting videos, but presented in a retro homage to the cable channel screen.
Channel Surfer is the work of developer Steven Irby. He has 40 channels on the app right now, mostly grouping content by theme. There are channels for typical cable fare like news and sports, but also music, movies and a number of more tailored tech subjects like AI, gaming, gadgets and space.
"I built Channel Surfer because I’m tired of the algorithms and indecision fatigue," he told TechCrunch, which is where we discovered the app. "I miss channel surfing and not having to decide what to watch. I want to just sit and tune into what’s on and not think about what to watch next."
It seems Irby isn't alone, because he posted on X that the number of views he's getting for Channel Surfer already broke 10,000 on its first day.
OMG this blew up overnight! I got over 10,000 views on day 1. 🤯 pic.twitter.com/fY20ZVB3Xl
— Steven Irby (@StevenIrby) March 12, 2026
Teamsters urge DOJ to block Paramount's Warner Bros. merger
The International Brotherhood of Teamsters, the union that covers warehouse workers, drivers and a diverse collection of other laborers, has come out against Paramount Skydance's merger with Warner Bros. Discovery. In a press release, the Teamsters announced that it has submitted a report to the US Department of Justice's Antitrust Division outlining its concerns about the impact of the deal, and is urging the DOJ to intervene in the merger.
"This merger threatens the livelihoods of the very workers who built these studios into industry giants," Teamsters General President Sean M. O’Brien said in a statement. "We've seen what happens when corporations consolidate power: jobs disappear, production leaves American communities and workers pay the price. The DOJ has a responsibility to stop deals that eliminate competition and harm working families. Unless Paramount and Warner Bros. can guarantee enforceable protections for domestic production and labor standards, this merger can’t be allowed to move forward."
The Teamsters are primarily concerned with how merging the two companies will consolidate power, and eliminate jobs in the process. "Previous mergers have a well-documented track record of harming workers — Disney’s 2019 acquisition of 20th Century Fox resulted in eliminated production units, significant job losses and canceled projects," the union says. Motion Picture Teamsters, the division of the union concentrated in Hollywood that transports the equipment, props and crew members that make productions possible, stand to be most impacted.
The high likelihood the merger impacts competition in the market is why the Teamsters expect the DOJ to step in, or in the case Paramount and Warner Bros. aren't able to provide "enforceable commitments to increasing and maintaining domestic production, strong labor standards and guarantees against layoffs and erosion of union jobs," block the deal entirely.
Engadget has asked the Teamsters union what it plans to do if the Department of Justice doesn't intervene. We'll update this article if we hear back.
If it's allowed to eat Warner Bros., Paramount Skydance has committed to producing 30 theatrical films annually, evenly split across the two studios’ slates. The larger issue is that the company's offer to acquire the studio is predicated on the idea it will quickly pass the muster of government regulators. Paramount Skydance CEO David Ellison is the son of Oracle co-founder Larry Ellison, who's known to have close ties with President Donald Trump, and has already benefited from favorable treatment from the administration. There's a real possibility that Paramount's new merger could similarly sail through, regardless of the Teamsters' concerns.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/teamsters-urge-doj-to-block-paramounts-warner-bros-merger-215115721.html?src=rssAdobe CEO Shantanu Narayen plans to step down after 18 years
Adobe's long-time CEO has shared that he plans to step down. Shantanu Narayen has been the chief exec at the tech company for 18 years, a tenure where he led Adobe in the major shift to become a software-as-a-service provider. The exact timeline for his exit is still up in the air, as Narayen will depart when the board of directors names his successor. He will remain on the board as its chair after leaving the CEO post.
While Adobe was not the first to take the SaaS route, it was one of the first major tech operations to do so. Software such as Photoshop, Illustrator, Premiere and Lightroom from the brand have been mainstays in creative fields for years, so the launch of the Creative Suite subscription, which is now called Creative Cloud, was a pretty revolutionary change for its customers.
In an memo to employees, Narayen reflected on his nearly two decades at the helm. Adobe has grown from about 3,000 employees to more than 30,000, while its financial performance has leapt, revenue skyrocketing from less than $1 billion to more than $25 billion. He also looked toward the future and the seemingly-inevitable presence of artificial intelligence.
"The next era of creativity is being written right now — shaped by AI, by new workflows and by entirely new forms of expression," he wrote. "Adobe has never waited for the future to arrive. We’ve anticipated it. We’ve built it. And we’ve led it. What gives me the greatest confidence isn’t just our technology — it’s our people. Your ingenuity, resilience and commitment to customers are what will define this moment."
This article originally appeared on Engadget at https://www.engadget.com/big-tech/adobe-ceo-shantanu-narayen-plans-to-step-down-after-18-years-212705623.html?src=rssNASA will try its Artemis II launch again in early April
NASA will soon give it another go on April Fools' Day. On Thursday, NASA said it's targeting April 1 at 6:24 PM ET for the Artemis II mission's next launch attempt.
In case that date doesn't pan out, NASA added April 2 at 7:22 PM as a secondary launch opportunity. If necessary, the agency foresees several more openings between April 1 and 6 to get the Orion rocket into space. "Within those six days between the first and the sixth, we can't always turn around every day for an attempt," NASA acting associate administrator Lori Glaze said at a press conference. "We would anticipate […] about four opportunities within that six-day period."
In preparation, NASA is targeting March 19 (a week from today) to roll Artemis II back out to the launch pad. However, it warned that further setbacks could occur. "While I am comfortable and the agency is comfortable with targeting April 1 as our first opportunity, just keep in mind we still have work to go," Glaze said. "There are still things that need to be done within the [Vehicle Assembly Building] and out at the pad. As always, we'll be guided by what the hardware is telling us, and we will launch when we're ready."
Artemis II is set to be NASA's first crewed lunar mission since the early 1970s. The 10-day mission will carry four astronauts around the Moon and back to the Earth. It's set to be the first crewed mission of the Orion spacecraft, and an important step toward the ultimate goal of a Moon landing.
Initially targeted for early February, the launch was pushed back to March after several issues arose during a wet dress rehearsal. Then, 18 days later, it was delayed again (and moved off the launch pad) when NASA discovered a helium flow blockage in the rocket's upper stage. And it’s all happening against the backdrop of Administrator Jared Isaacman’s overhaul of the Artemis program, which includes postponing a scheduled Moon landing until 2028.
This article originally appeared on Engadget at https://www.engadget.com/science/space/nasa-will-try-its-artemis-ii-launch-again-in-early-april-205714288.html?src=rss

